Showing posts with label Defense. Show all posts

Pokemon Tower Defense is out now on Android!

Finally got around to releasing it, the game is very much still at an early stage but I will be updating it on a weekly basis. Enjoy!

Pokemon Tower Defense


Pokemon Tower Defense
Attack in Oak's Lab

Pokemon Tower Defense
Choose your starter Pokemon

Pokemon Tower Defense
Team Rocket up to no good!

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Pokemon Tower Defense: Small update for people who donated.

I'm sending out the emails to all those who donated to get their shiny starters, you will need a new version of the game which you can find here (I also changed the link on the other blog post)

http://www.megaupload.com/?d=2SU40OT5


This version activates Mystery Gift, and lets you put in the code for you shiny pokemon.
If you donated $10 or more you will be getting something else that I'm still working on, if you donated $20 or more you will get even more additional stuff.

If you play in Newgrounds I uploaded a new version there but it might take a little bit until it actually shows up, I emailed tom over at Newgrounds to see if something was wrong.

If you didn't donate and don't plan on donating anytime soon you don't really need this update right now.

If you want to donate but don't know how or have questions just post a comment here or email me directly. To donate just click on the donate button to the top right of this page.

And just to remind you guys a new level will be coming out this weekend, and you can finally get your badges :D

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Pokemon Tower Defense: Level 6 progress, Weekly Updates, and more.

UPDATE 3: Level is about 85.111233232% done! About an hour if everything goes smoothly!

UPDATE 2: Update is still coming tonight, just a heads up this next level is going to be a free roam level, meaning no candy, you can capture everything in the level, bunch of waves. The levels are design as a good way to level up and capture pokemon, however no money will be awarded in the free roam levels. If I have some extra time I will include 2 free roam levels in this update so that it's easier to get pikachu.


UPDATE: This next update will be done by Sunday night the latest, won't be done today Saturday :( Thanks for your patience.

Hey guys! It's me again, so it looks like most of you want the updates to come on a weekly basis (me too!). I think that looking forward to an update on a weekly basis is fun, it reminds me of waiting each week for my favorite tv show to come on so I can watch it. Out of 2442 (I swear this thing got reset or something) 21% wanted monthly big juicy updates but, 78% wanted weekly quick updates!

This next poll is about where you play the game, I'm interest to see which version I should focus on more.

I'm making a list for level 6 so you guys can see where the progress is at, I must note that coming up with a level probably takes longer than actually making it.

New Pokemon, with all Moves up to lvl 20:

  • Spearow with 3 new moves (100% done)
  • Nidoran Male with 1 new move (100% done)
  • Nidoran Female with 1 new move (100%, done)
  • Jigglypuff with 4 new moves (100% done)
  • Mankey with 3 new moves (100% done) (Not doing the move Covet since there are no items)
New Evolutions with all Moves up to lvl 20:
  • Nidorina no new moves (100% done)
  • Nidorino no new moves (100% done)
  • Fearow no new moves (100% done)
Also don't forget to get your Shiny Starter, by donating any amount you will receive a code that you can put in the mystery gift and change your starter into a shiny. Also if you donate 10 or more you will also get rare candies and evolutions stone, finally if you donate 20 or more you will get all the previous gifts plus your very own shiny Mew!  To donate click on the donate button on the top right corner of the page.

NOTE: I'm currently giving out the shiny starters the other gifts will be given out at a later date.

A fan of the game, Peter Thompson, wrote a great article that has to do with this game. You guys should check it out ! http://thompsonpeters.blogspot.com/2011/03/whats-in-game-would-roselia-by-any.html

Also I'm making a tab with the latest links to the game, so that it's easier to find, but I will post them here just in case.

Newground (for mobile/computer browser): http://www.newgrounds.com/portal/view/566150
Megaupload APK download: http://www.megaupload.com/?d=2SU40OT5

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Pokemon Tower Defense: Level 6 is out!

Quick post, Level 6 is finally out!

Newgrounds might take a while to update to the newest version keep that in mind. Other websites basically stole the game from newgrounds so they won't have newer versions. Unless I go send it to them.

You can find the links to download the apk, and newgrounds on the Download Game tab.

Also don't forget to get your Shiny Starter, by donating any amount you will receive a code that you can put in the mystery gift and change your starter into a shiny. Also if you donate 10 or more you will also get rare candies and evolutions stone, finally if you donate 20 or more you will get all the previous gifts plus your very own shiny Mew!  To donate click on the donate button on the top right corner of the page.

NOTE: I'm currently giving out the shiny starters the other gifts will be given out this week coming up.

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Pokemon Tower Defense: This week's update: Level 7 Work in Progress List

This week's update is starting to shape up so I figured I would keep you guys updated on what's happening. Let's get to it.

Fixes/Tweaks: Pretty much all of these fixes are due to feedback that all of you have given me, either directly or indirectly. So keep it coming :) (Note: All these fixes are finished and will be available on this update coming up)

  1. Fixed badges showing up on profiles that didn't earn the badge yet.
  2. Level Select screen no longer requires scrolling (more of grid style).
  3. Shiny pokemon will get more experience per kill, roughly 50% more.
  4. If you have your sound fx and music muted, leveling up or evolving will no longer be heard.
  5. Lowered the amount of time the evolving popup window stays on before your pokemon evolves.
  6. Added an small animation to your pokemon when it's evolving.
  7. Pokemon that can't be captured now have a dark blue life bar.
  8. The game version number will be on the main screen so you know which version you are playing.
  9. Game saves more often now. (When you exit a level, and when you exit or enter the party select screen).
  10. Changed "Attack Speed" to "Attack Cooldown" in the attack description so that it makes more sense what that number really means.
  11. When your pokemon is ready to level up but you don't have enough money, he will have a red arrow but it won't blink anymore. Once you have enough money it will blink. This applies both to the party select screen and when you are playing a level.
  12. The graphic for Water gun is now 50% faster (Thanks zShenanigans)
  13. Pressing the back button (on phones) will in a level, will now show the exit confirmation dialog box.
  14.  The game will no longer let your phone go into sleep mode while it is on.
  15. Route 1 (Level 2) -Changed the spot close to the candy, moved it up so that it's easier to select your pokemon in that spot and added more room at the bottom of the level so that you can select the pokemon at the bottom row.
  16. Route 2 (Level 3) -  
  17. Moved the spot close to the candy to make it more useful.
  18. Pewter Gym (Level 5) - You will not have a pokemon taken away from you on this level, the intro was changed slightly to make up for this.
  19. Viridian Forest (Level 4) - Slightly tweaked how the bug catcher meets joey.
  20. Route 3 (Level 6) Fixes - 
  • Missing background in the intro.
  • Skip button showing up before you viewed the intro at least once.
  • All free roam pokemon will now give out money, but at a reduced rate. (1 per pokemon)
  • Added more room at the bottom of the level so that you can select pokemon at the bottom row.
New Features: 

Save Profile Online: This allows you to make a backup of your save file, that you can secure using a name and password. (100% done)

Import Profile Online: Using the name and password that you used to save the profile, you can import it wherever you want to play the game at. (The game must be v.2.0 for this to work.) (100% done)

New Pokemon:

Shiny Mew with 4 new moves (100% done)
New Pokemon for Level 7 with 2 new moves(100% done)

Levels:

Viridian Forest Free Roam (Level 7):
  • Intro (100% done)
  • Level (100% done)
  • Ending (100% done)
Other stuff:

I know I said other features (pokemart, inventory) were coming but I might not have time to finish them. If I do end up having time I will post them here. As usual let me know what you think!

Also if you haven't already read the blog post before this one to check out the next game I'm working on Ninja-ja! Thanks.

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Pokemon Tower Defense: Level 8 is out! Alpha v2.1

Level 8 is done are ready to be played, but please read this first before you go!

You will know if you are playing the new version because it will say Alpha v2.1.

First of all, I want to explain the pokemart. You go to the pokemart you buy the stone that you need, then you go select a level to play and on the party select screen you press on the pokemon that you want to use the stone with. You will see a button there "Use Item". Click on that, if the pokemon can use that stone you will see it there.

Second, on Level 8 - Mt Moon 1, there is a spot on the map that you put your pokemon in that looks brown instead of the usual orange. That spot is meant only for Rock Type pokemon! It's not a bug, only rock type pokemon can go there.

Third, codes for evolution stones for people who donated in the past will have to wait until next week, I didn't get a chance to add that into the game.

I will have a proper inventory screen later on, and the pokemart will get prettier as time goes on.

Fourth, I have currently sent the swf file to Newgrounds- Updated, Gamerfish-Updated, Freeworldgroup, Mofunzone, playtowerdefensegames - updated, funny games, OneMoreLevel.com. Let me know if there is a site that you want me to send the update to!

Lastly, the level is possible to finish, trust me I have done it without cheating. Yes the level is difficult, enjoy.

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Pokemon Tower Defense: What's next? Doing the impossible. How to get your Mystery Gift code. You guys are correct.

Hey guys, I've been reading pretty much all the comments, haven't had the chance to really answer anything. Each week it gets harder and harder to answer all the great and not so great questions. I plan to put up an FAQ with answers to most of the questions you guys have.

I don't really need to wait for the poll to be over to know that level 8 needs to be toned down, but for those of you that liked the challenge you don't have to worry the level will show up as a challenge mode level.

Speaking of challenge mode, beating a challenge mode level for the first time will be how you get a mystery code, each level will give out it's own mystery code.

Now to talk about the next update.

Shiny versions of all current wild and catchable pokemon!
Challenge Mode Levels!
Level cap raised to..........

I want to raise the level cap to 40 but I don't know if I will make it in time so I will be posting a list of what needs to be done to get there, I might make it to 30 or maybe 22 who knows, maybe I will reach this impossible goal.

Challenge Level (75%)

Level 25 Reached!
27 New Moves (100% done)
5 New Evolutions (100% done) 

Shiny Pidgey added, 0.01% for it to show up when a pidgey shows up. 
Shiny Geodude added, 0.01% for it to show up when a geodude shows up (Mt. Moon). 


There might not be a new level this week... I really want to get the cap up as much as possible to try to push the game towards a more completed stage so that levels can be done quicker.

Also I wanted to talk about the bugs that people had mentioned and what's my priority right now.

1. Making Storage work. Storage now has different boxes that you can store 21 pokemon on each box.
2. Fixing the bug that makes the enemy stop moving. Thanks for all the info!
3. Fixing Geodudes attacks.
4. The password field on the Save Profile Online page will now hide your password as your type it.
5. Added two rare candies to Viridian Forest 1 making the total 5. This will make it easier for new players to beat the level.
6. Storage pokemon now have their levels displayed.
7. You can now save a new profile using the same email and password as before, thus overriding the original one.
8. When playing from a website, exe, or swf, when dragged, the pokeball and pokemon will be centered directly on your mouse cursor.
9. The game will now remember your sound settings.
10. The disclaimer at the start of the game will only show up once.
11. On Level 1, Professor Oak will only tell you how to play once, if you go into checking a pokemon and return to the party screen he won't show up again. 
12. In the pokemart fixed an issue that you could continue to buy a stone on the "thanks for buying" and "you don't have enough money" screens. Thanks Keyser!


Also if you don't play on the websites I mentioned before on the previous blog, please consider playing on one of them because I don't plan to send updates to 20 different sites.

As always let me know what you think! Until next time.

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Pokemon Tower Defense: Alpha v2.3 is out now! Small request

New update is out, it includes 5 new pokemon (2 exclusive to each version), a new level, and a bunch of bug fixes. Enjoy!

This week we are giving away another shiny pokemon, thanks again to my friend at PlayTowerDefenceGames.com, the clues are a little harder this time so good luck. Click here to start your mystery gift code hunt.

For people who get stuck on "Waiting on Server" I could not fix it in time but you can expect it to be fixed by next week. The server wasn't ready in time for the update.

For people that haven't received their evolution stone codes for donating $10 or more, I'm still sending those out, if you really want yours right away send me an email and I will get it to you as soon as possible. 

I sent the update to the following websites:

Newground - Updated
PlayTowerDefenseGames - Updated
Gamerfish - Updated
Mofunzone - Sent but not yet updated
Freeworldgroup - Updated
funnygames - Sent but not yet updated
Minijuegos - Sent but not yet updated
Onemorelevel  - Updated
PTD Forums - Updated

If you play on a different site please don't ask me to send them the update.

You can download the apk, swf or exe by clicking on the Game Downloads tab at the top of the blog.

We have gotten a lot of great artist applications, and if you sent one in and haven't heard from us it doesn't mean you aren't getting picked, Dan and I still need to sit down and decide who has what we are looking for. For those that are interested in applying you can still apply.

Dan and I are looking to add more members to our development crew and right now what we need the most is a capable artist. Somebody that wants to work with us on our next games. This is a paid position. All communication will be done online. Here is what we are looking for:

  • A passion for games.
  • A passion for making art.
  • 18 years or older.
  • Must have a portfolio.
Also these next requirements are extra but if you have these it will make you more likely to be picked.
  • Be able to animate.
  • 3D modeling experience.
  • Vector art
  • Concept art
  • Game development experience (web games, console games, apps)
  • Flash experience.
We can't wait to check out everybody's art :) so just email me at sotero86@gmail.com with "Artist Position" as the subject and we can talk about further details.

I have a small request, I wish to take next week off from updating, basically so I can rest a bit and get some other things in order. Let me know what you think.

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Pokemon Tower Defense: v2.4 is out now! Play it here first!

Looking to play v2.4? Click on  the "Play PTD!" tab to play the game. Enjoy.

Profile saving will only work on v2.4 and not the earlier versions.

Click on Game Download tab to grab the apk, exe, or swf.

Newgrounds - Updated!
Playtowerdefensegame - Updated!
OnemoreLevel - Updated!
Gamerfish - Updated!
MoFunZone - sent but not updated
FreeWorldGroup - sent but not updated
Funny-games - sent but not updated
Minijuegos - sent but not updated
PTD Forum - Updated!


This week we are giving away a shiny Jigglypuff, thanks again to my friend at PlayTowerDefenceGames.com, the clues are a little harder this time so good luck. Click here to start your mystery gift code hunt.

We have gotten a lot of great artist applications, and if you sent one in and haven't heard from us it doesn't mean you aren't getting picked, Dan and I still need to sit down and decide who has what we are looking for. For those that are interested in applying you can still apply.

Dan and I are looking to add more members to our development crew and right now what we need the most is a capable artist. Somebody that wants to work with us on our next games. This is a paid position. All communication will be done online. Here is what we are looking for:

  • A passion for games.
  • A passion for making art.
  • 18 years or older.
  • Must have a portfolio.
Also these next requirements are extra but if you have these it will make you more likely to be picked.
  • Be able to animate.
  • 3D modeling experience.
  • Vector art
  • Concept art
  • Game development experience (web games, console games, apps)
  • Flash experience.
We can't wait to check out everybody's art :) so just email me at sotero86@gmail.com with "Artist Position" as the subject and we can talk about further details.

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What's next? Pokemon Tower Defense v2.5 update this weekend!

Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.

I just want to personally thank everybody that bought Ninja-ja, you are helping to support Dan and I to continue to grow and keep making games for you guys, we still have a long way to go but we are going to keep going at it until we make it.

Also I had a good break, I still put out an update and released Ninja-ja but I did manage to gather my thoughts and clear my mind a bit. Some of you might have noticed that Dan is now answering blog questions, so feel free to ask him anything :)

I do read everybody's comments and email, even though it is impossible to answer them all in a timely fashion, but I wanted to let you guys know that your comments and suggestions are being heard.

So I wanted to comment on a couple of things, this new level will have the appearance of a non Generation I pokemon (I won't spoil it so wait until the update to find out) but you won't be able to capture it. Also as of right now I don't plan on including any non generation 1 pokemon that will be able to be captured. Once the game is done and you can capture all 151 I will decide on what I will do. So please don't ask about including crobat (lol), and if you see somebody asking about it let them know :)

Another thing is Mystery Gift Codes, there are only 2 free codes available (pidgey and jigglypuff ) at this time and both of them will expire this weekend when v2.5 comes out. If you happen to hear from somebody of a code or just randomly type in a code and it says this code is used, that means that somebody at some point got that code and used it already. Only the free codes can be used over and over, but codes for pikachu or starters or mew can only be used once, and those are not given out for free. But if you really want to get a mew you don't have to worry because he will be in the game eventually in a future update. So while shiny mew is exclusive to those who pay, regular mew should be available to all.

We are committed to making games that you guys want to play and making them better based on what you guys want, but we still want to be creative ourselves and we want to surprise you guys with new and unique ideas.

Thanks for all the continued support.

This is the last week we are giving away a shiny Jigglypuff, thanks again to my friend at PlayTowerDefenceGames.com, the clues are a little harder this time so good luck. Click here to start your mystery gift code hunt.

Okay let's get down to the update.

First of all this update will be most likely be coming out this weekend (Fri-Sun), the list below is what I'm focusing on for this update. The list doesn't apply to earlier versions of the game, only for v2.5. The list is not complete and I will be adding more to it as I get things done.

UPDATE coming out withing a couple hours!


Trading/Transferring  (100%)

  • You will be able to trade or transfer a pokemon from one profile to another. This includes from your first profile to your second or third. You can also trade or transfer a pokemon to a different account all together be it your other account or another person's account. You can even trade or transfer to the same profile. The way it works is that you go into the trading menu and select the pokemon you want to trade, the pokemon will be removed from your profile and in exchange you will get a code. You can then trade that code with somebody. Once you have a code that you want to use, you go to the trading menu and insert the code, that pokemon will now be added into your storage.  You will be able to trade shiny pokemon. Pokemon that are traded or transferred do not gain any benefit to how much experience they gain. Pokemon that evolve from trading will evolve when you trade or transfer them in any of these ways. Pokemon that will evolve when traded are Graveler, Kadabra, Machoke, Haunter. Note: Only Graveler is in the game as of v2.4.

 Finishing Touches (90%)
      New Level (100%) Cerulean City Gym
    • In this level you will finally get to Cerulean City and challenge the second gym leader, Misty. You guys voted and both Joey and you will get a chance to fight Misty and try to win a badge.
      • Intro Scene (100%)
      • Level Graphic Assets (100%)
      • Level Layout (100%)
      • Level Waves (100%)
      • Level Ending (100%) 
      New evolutions (100%)
    •  Golem Graphic (100%)
    • 2 new evolutions Graphic(100%)
    • Evolution (3) Stats Added to Game (100%)
    • Shiny Graphic (3) (100%)
     New Catch-able pokemon (100%) 
    • Pokemon (1) Graphic  (100%)
    • Pokemon (1) Stats Added to Game(100%)
    • New Moves (3) (100%) 
    • Shiny Graphic (1) (100%) 
     Npc trade pokemon (100%)
    • Pokemon (1) Graphic (100%)
    • Pokemon (1) Stats Added to Game (100%)
    • New Moves (5) (100%) Skipping Mean Look
    • Shiny Graphic (1) (100%)
     New non catch-able pokemon (100%)
    • Pokemon (6) Graphic (100%)
    • Pokemon (6) Stats Added to Game (100%) 
            Like a said before more things like bug fixes, new pokemon, level cap increase will be added to the list as I get them finished. 

            As always let us know what you think.

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            Pokemon Tower Defense: v2.5 is out now! Level 10, Trading, new pokemon!

            I registered for the PTD Fan Forum chat as Samsndgames!

            New update for PTD is out now!

            This week we are giving away a shiny Rattata, thanks again to our new sponsors PlayTowerDefenceGames.com, the clues are a little harder this time so good luck. Click here to start your hunt.

            What's new on this update?

            • Trading is now available!
            • Level 10 Cerulean Gym.
            • Two new pokemon to find, one on the level, and one done by trading with an npc.
            Where can I play?
            • Play here on the blog by clicking on the "Play PTD!" tab.
            • Download the EXE, SWF or APK by clicking on the "Game Downloads Link" tab.
            • PlayTowerDefenseGame (Updated v2.5.1)
            • FreeWorldGroup (Updated v 2.5.1)
            • Gamerfish (Updated v2.5.1)
            • MiniJuegos (Updated v2.5.1) 
            • NewGrounds (Updated v2.5.1)
            • OneMoreLevel (Not yet updated)
            • Funny-Games (Not yet updated)

            Have a good Sunday, and I will see you guys back here on Monday, next week is PTD and Ninja-ja update week!

            Let me know what you think of the new update.

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            Pokemon Tower Defense: v2.7 level cap to 36! Evolve your starters! New Story Mode Level!

            Hey guys I'll make this quick cause I need to leave.

            Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.



            New version 2.7.1 is now out! It includes:
            • New Story Mode Level
            • Level cap up to 36 (you can now evolve your starters and pidgey to the max evolutions)
            • Fixed the bug with Charizard
            • Fixed Fury Swipes to do the intended damage.
            Where can I play?
            Some notes about the level: It is not intended that you have all pokemon at level 28 since somebody starting from the beginning would not have pokemon that high when they reach this level.

            Ninja-ja update coming early next week, new pokemon update progress list will also come next week.

            As always let me know what you think below.
            Have a good weekend.

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              Pokemon Tower Defense: v2.8 is out now! New challenge mode level, pokedex and achievements! Shiny hunt on hold. Perfect update week.

              New update is out now, quick post and I will be leaving for the day.

              Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.


              It includes:
              • New Challenge Mode Level (greatly inspired by forum member Zackirus, with music by Hank Winer)
              • Pokedex and Achievements
              • Bug Fixes
              Where can I play?
              I think everybody out there has their own idea of what a perfect (but doable) weekly update would be. So why don't you let me know, but don't email me (I have plenty of emails!), post it on the forums http://s4.zetaboards.com/poketd so that everybody can see and comment on your individual suggestions (The comment space bellow is too hard to sort). If you guys come up with a good (doable) weekly update I will try to make it happen.
              Just a couple of rules:
              1. You can suggest a story level but don't suggest a storyline since I already have that set.
              2. You can suggest a challenge mode and design one if you want.
              Let me know about level cap, new moves, tms, new achievements, and even tell me which shiny hunt pokemon I should give out.

              Let's make it happen, let me know what you think of this update and let me know what your perfect, but doable, weekly update would be.

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              Pokemon Tower Defense: v3.0 is out now!

              New update is out now! Enjoy! I will post a new blog on Monday. I won't be around much today so I won't be able to moderate a lot of comments.

              Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter, shiny magikarp or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.

              I'm keeping the same shiny hunt so that everybody can get their shiny Farfetch'd :D Also the avatars are not added on this update but when I do add them I will allow you to pick which generation you want it from the ones I posted on the poll. A lot of you requested this so I will make it happen.

              v3.0.1 is now out it fixes the following:

              • Small typo on the new story level.
              • Pokemon that have the move selfdestruct will now be able to move around.
              • The 4th challenge mode will now work correctly no matter what you do.
              • The chapters will now unlock correctly once you beat all the levels in the previous chapter.

              It includes:
              • New Story level!
              • New Challenge Level!
              • One new pokemon to catch via NPC Trade!
              • New TMs! - Poison Jab, and Swords Dance.
              • Bug Fixes
              Look at the previous blog for more details on what this update includes.

              Where can I play?
              As always let me know what you think of the new levels, and features added to this update.

              Thanks and have a good weekend.

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              Pokemon Tower Defense: Alpha v3.1 is out now!

              Enjoy! I will post a new blog on Monday.

              Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter, shiny magikarp or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.


              It includes:

              • Level Cap up to 40!
              • New TMs: 
                • Flamethrower, Sandstorm, Giga Drain, Earthquake, Rock Tomb, Rest, DynamicPunch, Rollout, Roar, Sweet Scent, Protect, Rain Dance
              • All attack moves now have a cooldown of 18!
              • All attacks moves have had their attack power balanced. Most remained the same.
              • Damage and Experience Text!
              • Achievement 1 Reward added.
              • Bug Fixes
              Look at the previous blog for more details on what this update includes.


              Where can I play?
              As always let me know what you think of the new features added to this update.

              Thanks for the continued support.

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              Ninja-ja: Alpha v1.2 update is now available! Pokemon Tower Defense: v3.1.5 now available!

              Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter, shiny magikarp or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.

              Hey guys! Sorry for the long delay on this Ninja-ja update. We've decided that it would be good if I (Dan) learned a bit more programming in order to free up Sam so that he can focus more on PTD stuff. So these first few Ninja-ja updates will most likely be a bit smaller and take longer than expected but we'll catch up over time and make it worth your while!

              The Android version of Ninja-ja is on hold for now. We know a lot of you are requesting it but it introduces some issues that we're still dealing with. We'll definitely be releasing it in the near future though and possibly for the iPhone as well.

              We've got a lot of cool stuff planned for Ninja-ja and there's certainly a good amount of you interested in it so you can expect a lot more to come!

              This time we'll be sending out an email to everyone that purchased Ninja-ja which will include a link to the Ninja-ja updates page. Here you'll be able to grab any version of the game including all future updates. If you don't get the email within a few days email me at dbell1984@gmail.com

              Here are the current changes in this update:

              Added Metal Sounds
              Added Grunt Sounds
              Added Death Sound
              Added Ninja Shadow
              Added Intro Skip Ability (Just click anywhere)
              Added Health Bar Regen
              Added Combo Counter
              Added Shuriken Weapon (It's a bit overpowered at the moment lol)
              Fixed Holes Overlapping Bug

              As always, comments and suggestions are welcomed and encouraged.

              Thanks and enjoy!

              Pokemon Tower Defense update is now up on the blog!

              It includes:

              • New achievement added.
              • New pokemon to obtain, by code hunt and by achievement.
              • Dragon Rage, Metronome, Powdered Snow's cooldown is now 18.
              • Avalanche's graphic should now show correctly.
              • Fixed a couple of attack description's type colors that were off.
              Look at the previous blog for more details on what this update includes.


              Where can I play?
              As always let me know what you think of the new features added to this update.

              Thanks for the continued support.

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              Pokemon Tower Defense: v3.2.2 is now out!

              Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter, shiny magikarp or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.



               
              Okay I finally got all the fixes together, plus a couple more.

              NOTE: It is no longer possible to save on v3.2

              Version 3.2.2 contains:
              • Autosaving when you reach the "Mode Menu", along with at the end of each level. It won't be possible to accidentally reset your save and lose data.
              • All achievement prizes are now reset so if you finished them before you will get 3 new rewards, this is to compensate the people that lost their rewards because of not saving.
              • You can now log off. This will let you have multiple accounts at once.
              • The achievement "Star Wars" now works again.
              • Fixed some issue with creating a new account and logging in.
              • The game can now be played on browsers that don't let flash save data locally. The only downside is that you need to put your log in information every time you play.
              Where can I play?
              EXE version is now available!

              The trade center is still being built, please have patience.

              I've got something pretty cool planned out for this weekend's update. It will be a one week only event! I'll be putting up a progress list soon. Let me know what you think.

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              Pokemon Tower Defense: v3.3 is now out! Legendary pokemon! Trading Center! New Story Level! What are you waiting for?!

              Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter, shiny magikarp or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.

              Get Ninja-ja: Apprentice Edition for free, after completing one of the offers provided!  

              Ninja-ja Update: It's almost done, Dan is just about finished with it so it will come out early next week.

              First 10 people that beat the new gym level, and send me an email with some sort of proof (screen shot, or just send me your account email so I can confirm it) will get to keep one of the legendary dogs forever! 
              Okay we found our winners, I will be announcing them on Monday! Thanks to all who sent in an email, also see I told you the level isn't impossible ;) I made this contest just to prove that.


              Alright well it's finally here! After all the blood, sweat and tears! Let's look at what we added in this version and let's look at where you can enjoy the game.
              Added on v3.3:
              • The Trading Center is now open for business! - Trade your pokemon with other trainers, search for trades, and transfer your pokemon from one profile to the other. Without all that nasty duping!
              • New Story Level - Vermilion Gym! - Will Joey finally know your gender? What has Brock been up to? Just how hard is that gym level? Find out this plus more!
              • Increased Experience Gain! - Earn 50% more experience per kill! This will only last a week!
              • Increased Shiny Encounter Rate! - 300% more of a chance to see shiny pokemon in the wild! This will only last a week!
              • Player Avatars! - You can now choose an avatar from your character, play the new level to choose! More different avatars will be added later.
              • Legendary Pokemon Hunt! - Articuno, Zapdos, and Moltres have invaded Route 2, Route 3, Viridian Forest 2, Mt Moon 1, and Route 5. Use the help of Entei, Raikou, and Suicune to help you defeat their attack! After this week Entei, Raikou and Suicune will return to where they came from (I'm removing them from the game, enjoy it will you can :D)
              • Bug Fixes! - About a million bugs squashed! Check out the previous blog for more info.
              Where can I play?
              New Contest! Create a new title screen!

              You can enter on the Fan Forums: http://s4.zetaboards.com/poketd/topic/8879554/1/

              Or enter on PTD Evolutions Forums: http://ptdevolution.co.uk/topic/8879417/1/
              You must have an account on the forums to read the post.
              Here is a video for the contest! (Thanks Graphic Force!)
                I hope you guys will enjoy this update and much as I enjoyed making it. We got a great week coming up including the selection of the new title screen. I'll be talking more about that on Monday. Until then enjoy the game and as always let me know what you think.

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                Pokemon Tower Defense: v3.5.2 is out, jumping back into Weekly Progress!

                Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter, shiny magikarp or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.

                Get Ninja-ja: Apprentice Edition for free, after completing one of the offers provided! 

                Visit the PTD: Pokemon Center - a place to trade pokemon, view your items and change avatar!


                What's new in v3.5.2: Click here to read all the details on what was added.

                • New Story Level - Rock Tunnel - Make your way across the maze-like tunnel and find the exit. Battle against multiple trainers, wild pokemon and a giant onix! Can you save the old man and finish his quest for a shiny voltorb? Or will your spend your days on the cave training your pokemon?
                  Rock Tunnel Level
                • Targeting System - Choose from a variety of commands to your pokemon so that he will attack specific targets. The commands are: Regular, Fastest, Slowest, Least Health, Most Health, Super Effective (Super Effective will prioritize target's that your pokemon would be more effective against. For Example Pikachu will now hit Zubats first before he tries to hit geodude if they are all together.), Ignore Red (Ignore pokemon when they have a red bar), Focus Candy (Prioritize pokemon with candy), Ignore Candy (Prioritize pokemon without candy).
                Targeting System
                •  Three new pokemon to catch - Onix, Voltorb, Machop
                • New Shiny Quest - Save the old man in Rock tunnel to get the quest
                • Increased Buff Durations
                • Increased Shiny rate
                • New Mystery Gift Avatar
                • Bug Fixes
                Where can I play?
                • Play here on the blog by clicking on the "Play PTD!" tab.
                • Download the EXE, SWF or APK by clicking on the "Game Downloads Link" tab.
                • PlayTowerDefenseGame (Not yet updated)
                • FreeWorldGroup (Updated to v3.5.2)
                • Gamerfish (Updated to v3.5.2)
                • OneMoreLevel (Not yet updated)
                • NewGrounds (Updated to v3.5.2)
                • MiniJuegos (Updated to v3.5.2) 
                A couple of notes for the update that you guys will find useful.
                • Beat Diglett's Cave to get HM Cut.
                • Use HM Cut on Route 2 to get Flash.
                • Pokemon that can learn flash.
                • You need a pokemon with flash in order to enter the Rock Tunnel.
                • You have to do something on the Rock Tunnel level before the Giant Onix will show up.
                • Giant Onix can attack your towers.
                • Save Old Man by beating Giant Onix.
                I hope that is enough for now.

                Update coming this weekend! Progress List: It's going to be a small one so that I can get back on track with weekend updates. Here's what I have so far.
                • Level cap up to 44 (100%)
                  • Moves to Level 43 (100%)
                    • Aromatherapy (100%)
                    • Mind Reader (100%)
                    • Hex (100%)
                    • Explosion (100%)
                    • Stored Power (100%)
                  • Moves to Level 44 (100%)
                    • SolarBeam (100%)
                    • Coil (100%)
                    • Inferno (100%)
                    • Dragon Dance (100%)
                • Missing Relearn Moves (100%)
                  • Dragon Claw (100%)
                  • Shadow Claw (100%)
                  • Air Slash (100%)
                  • Flash Cannon (100%)
                  • Pluck (100%) - Since there are no berries in the game yet, this attack will only do damage for now.
                  • Thunder Fang (100%)
                  • Cross Poison (100%)
                  • Tri Attack (100%)
                  • Kinesis (100%)
                  • Wide Guard (100%)
                  • Nightmare (100%)
                  • Magical Leaf (100%)
                  • Quick Guard (100%)
                  • Power Swap (100%)
                  • Guard Swap (100%)
                  • Charge (100%)
                • Added TM (100%)
                  • Shadow Claw
                  • Flash Cannon 
                  • Pluck - Since there are no berries in the game yet, this attack will only do damage for now. 
                  • Tri Attack 
                  • Nightmare
                  • The Shiny and Legendary Dog Popups will now stay on until you click them off (100%)
                  • Storage Rearrangement Update (100%) -
                    • Pokemon in the storage will now be arranged left to right instead of up and down.(100%)
                    • When swapping pokemon in the storage they now swap places instead of pushing everything down a block. (100%)
                    • You can now sort by pokemon number or names (100%)
                  • Being able to assign who you want to a trade (100%) - This is available now! Assign up 6 pokemon that you want for your trade or leave them empty. Other trainers will see what you have requested.
                  • Being able to offer up to 6 pokemon in a trade (50%)
                  • Trades will expire after 3 days and nobody has responded (0%)
                  • Bug Fixes (100%)
                    • Doing an NPC Trade with a pokemon that leveled up or evolved in that gameplay session will flag you as suspected of Hacking (100%) 
                    • Fixing Submission so that it does less recoil damage (100%) - It now uses effective damage done instead of actual damage (Effective damage done is for example the attack does 500 damage but the enemy only has 100 life left then the effecitve damage done will be 100) and will pick the lowest recoil damage from 25% of effective damage done or 25% of the total percentage that the enemy took to his life (For example let's say you did 1000 effective damage but to the enemy that was only 40% of his life, instead of doing 250 recoil damage, you will do 25% of 40% which is 10% of your total life.) The game will pick the lowest one out of those two and that will be your recoil damage.
                    • The graphical effect of vital throw will no longer fade your tower and will fade the enemy instead (100%) - This move is meant to be you throwing the enemy back to the path which is why the enemy shows up rotating.
                    • No longer possible to drag any of the level select screens (100%) 
                    • The Fastest and slowest targeting types will no longer ignore speed buffs and debuffs (100%)
                  • Distribution (0%)
                  As always let me know what you think!

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                  Pokemon Tower Defense: v3.6 is out! Let's talk! HTD Tuesdays, Snd Coins, and Daily Codes!

                  Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter, shiny magikarp or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.

                  Get Ninja-ja: Apprentice Edition for free, after completing one of the offers provided! 

                  Visit the PTD: Pokemon Center - a place to trade pokemon, view your items and change your avatar!

                  • Level cap increased to 44 - This included adding 9 new moves that different pokemon will learn.
                  • Missing Relearn Moves - A long time coming, your pokemon will finally be able to learn all the relearn moves that were missing. A total of 16 new moves.
                  • New TMs - I made some of the relearn moves TMs.
                  • Shiny and Legendary Dog popup will now stay on the screen until you click it off - A lot of you asked for this and I felt like having a poll would be a waste since I know most of you would want it this way ;)
                  • Better Storage Rearrangement - Also a long time coming, now you can sort your pokemon by number or name. When swapping pokemon in the storage they will simple swap positions instead of bumping everything over.
                  • Trading Center Upgrades - I still haven't finished all of them (will do so early next week), but you will be able to request who you want for a trade, you can offer up to six pokemon, if you offer what the other trainer is requesting it will automatically do the trade. Also trades will only last a certain number of days (haven't decided yet how many) until they are taken down. This is so that you know all the trades are recent and haven't just been sitting there and the trainer will never return. Like I said before these are not finished yet.
                  • Bug Fixes -  
                    • Fixed the game wrongly accusing you of hacking when you did an NPC trade.
                    • Submission will now do way less recoil damage.
                    • Vital throw won't fade your character out anymore since you are throwing the enemy.
                    • You can no longer drag any of the level select screens.
                    • Also the fastest/slowest targeting option will now take into account any speed debuffs or buffs.

                  Where can I play?
                  Okay so this week the update was more compact than usual, the reason for this is that I was starting to get off track from weekend updates and I wanted to get back on track. I still managed to put in quite a bit of things in there. I'm really glad I got the relearn moves done, since I had promised to add them a while ago.

                  There will be a new mystery gift hunt by Monday!

                  First I wanted to talk about Whirlwind and moves like that and also the targeting system.

                  The enemy can now only be turned around once. Not once per tower. Not once per specific move. Just once per enemy. Many will say I ruined the best strategy in the game. My response is that it wasn't really a strategy, it was more an exploit, an exploit that I fixed. If I kept it the way it was you could beat pretty much every defend level with it.

                  This brings me to my next point which is many of you think the targeting system doesn't work because of this turn around issue. The reason your pokemon might not whirlwind the same target twice even if you told it to focus candy is because that pokemon can't be turned around twice. So your tower has to ignore that enemy. Also a misconception is that some focus targeting settings will ignore everything else besides their focus. The only setting that works this way is "Ignore Red", the rest of the settings will prioritize their setting but if nothing else is available they will attack anything that is around. Lastly for the "super effective" setting you have to keep in mind dual types, your pokemon might be super effective against one of the enemies type but the other type might cancel the effect.

                  Second thing is a small update on Ninja-ja, Dan is working on the update and I think it will come out this week coming up :)

                  Third up is Daily Codes! Okay I got some great ideas for daily codes, but first I want to tell you more about what daily codes will be. For the daily code you will visit the Pokemon Center and go to a new "Daily Code" section. You will be able to once a day get a daily code that will have a chance at winning some prizes. To get your daily code you will use your poke dollars to buy a daily code. There will be different categories that you will buy. The more expensive the category the better possible prizes you will get. This is only one of the first ways that you will be able to spend your poke dollars. To get your excited for the Daily Code some of the prizes I have in mind are the following: Pokemon with breeding moves, Rare Shiny Pokemon, Legendary Dogs, Exclusive Avatars and more.

                  Now let's talk about SnD Coins, does anybody still remember them? Well I do, and here is my current plan. I really want to hear your opinion about how I'm thinking about using the coins. I'm not going to do something that will upset the vast majority of you so I want to first tell you about the idea before I decide to actually go thru with it. Okay so some people have been asking me recently about being able to donate money to get certain pokemon and well donations really help this game stay alive. There are servers to pay and when multiplayer comes the amount to pay will increase by quite a bit. My idea is to implement SnD Coins that you buy with real money. Once you have the coins in your account you can go and use the Coins to buy exclusive items rare items on any of my games (the coins will work on present and future games). For PTD this will mean you can use the coins to buy Rare Pokemon that are hard to find in the game. They say time is money, so if you really want the pokemon but don't want to spend all the time hunting for it or aren't getting lucky in the daily code then there is an alternative which is to buy the pokemon. Again I'm throwing this idea out there, you let me know how you feel about it.

                  Just wanted to make a small note about the SnD Coins, if you can't or don't want to pay for the coins it doesn't mean you should vote "No", vote "No" if you feel like nobody should be able to buy pokemon. Thanks for listening.

                  A little more on what you can buy for the SnD Coins. The items for sale won't be something that you can't get in the game itself. They won't be exclusive. They will be items that other people will be able to get in the game for free but that take a long time to get. 

                  Lastly I want to talk about HTD and HTD Tuesdays. First you might be wondering HTD, what is that? HTD is the initials for our next game. HTD stands for Hero Tower Defense and it's going to be a great tower defense that I hope you guys will love it. HTD will take what you love about RPGs and MMOs and mix it in with the Tower Defense formula. We are talking epic armor, classes, talents, weapons, crafting, quest, loot drops, parties, dungeons, raids, bosses, and much much more. The artist that we ended up hiring is working on this game and I can't wait to show you guys more of his art for that game. I would love to show you this game in action but there is a problem.. ALL of my time is devoted to PTD and making updates for it. What I'm asking you guys is wouldn't it be fun to have a day, let's say Tuesday, where I work on HTD and I talk about what I did that day and show you week by week the progress that the game is making?

                  Let your voice be heard on the polls, and as always let me know what you think! I'll be posting the weekly progress on Monday, I will be taking Sunday to relax :)

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