Showing posts with label weekend. Show all posts

What's next? Pokemon Tower Defense v2.5 update this weekend!

Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.

I just want to personally thank everybody that bought Ninja-ja, you are helping to support Dan and I to continue to grow and keep making games for you guys, we still have a long way to go but we are going to keep going at it until we make it.

Also I had a good break, I still put out an update and released Ninja-ja but I did manage to gather my thoughts and clear my mind a bit. Some of you might have noticed that Dan is now answering blog questions, so feel free to ask him anything :)

I do read everybody's comments and email, even though it is impossible to answer them all in a timely fashion, but I wanted to let you guys know that your comments and suggestions are being heard.

So I wanted to comment on a couple of things, this new level will have the appearance of a non Generation I pokemon (I won't spoil it so wait until the update to find out) but you won't be able to capture it. Also as of right now I don't plan on including any non generation 1 pokemon that will be able to be captured. Once the game is done and you can capture all 151 I will decide on what I will do. So please don't ask about including crobat (lol), and if you see somebody asking about it let them know :)

Another thing is Mystery Gift Codes, there are only 2 free codes available (pidgey and jigglypuff ) at this time and both of them will expire this weekend when v2.5 comes out. If you happen to hear from somebody of a code or just randomly type in a code and it says this code is used, that means that somebody at some point got that code and used it already. Only the free codes can be used over and over, but codes for pikachu or starters or mew can only be used once, and those are not given out for free. But if you really want to get a mew you don't have to worry because he will be in the game eventually in a future update. So while shiny mew is exclusive to those who pay, regular mew should be available to all.

We are committed to making games that you guys want to play and making them better based on what you guys want, but we still want to be creative ourselves and we want to surprise you guys with new and unique ideas.

Thanks for all the continued support.

This is the last week we are giving away a shiny Jigglypuff, thanks again to my friend at PlayTowerDefenceGames.com, the clues are a little harder this time so good luck. Click here to start your mystery gift code hunt.

Okay let's get down to the update.

First of all this update will be most likely be coming out this weekend (Fri-Sun), the list below is what I'm focusing on for this update. The list doesn't apply to earlier versions of the game, only for v2.5. The list is not complete and I will be adding more to it as I get things done.

UPDATE coming out withing a couple hours!


Trading/Transferring  (100%)

  • You will be able to trade or transfer a pokemon from one profile to another. This includes from your first profile to your second or third. You can also trade or transfer a pokemon to a different account all together be it your other account or another person's account. You can even trade or transfer to the same profile. The way it works is that you go into the trading menu and select the pokemon you want to trade, the pokemon will be removed from your profile and in exchange you will get a code. You can then trade that code with somebody. Once you have a code that you want to use, you go to the trading menu and insert the code, that pokemon will now be added into your storage.  You will be able to trade shiny pokemon. Pokemon that are traded or transferred do not gain any benefit to how much experience they gain. Pokemon that evolve from trading will evolve when you trade or transfer them in any of these ways. Pokemon that will evolve when traded are Graveler, Kadabra, Machoke, Haunter. Note: Only Graveler is in the game as of v2.4.

 Finishing Touches (90%)
      New Level (100%) Cerulean City Gym
    • In this level you will finally get to Cerulean City and challenge the second gym leader, Misty. You guys voted and both Joey and you will get a chance to fight Misty and try to win a badge.
      • Intro Scene (100%)
      • Level Graphic Assets (100%)
      • Level Layout (100%)
      • Level Waves (100%)
      • Level Ending (100%) 
      New evolutions (100%)
    •  Golem Graphic (100%)
    • 2 new evolutions Graphic(100%)
    • Evolution (3) Stats Added to Game (100%)
    • Shiny Graphic (3) (100%)
     New Catch-able pokemon (100%) 
    • Pokemon (1) Graphic  (100%)
    • Pokemon (1) Stats Added to Game(100%)
    • New Moves (3) (100%) 
    • Shiny Graphic (1) (100%) 
     Npc trade pokemon (100%)
    • Pokemon (1) Graphic (100%)
    • Pokemon (1) Stats Added to Game (100%)
    • New Moves (5) (100%) Skipping Mean Look
    • Shiny Graphic (1) (100%)
     New non catch-able pokemon (100%)
    • Pokemon (6) Graphic (100%)
    • Pokemon (6) Stats Added to Game (100%) 
            Like a said before more things like bug fixes, new pokemon, level cap increase will be added to the list as I get them finished. 

            As always let us know what you think.

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            Speaking Out: Update this weekend, what my priorities are, why classic mode!

            Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter, shiny magikarp or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.

            So I have a small surprise for you guys, there will be an update this weekend!

            It is actually so small that I waited all this time to mention it. It will have a new shiny hunt for this week very similar to the Onix one. This week you get Regular Staryu for your shiny hunt. Just like Shiny Onix, I'm adding a new non luck based (meaning you don't have to get lucky to beat the achievement) achievement to get Shiny Staryu. Like I said it is a small update but it gives you something to do.

            Adding Staryu to the game (100%)

            • Shiny Graphic (100%)
            • New Move Camouflage (100%)
            Adding Starmie to the game (100%)
            •  Shiny Graphic (100%)
            Adding new achievement to the game (100%)

            This whole week I haven't been slacking off. While I haven't been able to answer any comments I do read them before I publish them and even if I don't publish them I read them. But besides that I have been hard at work on one particular part of the game. Which part of the game you might ask?

            I've been working on Security. Security is always a high priority, you don't want to lose your save file because it wasn't secure. You don't want to spend all this time trying to clear an achievement and have somebody else cheat. You don't want to pay for something and then watch somebody else get it for free. Unless you are the one cheating and getting what you want without any effort.

            I always get emails with all the latest hacks and all the latest generators and what not, I know how these things work. I see the holes that they have been using, I see the holes in my game that create vulnerabilities.

            So I have been working hard this week, and I'm not done yet, to fill these holes. I can see the comments now... "Who cares about the holes?! work on levels!", "The holes are fun, I like getting stuff easily!" but this is something that must be done.

            What does it mean for you, the player?
            • The game will save online automatically. No more hassle of forgetting to save and then next week your profile is deleted.
            • You will have to be online to start playing and to save after every level or when you are doing an achievement. You need to be online to save your progress.
            • The new trading center is also part of security. Trade yourself without the hassle of codes. Find a list of what others want for a particular pokemon as simple and hassle free as possible.
            That is my main priority right now. The reason is that I want to start adding cool achievements and prizes for the achievements and daily codes but if most can just get it by cheating then it's not worth doing. I might as well just fill your profile with every pokemon at level 100 and call it a day.

            Before anything else these things need to be completed, in my opinion, for me to feel the game is ready to move forward. This is my decision.

            After this comes new levels, move balancing, tower health, new attacks, new pokemon etc.

            Okay so let's talk about Classic Mode.

            I think I didn't really describe classic mode that well to you guys. So I will try to explain it more clearly.

            Classic Mode is:
            • Think of it as an Easy Mode.
            • All moves will use the original game's value (Using Generation 5's data).
            • Most moves will have cooldowns of 18 or lower (for quick attack, extremespeed), some moves that take two turns might have higher cooldowns (like hyper beam).
            • Your tower's won't have health at all, so they can't faint.
            • It will have the exactly same levels as the other mode ("Advanced Mode"), because of this the levels will be easier to beat in Classic mode.
            Advance Mode is:
            • Think of it as a Normal Mode.
            • Moves will be balanced so that moves aren't extremely better than others. Using my design with feedback from you guys.
            • Most moves will have cooldowns of 18 or lower (for quick attack, extremespeed), some moves that take two turns might have higher cooldowns (like hyper beam).
            • Your Towers will have health so they can faint. But most of the damage will come from moves with recoil, and moves that hit the whole screen. This will help moves that restore your health and give you extra defense be very useful while defending.
            • It will have the exactly same levels as the other mode ("Classic Mode"), because of this the levels will be harder to beat in Advanced mode.
            As you can see the only difference will be in tower health and move attack power numbers. Basically I have to switch a couple of numbers and I have a whole new mode. It's not going to take a lot of hard work at all.

            Are you still with me?

            Last thing I want to talk about is the future!

            I wanted to talk about the plans after all this is done.
            • My plan is to not increase the level cap from 40 until we start reaching the 4th gym.
            • New levels
            • New challenges
            • More new pokemon to catch.
            • More new TMs.
            • Adding all the required relearn moves such as (Thunder Fang, Flash Cannon)
            • Better pokedex with pokemon info, and pictures!
            • Pokemon holding items to increase attacks, or heal themselves (berries)
            • Better pokeballs!
            • Pokemon Targetting
            • Pokemon Nicknames!
            • Be able to catch all pokemon from 1-151
            • Pokemon Day Care
            I hope I have answered a lot of the questions, as always leave me some feedback.

            Thanks for supporting us.

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