Showing posts with label Legendary. Show all posts

Pokemon Tower Defense: v3.3 is now out! Legendary pokemon! Trading Center! New Story Level! What are you waiting for?!

Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter, shiny magikarp or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.

Get Ninja-ja: Apprentice Edition for free, after completing one of the offers provided!  

Ninja-ja Update: It's almost done, Dan is just about finished with it so it will come out early next week.

First 10 people that beat the new gym level, and send me an email with some sort of proof (screen shot, or just send me your account email so I can confirm it) will get to keep one of the legendary dogs forever! 
Okay we found our winners, I will be announcing them on Monday! Thanks to all who sent in an email, also see I told you the level isn't impossible ;) I made this contest just to prove that.


Alright well it's finally here! After all the blood, sweat and tears! Let's look at what we added in this version and let's look at where you can enjoy the game.
Added on v3.3:
  • The Trading Center is now open for business! - Trade your pokemon with other trainers, search for trades, and transfer your pokemon from one profile to the other. Without all that nasty duping!
  • New Story Level - Vermilion Gym! - Will Joey finally know your gender? What has Brock been up to? Just how hard is that gym level? Find out this plus more!
  • Increased Experience Gain! - Earn 50% more experience per kill! This will only last a week!
  • Increased Shiny Encounter Rate! - 300% more of a chance to see shiny pokemon in the wild! This will only last a week!
  • Player Avatars! - You can now choose an avatar from your character, play the new level to choose! More different avatars will be added later.
  • Legendary Pokemon Hunt! - Articuno, Zapdos, and Moltres have invaded Route 2, Route 3, Viridian Forest 2, Mt Moon 1, and Route 5. Use the help of Entei, Raikou, and Suicune to help you defeat their attack! After this week Entei, Raikou and Suicune will return to where they came from (I'm removing them from the game, enjoy it will you can :D)
  • Bug Fixes! - About a million bugs squashed! Check out the previous blog for more info.
Where can I play?
New Contest! Create a new title screen!

You can enter on the Fan Forums: http://s4.zetaboards.com/poketd/topic/8879554/1/

Or enter on PTD Evolutions Forums: http://ptdevolution.co.uk/topic/8879417/1/
You must have an account on the forums to read the post.
Here is a video for the contest! (Thanks Graphic Force!)
    I hope you guys will enjoy this update and much as I enjoyed making it. We got a great week coming up including the selection of the new title screen. I'll be talking more about that on Monday. Until then enjoy the game and as always let me know what you think.

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    Weekly Progress: PTD v5.8, epic legendary bird boss

    Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


    Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar! 


    Okay all rested up and ready to go. Last Thursday I had my first programming test at the University, and I felt really good about it. It doesn't hurt that I have years and years of programming experience but I the professor posted the score online and I got an A! Wooohoo! Okay enough bragging... This past week like I mentioned I took it easy but we still got some goodies. Level cap is now 90, and after the 7th gym I believe we will reach 100. My point of view is that I won't raise it past 100 just to keep in line with the games. I also fixed Eruption, a level 85 move that Entei learns, and the sponsor got around to making a code for Tangela so I put that in.

    This week we will have a story level involving Gary and one of the legendary birds! I will also make a cooperative version of this same map for multiplayer. A lot of people have been asking for a co-op level and I thought this "boss" level would be a good fit. I'm also going to be having a new mystery gift pokemon, new ability, new achievement, and some new TMs! So I think you guys will really enjoy this update! Also I think a lot of you will ask... you can NOT capture the legendary bird on this level. You will be able to catch them after you learn Surf so be patient :)

    PTD First Look by GraphicForce!
     
    Weekly Progress for PTD:

    Choose who to trade my Shiny Tauros to (100%) - Account name is samO - Traded Bk for his all Shiny and all level 80 - Nidoking, Charizard, Golem, Gengar, Dragonite, Exeggutor!
    Choose a new pokemon to trade (100%) - Shiny Mew! Looking for Psychic pokemon!
    New Story Level (100%)
    • Intro (100%)
    • Level Layout (100%)
    • Level Waves (100%)
    • Level Ending (100%)
    New Co-Op Multiplayer Level  - Postponed until next week
    New Mystery Gift Pokemon (100%) - Will arrive on Monday
    • New Moves (1) (100%)
    • Add Graphic (100%)
    • Add Shiny Graphic (100%)
    • Add Shadow Graphic (100%)
    • Add Stats to Game (100%)
    • Implement TM/Relearn moves (100%)
    • Implement in Adoption (Battle Ready and Shiny) (100%)
    • Implement Shadow in Game Corner (100%)
    • Implement in Trading Center (100%)
    • Implement in Save Code (100%)
    Implement new moves in the Trading Center's Move List (100%)
    New Ability (100%) - Compoundeyes - Increases move accuracy by 30%
    • Implement to Butterfree and Venonat (100%)
    New Achievement (100%)
    • Implement in Game (100%)
    • Implement in Server (100%)
    New TMs (100%) - Added Sludge Bomb
    Bug Fixes (100%)
    •  Made it possible to click on your towers when they are close or under the money and wave info text (100%)
    • Achievement for Shadow Grimer Typo (100%) - Misspelled Grimer's name
    • Change in the attack Curse (100%) - When a ghost uses the move, cap the amount of damage done to the target by 1/4 of the users life.

    Weekly Progress for HTD:
    Add Males into the game (100%)
    • Add male animations (100%)
    • Add male armor (100%)
    Make the focus target apply to all units (100%) - If the focus is out of range then target as normal.
    Add New Sound Effects (100%)
    Fixed an issue with doing another move while one is on cooldown (100%)
    Out of Range text when you target a unit that is out of range (100%)
    Native skill tweaks (100%) - Increase cooldown and remove all countering type debuffs on target.
    Range graphic tweak (100%) - Make it an outline instead of large translucent circle.
    Wand tweak (100%) - Only have one character wield the wand and the sword.


    Today was short and sweet, so let me know what you think! Also I'm assembly a sort of wish list for PTD 2 so if you have any ideas as far as what you want to see in the game, post them below! Thanks, and let's have a great week!

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    Weekly Progress, Hacker vs Hacker, the poll, shiny legendary beast (dogs), and more!

    Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


    Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

    Hello hello! Welcome to a brand new week of Sam and Dan games! I'm bringing you the latest news about what is going on with Pokemon Tower Defense 1, PTD 2 and our Creature Game (Project ANPO). Lets get on with it.

    First lets look at the progress for what is left of the game, as you can see three new levels are needed, there won't be an update this week since these will take longer than the simple training levels. But I expect the final update to be out the week after, so look forward to some pretty hard battles and the end of the game!
    • Elite 4 (100%) (Fight the elite 4 using the same team but team is completely healed between fights, potions will reset between fights (thanks for asking Kpwbo), any fainted pokemon will be brought back in full health between fights (thanks for asking Ethan))
      • Intro (100%)
      • Layout (100%)
      • Waves (100%)
        • Lorelei Ice Type Battle (100%)
        • Koga's Poison Type Battle (100%)
        • Bruno's Fighting and Rock Type Battle (100%)
        • Lance's Dragon Type Battle (100%)
        • New Moves for the enemy (100%)
          • Freeze all towers (100%)
          • Slippery Floor (100%)
          • Brain Freeze (100%)
          • "Anti" Poison (100%)
      • Ending (100%)
    • Champion Fight (100%)(Champion and Mewthree)
      • Intro (100%)
      • Layout (100%)
      • Waves (100%)
        • Ending (100%) 
      • Unknown Dungeon (Mewtwo and Mew) (100%)
        • Intro (100%)
        • Layout (100%)
        • Waves (100%)
          • New Moves for the enemy (100%)
            • Tower Teleport (100%)
            • Return to Pokeball (100%)
        •  Ending (100%) 
      • Adding new pokemon (100%) - Mewtwo
        • Add to Save Code (100%)
      • Change Lorelei's Character Avatar to the right one (100%) 
      • Fix Bruno's Avatar in the level select screen (100%) 
      • Fixed an issue that would erase your avatars when you bought an avatar in the avatar store (100%)
      • Fixed an issue that does not let you end the level if using a move like sunny day (100%)
      • Added Shadow Mewtwo and Mew to the Game Corner Random Shadow List (100%)
      • Fixed a bug that was preventing Blue version players from getting all the waves in the Unknown Dungeon level (100%)
      • Fixed a bug that was not resetting your towers health between levels causing your towers to have a huge amount of health when they shouldn't have that much, removing all challenge (This only happens in the Elite 4 and Champion levels (100%)
      • Fixed a bug that was preventing your pokemon from getting the proper HP boost in the Elite 4 levels (100%)
      • Missing Gym Achievements (100%) 
        • Implement in game (100%)
        • Implement in Server (100%)
        • Remove Shadow Magmar and Shadow Squirtle from Game Corner Random Shadow List (100%)
      • Convert all Legendary Beast (Dogs) to their shiny version from regular (100%) 
        • Add Shiny Graphics (100%)
        • Add Shiny Graphic to the trading center (100%)
        • Change the Adoption Center to Shiny (100%)
        • Convert all current trades to shiny (100%)
        • Convert all account to shiny (100%)
      • Allow the hacked version of the game to use hacked version pokemon to get hacked version legendary birds (100%) (This will show up on v1.0)
      The last two points are of special interest. Converting all Legendary Beast (dogs) to shiny. I never really explained it so I can see why some of you are confused. Well PTD 2 is set on the Johto Region which has Entei, Suicune, Raikou in them. In that game you can expect to catch the regular version without having to pay. So I think people that paid 20 snd coins for them would be very upset that other people can easily get them without paying. Converting them to shiny allows for the regular version to show up in the game while still having the shiny be rare as the beast are now. If you really just want to have them be regular as one person mentioned then you will have to wait until they are available in PTD 2, another possibility is that I convert them but then add the regular ones in the adoption center for a smaller coin price.

      The second point is that in the hacked games you can't get the legendary birds at all. This change will allow you to get them in the hacked version of the game but they will be branded as hacked version.

      Speaking of hacking... I wanted to clarify the different levels of hacking, what I'm okay with and what I'm not okay with. What I do to stop them and what the hell happened this weekend. So first I want to talk about "Hacked version" pokemon and playing the hacked version on various websites like hacked arcade games. Having pokemon with the "Hacked version" tag (that can be seen on the pokemon center) or playing the hacked version games on those sites, (You can see HACKED VERSION in red letters in the main screen) is not something that I'm against. Which is why I asked you guys if you wanted a way to convert from "hacked version" to normal. Since playing the hacked version is not really hacking at all but more like a cheat code. Any other form of hacking, either using cheat engine or any scripts I do not agree with. Recently we have some drama with hackers attacking other hackers and users were caught in the middle of it. I believe everything is resolved now. So lets move on. (If you want to find out more about the whole incident head to our fan run forum.)

      So looking at the poll I can see that the majority wants to be able to convert hacked pokemon back to normal, but a good chunk (29% as of writing this) don't want it. Some might think that it's not fair since you can level up pokemon much faster in the hacked version. But they also have to spend their precious casino coins on clearing hacked pokemon that you can spend on Shadow pokemon. If anything I'm interested to hear what could be tweaked in the idea that would make it so you would agree with it.

      PTD 2
      I get a lot of emails asking me questions or giving me suggestions about PTD 2. While I can't answer them all (I wouldn't be able to get anything else done if I did) I do read them all since it's easier to read and move on that read and think of a good reply to send back. People talk about different things in these emails but the one thing that people talk about the most is transferring pokemon from PTD 1 to PTD 2. So I want to talk in more detail about my current plans (these can change) on the subject.

      1. Yes, you will be able to transfer your pokemon from PTD 1 to PTD 2.
      2. You won't be able to transfer pokemon from PTD 2 to PTD 1 if they don't exist in PTD 1 or have moves that don't exist in PTD 1. Any other pokemon that exist in PTD 1 and has moves from PTD 1 can be transferred back and forth. (By exist I mean that you can capture in PTD 1)
      3. You won't be the same character in PTD 2 that you are in PTD 1 so your pokemon won't obey you when you trade them over unless you have the proper badge. So transferring a level 100 won't mean that you can beat the game easily since that pokemon won't obey you.
      4. You won't be able to trade pokemon from PTD 1 to PTD 2 until you have 4 badges in PTD 2. After you get 4 badges the ability to trade from PTD1 to PTD 2 will be unlocked. 
      5. When you trade a pokemon over to PTD 2 it won't lose any of its experience or level.
      I hope this explains a lot of the questions.

      Creature Universe (Project ANPO)
      I've been so focused on PTD 1 and HTD that I haven't been able to design more for ANPO. If you haven't read the past post for ANPO I suggest you check them out to get all the juicy details.

      Before I conclude, I wanted to say that there won't be any new Mystery Gifts for PTD 1. Also for PTD 2 I'm going to rethink the Mystery Gift to see if there is a better way of making it happen or if I will keep it the same.

      As always let me know what you think! I read all the comments, so even if I don't reply rest assured that I read it. I have to read them to accept or deny them so even if you post doesn't get published I looked at it. :)

      So have a good week and keep coming back to check out my progress and Thursday for HTD! Enjoy!

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      Legendary Transfers, Ilex Forest, Game Rebalance

      Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


      Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

      Welcome to the Sam and Dan Games Developer Blog!

      Sam and Dan Games: Fundraiser! Phase 3
      Help us keep making games and earn awesome prizes like Shiny Rayquaza and Shiny Heatran!  
      Our Goal: $50,000

      Weekly Update
      Welcome once again to another week at Sam and Dan Games. Let's get it started!

      Game Rebalance
      It's about that time again to rebalance the game. The problem that happens is that many of you are higher level so I tend to make the latest levels be a lot harder than they should be at that stage of the game. The problem is that as I add even more content new players can get stuck since the difficulty curve might be too high. What I do to rebalance is start a new game and try to play all the levels. The moment where I feel like I need to start grinding to move on then that level needs to be made easier. Either make the enemy be lower level, or have less health. Ideally in the final game you would never need to grind to beat the story mode.

      I'm also retroactively adding TMs for the Gym leaders that you might have beaten.

      Legendary Transfers
      Last blog I asked in the comments what you wanted to see for this update. Some of you wanted to see the Legendary Beast from PTD1 to be transferred over. So this week we will see Raikou, Entei, Suicune and Victini be added to the transfer list!

      New Moves
      I won't be able to reach Soft Level cap 37 this week but I will add some of the moves from it, plus a few extra fun moves. Are there any specific moves that you want to be added next week? Let me know in the comments below.

      Ilex Forest
      The next map will be Ilex Forest. There won't be any new pokemon in it but there will be some pokemon in the wild that we hadn't seen before so that means new behaviours for them. You can expect to battle a pesky Farfetch'd and gain access to HM Cut.

      Mystery Gift
      Like most weeks, there will be a mystery gift this week. It looks like Ice is winning right now. It is interesting because if Ice wins, there aren't many pure or primary ice type pokemon left. There might not be a choice to vote for.

      Cosmoid Update
      Some interesting things are happening in the Cosmoids world, I hope to have something new to show you guys in the coming weeks, but for now there is nothing new to announce.

      Okay so here is the list of progress

      Weekly Progress

      PTD2 Released!
      • Mystery Gift (100%)
        • Graphics (100%)
        • New Attacks (100%)
          • Sharpen (100%)
          • Haze (100%)
        • Stats (100%)
        • Add to Breeding Center (100%)
        • Add to Trading Center (100%)
      • PTD1 Transfers (100%)
        • New Abilities (100%)
          • Victory Star (100%)
        • New Attacks (100%)
          • Searing Shot (100%)
        • Stats (100%)
        • Add to Breeding Center (100%)
        • Add to Trading Center (100%)
      • Rebalance Game (100%)
        • Reduced the amount needed to level up by 30% (100%)
        • Fixed Zai's Unit Size in battles (100%)
        • Added Bonus Experience to the Zai Berry Fight (100%) - Bonus experience for pokemon level 10 and under.
        • Made the Shadow Pokemon have really high amount of HP in the Zai Berry Fight to prevent players from defeating it before being able to capture it (100%)
        • Added Bonus Experience to the Zapdos Fight (100%) - Bonus experience for pokemon level 15 and under.
        • Fixed a typo with Ash's Dialog on Cherrygrove City (100%)
        • Added Bonus Experience to the Falkner Fight (100%) - Bonus experience for pokemon level 20 and under.
        • Added TM Roost as a reward for beating Falkner (100%) - If you already beat Falkner the TM will automatically be added to your game.
        • Changed Falkner's dialog after beating him for the first time to include him saying that he gave you the badge and the TM (100%)
        • Added a missing Police Man for Violet City when you first enter the town (100%)
        • You can no longer go to Route 32 (south of Violet City) until you beat the Lugia battle (100%)
        • Added Bonus Experience to the Bellsprout Tower Fight (100%) - Bonus experience for pokemon level 20 and under.
        • Boss Bellsprout's wrap attack now has a longer cooldown but he now spins for only half the time before throwing out his wrap (100%)
        • Increased the cooldown on the small bellsprout's razor leaf attack (100%)
        • Added Bonus Experience to the Lugia Fight (100%) - Bonus experience for pokemon levle 20 and under.
        • Slightly increased the damage of Lugia's Gust Attack (100%)
        • Made the first Unown Fight easier (100%) - Lowered the level, hp, and chance to attack for the unown.
        • Made Entei's fight easier (100%) - Lowered the amount of damage the protector unit will take when taking entei's fireball attack. Lowered Entei's level. Lowered the Unown's level and HP. Lowered the amount of Unown that come out at a time and increased the time between unown coming out.
        • Fixed a type with Gary's Dialog before the Mewthree battle (100%)
        • Made Mewthree's battle easier (100%) - Lowered his total hp, lowered his damage to it's target unit.
        • Added TM U-Turn as a reward for beating Bugsy (100%) - If you already beat Bugsy the TM will automatically be added to your game.
        • Changed Bugsy's Dialog to mention giving you the TM (100%)
        • Made Past Route 29 Lass easier (100%) - Made her pokemon more reasonable for the expected level at that stage of the game.
        • Made Past Cherrygroove City Kid easier (100%) - Made his pokemon more reasonable for the expected level at that stage of the game.
        • Made Past Route 30 Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.
        • Made Past Route 31 Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.
        • Made Past Violet City Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.
        • Fixed a typo on Falkner's Dialog on Past Violet City (100%)
        • Made Past Ruins of Alph Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.
        • Made Past Route 32 Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.
        • Made Past Union Cave Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.
        • Made Past Route 33 Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.
        • Made Past Azalea Trainers easier (100%) - Made their pokemon more reasonable for the expected level at that stage of the game.
        • Made the fight against Bugsy easier (100%) - His pokemon are lowered level, have less HP. Scyther starts out slower and now attacks longer before buffing himself again. Ariados now has an initial cooldown on his spider web attack.
      • Ilex Forest (100%)
        • Map (100%)
          • Graphics (100%)
          • Triggers (100%)
        • Trainer Battle (100%)
          • Waves (100%)
          • Level Layout (100%)
        • Wild Fishing Battles (100%)
          • Waves (100%)
            • Poliwag (100%)
            • Magikarp(100%)
          • Level Layout (100%)
        • Wild Pokemon Battles (100%)
          • Waves (100%)
            • Caterpie (100%)
            • Metapod (100%)
            • Weedle (100%)
            • Kakuna (100%)
            • Pidgey (100%)
            • Zubat (100%)
            • Hoothoot (100%)
            • Paras (100%)
            • Oddish (100%)
            • Venonat (100%)
            • Psyduck (100%)
          • Level Layout (100%)
        • Farfetch'd Battle (100%)
          • Waves (100%)
          • Level Layout (100%)
        • Wild Pokemon Behaviors (100%)
          • Paras (100%)
          • Oddish (100%)
          • Venonat (100%)
          • Psyduck (100%)
        • New Attack (100%)
          • Cut (100%)
      • New Attacks (100%)
        • Seed Bomb (100%)
        • Drill Peck (100%)
        • Gravity (100%)
        • Giga Drain (100%)
        • Cross Chop (100%)
        • Extremespeed (100%)
        • Hydro Pump (100%)
        • Thunder (100%)
        • Fire Blast (100%)
        • Blizzard (100%)
        • Solar Beam (100%)
      • Your pokemon will now retain any extra experience they gained past the point of leveling up (100%) - They won't however instantly level up twice, you will need to gain more experience to trigger more level ups, but you won't lose experience as your previously did.
        • Bug Fix  - Rapid Spin not clearing out Stealth Rock (100%)
        • Bug Fix - Added Missing Attack - Lovely Kiss (100%)
        • Bug Fix - Shrinking a few pokemon - Furret, Ekans, Arbok, Slowpoke, and Dunsparce (100%)
        That's what we have for you this week. As always keep checking back to see how I'm doing and let me know what you think! Sam out.

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        Legendary Transfers, Adopt now Trades, Shadow Moves and more!

        Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


        Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

        Welcome to the Sam and Dan Games Developer Blog! Making you feel at home, every week!

        Sam and Dan Games: Fundraiser! Phase 3
        Help us keep making games and earn awesome prizes like Shiny Rayquaza and Shiny Heatran!  
        Our Goal: $50,000

        No blog post last week
        Sometimes the week starts to pass and you haven't written the blog post and before you know it you say okay I'm focusing on making an update rather than write a blog post. That's what happened. But this week it's Monday I have a game plan for the week so I'm here writing the blog post. All rejoice!

        Last week's update
        The week before I had set out to make the second level for Cosmoids and due to server issues I wasn't able to do that. So I took last week to focus most of my time on making the level. I'm really happy with the results and would love to hear what you guys and gals think so far of Cosmoids. I'm also considering bringing it out to the public so that you can play it even if you haven't contributed to the fundraiser (as easy as that is) so that more people can have access to it and I can get more feedback. What do you guys think of that?

        On top of the second level for Cosmoids, I also added Meinfoo and Timburr into the game and they will be distributed as giveaways and mystery gifts for this week.

        I also made a lot of adjustments to the server code to speed things up and I'm pretty happy with the results so far. Some people tend to mention that the "new" server is not good. The thing is we never switched servers or got a new server. We are still in the same one, I've been making changes to the way things work to speed things up.

        This week's update

        New Story Level
        This week my focus is to advance the story in PTD2. I'm really excited about this next part and hopefully I will have enough time to make it as good as it can be.

        Shadow Moves
        I will be adding some shadow moves from Pokemon XD: Gale of Darkness that your shadow pokemon will be able to relearn. Right now I'm not sure how many, who will learn what, and what type of effectiveness the moves will have against other types but I will keep you posted throughout the week.

        Mystery Gift and Giveaway
        Like most weeks, there will be a Mystery Gift and Giveaway. I've been pondering about giving out both shiny and shadow versions of each on different days as something that I could do. Either way vote on the polls to decide what you will get next.

        PTD1 to PTD2 Transfers - Legendary Pokemon Arrive!
        A much requested transfer is that of legendary pokemon from PTD 1 to PTD2 and it is finally time! I will be adding Articune, Zapdos, Moltres, Mewtwo and Mew to the transfer list this week!

        Adopt Now for Trades
        A feature I been wanting to try out for a while is for you guys to be able to put your pokemon up for adoption. Pretty much the way I'm seeing it now is that you can set an SnD coin price to your trade. A player that has SnD coins can either request a trade or straight up adopt your pokemon by paying your SnD price. You receive the coins and the other player receives the pokemon. With everything else that I have for this week I'm not sure if this will make it in time. Also you might be wondering why I don't use daily coins with this. The reason for that is the only way daily coins can exist is if they are hard to get or you can only get them at a certain rate per day. Allowing players to transfer daily coins from one account to another will open all sorts of exploits that I wish to avoid. I think this can be a great feature, what do you think?

        Cosmoids
        I try to move Cosmoids forward every week. I feel the more I work on it the more I want to keep working on it. I had a lot of fun just focusing on the second level. There are a few things that still need to be tweaked but I'm very excited for the future of the game. As the game becomes more developed over time, we will be talking about it more and more. For now you can play it at the funding rewards page in the PTD2 Trading Center. For this week we are tweaking the character graphic, making changes to level 1 to make it more compact and to the point, I will be figuring out ways to make the tutorial parts more understandable and easier to follow, and start work on level 3.

        Weekly Progress

        My Status: Not Working. Not Streaming. http://www.justin.tv/samsndgames

        Cosmoids Released!
        • New character graphic tweaks (100%) - adding gloves, changing hat style, different side angles
        • Making level 1 more compact and to the point (100%)
        • Added more details to emphasize that you are protecting your house on level 1 (100%)
        • Making tutorials more easier to follow (100%)
        Future PTD2 udpate Released!

        • Adopt Now for Trades (100%)
        PTD2 v1.43.1 Released!
        • Mystery Gift (100%)
        • New Pokemon (100%) - Tropius, Ferroseed, Ferrothorn
          • Graphics (100%)
          • Stats (100%)
          • New Abilities (100%)
            • Iron Barbs (100%)
            • Harvest (100%)
          • New Attacks (100%)
            • Ingrain (100%)
          • Evolutions (100%)
            • Add to Trading Center (100%)
            • Add to Breeding Center (100%)
            PTD2 v1.43 Released!
            • PTD1 to PTD2 Transfers (100%) - Legendary Pokemon!
            • New Story Level (100%) - Gary makes a discovery, but is it too late?
              • Intro Scene (100%)
              • Battle (100%)
                • Battle Layout (100%)
                • Battle Wave (100%)
                • Battle Attacks (100%)
                  • Target Takedown (100%)
                  • Return to Pokeballs (100%)
                  • Target Bomb (100%)
              • Ending Dialog (100%)
            • New Pokemon (100%) - , Articuno, Zapdos, Moltres, Mewtwo, and Mew
              • Graphics (100%)
              • Stats (100%)
              • New Abilities (100%)
              • New Attacks (100%)
                • Ice Shard (100%)
                • Mind Reader (100%) - Now last for 10 charges
                • Psych Up (100%)
                • Reflect Type (100%)
              • Add to Trading Center (100%)
            • Shadow Moves (100%) - More will be added in the future
              • Shadow Blitz (100%)
              • Shadow Wave (100%)
            • Bug Fixes (100%)
              • Shadow Unown will now stay as Shadow when you save (100%) - If you previously caught one you must catch a new one.
            Thanks for visiting! As always let me know what you think! Comments below or Twitter or at support@sndgames.com (both Dan and I read that email) Thanks!

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            Birthday Legendary! Double Gym Battle!

            Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


            Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

            Welcome to the Sam and Dan Games Developer Blog!

            Sam and Dan Games: Fundraiser! Phase 4



            Help us keep making games and earn awesome prizes like Shiny Rayquaza, Cosmoid Starters for PTD 2, Shiny Heatran and Shiny Pokemon X and Y Legendaries!  

            Our Goal: $50,000

            Birthday Legendary!
            Every year on my the week of my birthday I like to give out a very special Legendary Pokemon as the Mystery Gift. So the time has come again (my birthday is on November 26) and it so happens that this week the Mystery Gift type is Dragon. So I present to you the Mystery Gift for this week.....
            Kyurem!
            The Mystery Gift will be a regular/shadow Kyurem and the Giveaway will be a Shiny Kyurem! I hope you guys enjoy this special gift!

            Double Gym Battle (This part of the update has been pushed to the next one due to my birthday and the Thanks Giving Holiday)
            This week we arrive in Olivine City and find that there is something happening in the city. Both Chuck (the Cianwood City Gym Leader) and Jasmine (the Olivine City Gym Leader) will be there. Will you be able to defeat both of them battling you at the same time?

            Old Data Wipe 
            In about 6 months from now we will be doing a data wipe to any accounts that aren't used in 6 months. If you are a regular player then you will be fine just make sure you log in every once in a while so you don't lose your accounts. There is a lot of old data in the system that is just sitting there collecting dust and slowing everything down. Your data will only be wiped if you do not log in for a whole 6 months or more. If you log in every 3 months or every 5 months you will be fine.

            Sam and Dan Games Subscriber
            Next year we will be coming out with a subscriber service. The service will cost about 1.99 a month with special discounts if you pay for a whole year in advance. The service will bring many benefits to the subscribers with more being added over time. Some of the benefits will include a higher shiny encounter rate, more breeding spots for breeding, better breeding items, a subscriber only server to ensure that subscribers have no problems playing at even the busiest times, automatically receive giveaway pokemon without having to be on at the right time and more! Future games will also give out benefits to subscribers and like I said we will be adding more and more over time.

            What will change with the Subscriber service? Is the game no longer free?
            The game will ALWAYS be free! You can do everything you can do now for free. The subscriber feature is just for players that want to support us plus get some great EXTRA perks. The game will stay just how it is now for free players.

            So will non subscribers still get a chance at giveaways? What if you have over 500 subscribers?
            The subscribers will automatically receive the giveaway pokemon without entering a code. This means that the 500 that I giveaway will still be available to non subscribers and only non-subscribers. Subscribers will not be able to enter the code into their account since they already get them automatically.

            If you like our games and want to support us this will be a great way for you to get many benefits from it! Stay Tuned!

            Weekly Progress
              PTD2 v1.63.2 Bug Fixes - Released!
              • Fixed a bug with the attack Punishment (100%)
              • Fixed Pansear not evolving while using a Fire Stone (100%)

              PTD2 v1.63.1 Mystery Gift - Fire! Released!
              • Mystery Gift (100%) - Fire Pansear and Heatmor
                • Graphics (100%)
                • Stats (100%)
                • Add to Breeding Center (100%)
                • Add to Trading Center (100%)
              • Moves like Whirlwind/Roar/Dragon Tail should only work once on a target (100%)
              • Fix certain moves that crash/stop levels (100%)
              • Remove Effective Level from the 5th gym battle (100%)
                PTD2 v1.63 Double Gym Battle! - Released!
                • Olivine City (100%)
                  • Map Graphics (100%)
                  • Map Music (100%)
                  • PokeCenter/PokeMart (100%)
                  • New NPCs (100%)
                  • Bug Fix (100%) Made the Mart's exit trigger more compatible with bikes.
                  • Shadow Lugia Movie Scene (100%) By Joel
                  • New TMs (100%) - Iron Tail and Focus Punch after beating the Gym Leader battle.
                  • Double Gym Battle (100%) Chuck and Jasmine vs You
                    • Level Layout (100%)
                    • Pokemon Waves (100%)
                    • New Boss Attacks (100%)
                PTD2 v1.62Mystery Gift Kyurem! Released!
                  • New Pokemon (100%) - Kyurem!
                    • Graphics (100%)
                    • Stats (100%)
                    • New Attacks (100%)
                      • Galciate (100%)
                    • Add to Trading Center (100%)
                    That's what we have for you this week! Enjoy! Oh ya... as always, let me know what you think on the comments below!

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