Showing posts with label Cosmoids. Show all posts

Fundraiser Begins! Cosmoid's Week! and Bug Hunts!

Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

Welcome to the Sam & Dan Games Developer Blog! This week we are staring our Fundraiser, we need your help


Cosmoid's Week!
Okay so we are excited for the fundraiser but now let's talk about Cosmoids (previous called Creature Universe TD). Last week I had set my sites to do the PTD2 update and the first level for Cosmoids but I wasn't able to fit it in. This week I will focus my whole attention to Cosmoids to make sure we can start the Early Alpha for it.
Bug Hunts!
I'm focusing on Cosmoids this week but I'm not forgetting about PTD2, we will have a new Mystery Gift  and I will also look into several big bugs that PTD2 has. The main one is pokemon randomly changing into other pokemon, losing levels, and having their moves changed. Another big one that I've been hearing about is the pokedex not saving properly. The last one is the Onix Trade having people be suspected of hacking. I'm sure there are plently of more bugs out there but I won't have a lot of time so I'm focusing on the big ones.
Weekly Progress

PTD2 Alpha v1.32.2 Released!
  • Mystery Gift
    • Change link in game
    • Change Graphic in game
    • Change Server Code
    • Get link and code from sponsor
    • Change Blog Links
    • New Pokemon - Cranidos
      • Graphics
      • New Abilities
        • Mold Breaker
      • New Attacks
        • Headbutt
      • Stats
      • Move List
      • Evolutions
      • Add to Breeding Center
      • Add to Trading Center
  • Bug Fixes - push to next release
I want to thank you guys for your support, and I hope we can keep this going! As always let me know what you think!

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The latest ptd2 update, the amazing breeder, story level and cosmoids UI and move types!

Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

Welcome to the Sam & Dan Games Developer Blog! Another week of updates and long blog post! Woohoo!


Sam & Dan Games: Fundraiser! Phase 3
Help us keep making games and earn awesome prizes like Shiny Rayquaza!  
Our Goal: $50,000
Raised so far: $3,822.70
Percentage so far: 7.645%
Total Funders so far: 4,241
Last updated: 3/4/13 (3:51 PM EST)

Latest PTD2 Update
The last PTD2 update v1.36 and 1.36.1 brought a whole lot of new things. I want to quickly go over them. Last week we added 4 new families to transfer from PTD1 over to PTD2. The Pikachu, Sandshrew, Nidoran Female, and Nidoran Male families. A really great side effect of bringing over the Pikachu Family is that you can now breed Pikachus to get your very own Pichu! If you don't know how to transfer from PTD1 to PTD2 visit our FAQ page for more information. We also added 2 new evolution items. The Dusk Stone and the Reaper Cloth. These items will evolve the Ghost Pokemon we recently had for the mystery gift. Speaking of Mystery Gift we added the Steel pokemon week Shiny Aron as the Mystery Gift for this week. A new tradition I started is to give away the runner up from the Mystery Gift pool in a series of giveaways during the week. This week we gave out shiny Beldum. Today I will do another giveaway after 10PM Eastern Time for more Shiny Beldum so stay tuned on my twitter to find out when. Last but not least we increased the Soft Level Cap to 25! This added 37 new moves to the game that your pokemon can now relearn!

The Amazing Breeder, Rock Solid and Slice and Dice!
So the next update v1.37 will bring in more PTD1 to PTD2 transfers this time one of the most requested pokemon will show up. That pokemon is Ditto! The reason people want Ditto is that Ditto is able to breed with most pokemon especially those that don't have gender like Beldum and Golett. The other pokemon that I'm bringing over is the rock solid Onix and the slice and dicer Scyther! Why those two? Well I think you can figure that out. They both evolve by trading them with the item Metal Coat. Which means the Metal Coat will be available in the game. This time it will be different, instead of it just showing up in the item store you will have to find them hidden in the game then once you find the item, they will be unlocked to buy in the item store.

Story Level
I have been recently been focusing on  adding new pokemon to the game and adding new attacks. That is still my focus but I have to agree that it has been a while since we had some story action. This level will have the gang finally head over to the Ruins of Alph after your encounter with the Unown. What secrets will you discover and why where the Unown grabbing the stones away? Maybe we will find out!

Mystery Gift
Like every week we will have a Mystery Gift. So far it looks like Ice type is winning but let's see if somehow things change. Like last week we will also have the runner up pokemon giveaways. I'm aware that people that created multiple accounts can receive a giveaway pokemon for each account. I'm going to look into ways where I can limit that. Also I'll try to do the giveaways at different times so that people in different time zones can have a chance at getting them. Some have mentioned to have the giveaway available for a whole day but I think that will greatly reduce the value of the giveaway. Lastly some of you have mentioned adding the giveaways in the adoption center and I believe I will slowly add them starting this week with Luvdisc.

Cosmoids UI and Move Types
Didn't get a whole lot of work done on Cosmoids. The soft level cap increase took a lot longer than I expected so I didn't get that much time. This week I'm going to focus on smaller more specific goals so that I can tackle them much easier. A big thing about Cosmoids that we are planning to do is to only allow you to have one creature out at a time. Meaning you will always have your characters tower plus one creature. You can swap at any time to a different creature. So this week I will be setting up that functionality in the early alpha and seeing how it plays out. Sometimes when you are making games you really have to build your idea out before you can say for sure if it is good or not and I think this is one of those cases. The other thing I want to work on for Cosmoids this week is a new type of move type. This move type will have you dragging the attack to the spot you want the attack to happen. Your character will have an attack like this with a long cooldown.

Weekly Progress
Now that we have looked at what we will be working on this week, let's take a look at the specifics. I will be updating this during the week as I work on it all week.

Status: Not Working.

Cosmoids
  • Swap Mechanic UI and Functionality (100%)
  • New Move Type (0%) - Targeted move
PTD2 v1.37.1 Released!
  • Mystery Gift (100%)
PTD2 v1.37 Released!
  • PTD1 to PTD2 Transfers (100%)
  • Story Level (100%)
    • Intro (100%)
    • Level Layout (100%)
    • Waves (100%)
    • Ending (100%)
    • New Attack (100%) - Fireball
    • New Enemy Pokemon (100%) 
  • Made it easier for big pokemon to fit into spots that are close to other spots (100%)
    • Fixed a bug that would not allow you to transform into an Unown either by Illusion, Transform or Imposter (100%)
    • Metal Coat (100%) - You have to find the item in one of the maps before it is unlocked in the Pokemon Center's Item Store.
    • Fix how Genderless is shown in game (100%) 
    • Testing new attacks and abilities (100%)
    • Ditto Breeding Rules (100%)
    • New Pokemon (100%)
      • Graphics (100%)
      • New Abilities (100%)
        • Thick Fat (100%)
        • Oblivious (100%)
        • Moody (100%)
        • Technician (100%)
        • Limber (100%)
        • Impostor (100%)
      • New Attacks (100%)
        • Powder Snow (100%)
        • Encore (100%)
        • Ice Ball (100%)
        • Body Slam (100%)
        • Aurora Beam (100%)
        • Vacuum Wave (100%)
        • Bullet Punch (100%)
        • Transform (100%) 
      • Stats (100%)
      • Evolutions (100%)
      • Add to Trading Center (100%)
      • Add to Breeding Center (100%)
    That's what we have for you this week. As always let me know what you think in the comments below or toss me an email at sam@sndgames.com or if you want to message Dan email dan@sndgames.com!

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    Wild Eevee appears! Soft Level Cap to 35! Cosmoids First Level making it exciting!

    Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


    Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

    Welcome to the Sam and Dan Games Developer Blog! Where we live stream writing blogs and stuff!

    Sam and Dan Games: Fundraiser! Phase 3
    Help us keep making games and earn awesome prizes like Shiny Rayquaza!  
    Our Goal: $50,000

    Last Week's Update
    For the last update I focused on adding new transfers from PTD1 that could be breed to obtain new baby pokemon. We added Magmar, Electabuzz and Jynx to the PTD1 to PTD2 transfers. We also added the dawn stone to let female snorunt evolve to Froslass. Besides that we increased the level cap to 30 adding a bunch of new moves. Not only that I changed the way the learning moves system works too. If a move is in the game and ready to go and your pokemon can learn it or relearn it then it will be able to do so. It is no longer limited by the soft cap. The soft cap still remains in place to dictate which moves need to be added next. The last thing we added for PTD was the new Mystery Gift Shiny Absol and Giveaway Shiny Scraggy.

    For Cosmoids, last week I added the swapping mechanic for your creatures and the new targetting move type. If you haven't played it yet, check out the Funding Rewards page on PTD2's Pokemon Center to find out how to try it out.

    Wild Eevee appears!
    The much requested PTD1 to PTD2 transfer will finally show up in this week's update! Along with Eevee you will know be able to transfer over all his evolutions from PTD1 (Jolteon, Flareon, and Vaporeon), plus using the Friendship Doll you will be able to get Espeon and Umbreon depending on the time of day that you use the doll in! All rejoice!

    Soft Level Cap to 35!
    I really want to reach the glorious level 100 soft cap. Having all the moves there really helps with figuring out more exciting levels to challenge you guys. It also helps with giving me extra time to work on Cosmoids. Story Levels really take up a lot of more time. Building the maps as you will eventually see in one of my streams takes up a good chunk of time. Reaching 35 will require 25 new moves!

    Mystery Gifts
    Like every week we have our Mystery Gift giveaway, it is my way of saying thanks for sticking with us week after week. We will also have the Giveaway which is our new tradition for this year. Right now it looks like Fire is dominating and there are quire a few good fire pokemon that will make it into the poll.

    Live Streaming
    I got my webcam and so the live streaming adventures begin! I will be posting on twitter when I'm live streaming. (I'm currently live streaming as I type this) So stop by and say hello, I'm always happy to answer questions and listen to suggestions. The link to my channel is  http://www.justin.tv/samsndgames

    Cosmoids First Level making it exciting!
    This week I will be focusing on making the first level of Cosmoids. Unlike what you might have seen so far in the first level you won't have a creature to help you. It will just be you and your bug bombs against those pesky bugs. First levels are tricky because it is the first time a player starts playing your game, you have to start teaching them things slowly so that they don't get overwhelmed by everything that is happening in the game, but you also have to make it exciting so that they want to keep playing. My goal for this level is to make it easy to understand but exciting to play. Hopefully by the end of this week you will be able to see the results of my effort.

    Weekly Progress
    Now that we have talked about it, let's look at the specifics for this week.


    Cosmoids Released! - Play it at the Funding Rewards page in PTD2's Trading Center.
    • Level 1 (100%) - Make it exciting!
    PTD2 v1.39.1 Released!
    • Mystery Gift (100%)
    • Shadow Entei will now pick random targets attacking the unown to throw it's fireball at (100%)
    • Taking too long to defeat Shadow Entei will now cause you to lose the level (100%)
    • Eevee can now properly evolve to Vaporeon, Jolteon and Flareon (100%)
    PTD2 v1.39 Released!
    • PTD1 to PTD2 Transfer (100%) - Eevee, Jolteon, Flareon, Vaporeon!
    • Test Moves, Abilities and Evolutions (100%) - Thanks livestream folks for watching!
    • New Pokemon (100%)
      • Graphics (100%)
      • New Abilities (100%)
        • Adaptability (100%)
        • Anticipation (100%)
        • Synchronize (100%)
        • Magic Bounce (100%)
        • Volt Absorb (100%)
        • Quick Feet (100%) 
        • Zen Mode (100%) 
        • White Smoke (100%)
      • New Attacks (100%)
        • Incinerate (100%)
        • Work Up (100%)
        • Belly Drum (100%)
        • Flare Blitz (100%)
        • Hammer Arm (100%) 
        • Flamethrower (100%)
      • Stats (100%)
      • Evolutions (100%)
      • Add to Breeding Center (100%)
      • Add to Trading Center (100%)
    • Soft Cap to 35 (100%) - 25 new moves!
      • Rage Powder (100%)
      • Facade (100%)
      • Acid Armor (100%)
      • Dig (100%)
      • Worry Seed (100%)
      • Skull Bash (100%)
      • Hail (100%)
      • Captivate (100%)
      • Hi Jump Kick (100%)
      • Petal Dance (100%)
      • Cotton Guard (100%)
      • Ancient Power (100%)
      • Roost (100%)
      • Air Slash (100%)
      • Earthquake (100%)
      • Dream Eater (100%)
      • Memento (100%)
      • Gyro Ball (100%)
      • Flatter (100%)
      • Zen Headbutt (100%)
      • Gastro Acid (100%)
      • Sonicboom (100%)
      • Dragonbreath (100%)
      • Ice Beam (100%)
      • Thrash (100%)
    • Fixed a bug with Counter users not properly getting exp when it is the only moved used (100%)
      • Adding Missing Move Names to the Pokemon Center (100%)
        That's all I have for you this week, as always let me know what you think! Sam out!

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        Coming back from a bad week, more PTD1 to PTD2 transfers, Sun Stone, Level 2 of Cosmoids!

        Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


        Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

        Welcome to the Sam and Dan Games Developer Blog! Where we work non stop to keep you entertained!

        Sam and Dan Games: Fundraiser! Phase 3
        Help us keep making games and earn awesome prizes like Shiny Rayquaza and Shiny Heatran!  
        Our Goal: $50,000

        Last Week's Update/Server Issues
        We had a crazy week last week, both in a good and bad way. Let's start with the bad. So instead of telling you the story how it unfolded I will just tell you what the problem was and how it caused all the issues that we had. Okay. So Databases need indexes. Imagine you have a giant book and it has no index. How would you find that page you are looking for without having to go through the whole book? You can't! So I had a tiny database (the one that keeps track of what events you had done in the story) that was missing an index. Initially the database was so small that it didn't matter. But as the game grew in size and in users this database grew. It has over 2 million entries and so every day as the database grew so did the slowdown. It got so slow that our host suspended our account. I told them to put it back up so I could disable all logins while I fixed the problem. I was really conflicted about all this. I'm no expert on databases or server administration so I had very little idea on where to start. Luckily I had bought this book called High Performance MySQL: Optimization, Backups, and Replication. While I didn't have the time to read the whole book or follow everything it had to say, it did give me some ideas on trying to find the problem and how to fix it. After doing some test to see how long each thing took to load I found that loading events was taking way too long even when I was the only user playing the game, which brought the discovery of the missing index on that database. Other than that I made some upgrades to the database engines (I changed from mysam to innodb, for those with database knowledge) that should let more people in at a time. There might be some side effects to these changes that I will have to fix but I'm pretty happy that we are somewhat back to working order.

        The good stuff is the new content that I was able to bring to the game. I finally put in running shoes into the game which let you move at twice the speed. (Your pokemon will also move fast, I did have a version where your pokemon wasn't as fast and he would be left behind) You can get the shoes by talking to an old man in Cherrygrove City after you defeat Zapdos there. Another big and daunting task that I had was to add fishing. I actually go the chance to stream while I was making the fishing part and frankly I had no idea how I was going to add fishing. Luckily I'm pretty quick at thinking about how to solve problems and so I thought of a way to add it in and it worked out pretty well. You can now get an old rod or good rod by defeating the fisher man on the second part of Route 32 (Read the FAQ page for more detailed info). Once you have a rod you can go to any water source available in the game and fish on it (press spacebar or z) this will trigger a battle. Things like which rod you are using, which location you are in, time of day will affect who you get to battle with. I basically set it up to mimic the actual game. I'm really happy with how it turned out so I hope you guys can enjoy it.

        On top of all of this I added all the generation 1 pokemon that you can capture in PTD2 to the PTD1 to PTD2 transfers. This includes: Jigglypuff, Wigglypuff, Zubat, Golbat, Bellsprout, Weepinbell, Victreebell, Geodude, Graveler, Golem, Gastly, Haunter, Gengar, Poliwag, Poliwrath, Krabby, Kingler, Staryu and Starmie. As I do every week there was also a Mystery Gift and a Giveaway pokemon. The Mystery Gift was electric ghost type Rotom and the giveaway was Plusle and Minun. If you got the code in time you would get 2 of each Plusle and Minun. One male and one female.

        Last but not least Cosmoids had a nice update. I added more losing conditions, if you let enough bug creatures pass you will lose the level. You can tell how many lives you have left by the heart graphic on the top left. Evan, one of our freelance artist, also did a revision on the grass graphic for the first level. While I thought the original ones looked fine, Dan thought they needed more work. And so Evan did the job and they look great! The other thing I added was a fainting animation to the units. Instead of disappearing you will now see them flip on their backs and then flash before they disappear. These types of details go a long way in making a game. Each of them bringing us closer to a full game.

        What's happening this week:

        Pokemon Center Bugs
        I need detailed information about the Pokemon Center Bugs with Breeding, Trading and Picking up pokemon. The more step by step information you can give me the better.

        Mystery Gift
        Like every week we will have a mystery gift and a giveaway for the runner up of the poll. You have one day to vote for which of the remaining types should be the new mystery gift. Then I will post specific pokemon that can be the mystery gift and giveaway.

        PTD1 to PTD2 Transfers
        My goal this week is to add a lot of Generation 1 Pokemon into PTD2. So this week I plan to add: Vulpix, Ninetails, Oddish, Gloom, Vileplume, Paras, Parasect, Venonat, Venomoth, Diglett, Dugtrio, Meowth, Persian, Psyduck, Golduck, Mankey, Primeape, Growlithe, Arcanine, Abra, Kadabra, Alakazam, Machop, Machoke, and Machamp. Adding these will make it so that you can get more than half of the Generation 1 Pokemon into PTD2!

        Sun Stone
        Since we are adding the Oddish family and Bellossom is part of Generation 2 then I'm also adding the Sun Stone so that Gloom can evolve into Bellossom!

        Cosmoids Level Select Screen and Level 2
        For Cosmoids this week I want to start work on Level 2. I really want each level to feel different than the others so each level will take some time to create. On level 2 is when you finally get your first creature, but please note that you won't be able to save just yet. Since we will have multiple levels we also need a level select screen. Very similar to PTD1 there will be different chapters. I'm looking forward to making this!

        Weekly Progress

        My Status: Not Working. Not Streaming. http://www.justin.tv/samsndgames

        Cosmoids Released!

        • Level Selection Screen (100%)
        • Added new Title Screen Graphic (100%)
        • Added new Character Graphic (100%)
        • Level 2 (100%)
        • Added the level 1 intro cutscene (100%)
        PTD2 v1.42.1 Released!
        • Mystery Gift (100%)
        • Make Bellossom's graphic bigger (100%)
        PTD2 v1.42 Released!
        • PTD1 to PTD2 Transfer (100%)
        • Add New Pokemon to Trading Center (100%)
        • Add New Pokemon to Breeding Center (100%)
        • New Item (100%) - Sun Stone
          • Implement in game (100%)
          • Implement in Pokemon Center (100%)
        • Test New Pokemon, attacks, and abilities (100%)
        • New Pokemon (100%) - Vulpix, Ninetails, Oddish, Gloom, Vileplume, Bellossom, Paras, Parasect, Venonat, Venomoth, Diglett, Dugtrio, Meowth, Persian, Psyduck, Golduck, Mankey, Primeape, Growlithe, Arcanine, Abra, Kadabra, Alakazam, Machop, Machoke, and Machamp
          • Graphics (100%)
          • New Attacks (100%)
            • Sunny Day (100%)
            • Moonlight (100%)
            • Aromatherapy (100%)
            • Spore (100%)
            • Signal Beam (100%)
            • Earth Power (100%)
            • Tri Attack (100%)
            • Fake Out (100%)
            • Pay Day (100%)
            • Switcheroo (100%)
            • Power Gem (100%)
            • Soak (100%)
            • Covet (100%)
            • Karate Chop (100%)
            • Seismic Toss (100%)
            • Kinesis (100%)
            • Miracle Eye (100%)
            • Ally Switch (100%)
            • Telekinesis (100%)
            • Vital Throw (100%)
            • Low Sweep (100%)
          • New Abilities (100%)
            • Drought (100%)
            • Stench (100%)
            • Effect Spore (100%)
            • Wonder Skin (100%)
            • Anger Point (100%)
            • Defiant (100%)
            • Marvel Scale (100%)
            • Water Veil (100%)
          • Stats (100%)
          • Evolutions (100%)
        • Bug Fixes (100%) 
          • Fixed a bug with stat change buffs and debuffs (100%)
        Thanks guys for sticking with us! As always let me know what you think on the comments below, on twitter or email us at support@sndgames.com Thanks!

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        Cosmoids Early Alpha is out! Funding Phase 3! PTD 2 updates!

        Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


        Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

        Welcome to the Sam & Dan Games Developer Blog! Let's begin!

        Blog updates
        I want to apologize for not having blog updates the last few weeks. As my wedding get near things start to get hectic and I have less and less time to sit down and work and so by not doing blog post I saved those precious hours, however things seemed to have calmed down a bit and so I plan to continue with blog updates every week like before. There is much to talk about.

        Fundraiser lives on!
        The fundraiser is alive and kicking. The last few weeks I made it a point to add new ways for you to donate and the fundraiser has gained dramatically from this. If you haven't heard about the fundraiser basically we are asking you guys to help us keep making PTD2 and Cosmoids while giving out great prizes. Some of the prizes include access to the Cosmoids Early Alpha, Shiny Rayquaza and Cosmoids Starters for your PTD2 account. Instead of going over every detail here on the blog we have made a page exclusively for the funding. You can find it here. Check it out, if you feel like we deserve to stay alive making games then give us a little help.

        Phase 3 of the Fundraiser
        Today we start Phase 3 of the fundraiser. What does it mean? NEW PRIZES! For funding $10 or more you will receive in the near future your choice of one of the 3 starters from Cosmoids (you can check them out in the Early Alpha). You will get to pick your favorite and they will stats and move set similar to other starters in pokemon. They won't however evolve right away since we don't have the graphics done for the evolutions. You will also receive 2 of the one that you choose so that you can trade it with somebody. Lastly if you are wondering they will not be able to breed with each other or with any other pokemon.

        Cosmoids Early Alpha Released
        I'm super excited to announce that for those who funded us any amount now have access to the Cosmoids Early Alpha. If you don't have access and would like to check it out it is very simple. Go to the Pokemon Center's Funding Rewards page and watch a video ad to fund a few cents to us and get access.

        Okay so now that you checked it out I wanted to talk about a couple of things that you might have noticed. First of a lot of the graphics are not final and some are close to final. Mostly everything is not final except for the creature units. Those are pretty close to the final graphic besides a few tweaks on size and some minor details. Another huge thing is that there is a lot missing. The UI which is always important is not set up yet.

        So you might ask what is the point then? Well there are plenty of points. What I want you to check out is that you can put units in any spot on the map, units have different ranges depending on the attack they are doing. Also unit's attack speed will be based around the base speed of the creature. In PTD I always wanted to do that so that electric pokemon would attack very fast and slow pokemon like slowpoke etc would have a long time between attacks. The problem with pokemon is that attack stats are not balanced around speed since speed in pokemon only means who gets to go first. For cosmoids I do want the base speed to affect attack speed and so we will be balancing around that. In the alpha you can see that the chameleon has a high attack speed but doesn't inflict as much damage. While the koala has a lower attack speed but does more damage per hit. All the numbers still need to be tweaked so the balance is not there yet but it should show a little of what I want to accomplish for this game which is...

        Cosmoid Creatures should feel different from one another
        I think long and hard about the games that I'm making. On one hand I have PTD a game that I have already established so I don't want to add too much or remove things. Then on the other hand I have Cosmoids which is something new. I don't have anything that tells me how the stats should work or what levels and creatures I need to have. This is both a curse and a blessing. Mostly a blessing in my eyes. So I started to think about what Cosmoids is about and in the same thought what is PTD about. Is the whole point of the game to just capture all your favorite creatures? Do you just set a unit down and watch it all unfold? I thought a lot about it and came to some conclusions, but most importantly I came to the conclusions as to what I wanted the game to be about. I want the game to be about you discovering new creatures, trying them out in battle and picking the ones that suit your playstyle and taste and using them to beat the challenges that I lay in front of you. Using the combination of attack speed, attack ranges, defense, hp and attack stats to create very unique creatures that all play a little differently. I hope that the alpha can give you a little sense of how I want to make each creature feel a little different.

        Pokemon Tower Defense 2 updates!
        Many of you know that I've always wanted to make a Pokemon MMO but obviously I would need the copyright to make it happen. Cosmoids is a way to creature my own original creatures so that I can still make a creature MMO in my lifetime. Cosmoids is very important to the future of Sam & Dan Games cause it make it our first truly original game that we distribute to any place we want. Steam, Android, Appstore etc. So in many ways Cosmoids is going to get a lot of my attention from here on out. That doesn't mean that I'm not going to be working on PTD2. I will continue to do updates for PTD2 but with a slight change in focus.

        My focus now is more on getting more attacks and more creatures into the game each week. You might have noticed I'm doing giveaways the last few weeks starting with Luvdisc and then Litwick. These particular giveaways are a sort of experiment. I'm curious to see if eventually these 2 will be common among users as more and more are breed. Luvdisc will take longer in my opinion because right now it can only breed with itself. Another way I'm adding more pokemon is by starting to allow PTD1 transfers over to PTD2. Each week I want to add at least 3 new families that will be able to transfer. Also I want to reach the mighty level 100 soft cap so that most of the attacks are added in the game and will make transferring from PTD1 and adding new creatures faster as more attacks are added. Also this week I'm adding the Dusk Stone and the Reaper's Cloth so that you can evolve your recently new Ghost Pokemon. The story mode is still very important to me and even 1v1 is important. But these take a lot of time to create, this week I won't be doing a story mode level but next week I will.

        So let's look at what I will be working on this week.

        Weekly Progess

        PTD2 Alpha v1.36.1 Released!
        • Mystery Gift (100%) 
         PTD2 Alpha v1.36.1 Released!
        • Testing! (100%) - Super Important to test out things before I hand it over to you guys. 
        • Bug Fixes (100%)
          • Rough Skin Fix (100%)
          • Flame Burst AOE Fix (100%)
          • New Evolution Items (100%)
            • Reaper's Cloth (100%)
            • Dusk Stone (100%)
          •  PTD1 to PTD2 Transfers (100%) - Pikachu, Sandshrew, Nidoran Female and Nidoran Male Families
            • Soft Level Cap Increase to 25 (100%) - 37 New Moves!
              • Mirror Move (100%)
              • Roar (100%)
              • Mega Punch (100%)
              • Stockpile (100%)
              • Swallow (100%)
              • Spit Up (100%)
              • Sweet Scent (100%)
              • Horn Attack (100%)
              • Thunder Fang (100%)
              • Fire Fang (100%)
              • Rock Blast (100%)
              • Baton Pass (100%)
              • Cross Poison (100%)
              • Water Pulse (100%)
              • Protect (100%)
              • Crush Claw (100%)
              • Amnesia (100%)
              • Chip Away (100%)
              • Assurance (100%)
              • Psybeam (100%)
              • Metal Sound (100%)
              • Dual Chop (100%)
              • Imprison (100%)
              • Toxic Spikes (100%)
              • Silver Wind (100%)
              • FeatherDance (100%)
              • Air Cutter (100%)
              • Smack Down (100%)
              • Bulldoze (100%)
              • Steamroller (100%)
              • Echoed Voice (100%)
              • Refresh (100%)
              • Torment (100%)
              • Swagger (100%)
              • Revenge (100%)
              • False Swipe (100%)
              • Slash (100%)
            • New Pokemon (100%) - Pichu, Dusknoir, Chandelure, Aron, Beldum
              • Graphics (100%)
              • Stats (100%)
              • New Attacks (100%)
                • Electro Ball (100%)
                • Nasty Plot (100%)
                • ThunderBolt (100%)
                • Magnet Rise (100%)
              • New Abilities (100%)
                • Heavy Metal (100%)
                • Light Metal (100%)
                • Clear Body (100%)
              •  Evolutions (100%)
              • Add to Breeding Center (100%)
              • Add to Trading Center (100%)

            That was a lot to read! Thanks for sticking with us and let's make Cosmoids the best that it can be! As always let me know what you think!

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            Cosmoids Win or Lose! 10% Reached in the Fundraiser! Route 32 Continued! Pink Pokemon! and Egg Hunt!

            Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


            Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

            Welcome to the Sam and Dan Games Developer Blog! Where we work non stop to keep you entertained!

            Sam and Dan Games: Fundraiser! Phase 3
            Help us keep making games and earn awesome prizes like Shiny Rayquaza!  

            Last Week's Update
            For the last update I focused again on increasing the level cap and adding new pokemon to the game. We increased the level cap to 35 adding over 20 of moves in the process. In addition we added the PTD1 to PTD2 transfer of Eevee, Jolteon, Vaporeon, and Flareon. A much requested transfer which opened up the possibilities of getting Espeon and Umbreon in PTD2 using the Friendship doll. On top of all of that we had our Fire Mystery Gift and Giveaway. Darumaka was the Mystery Gift which brought him and his evolution Darmanitan and the eagerly awaited Zen Mode ability. The Giveaway was Torkoal. On the Cosmoids side of things I worked a lot on the first level, trying to make it exciting and somewhat challenging. I still have a couple of more tweaks to add but you can check out what I have so far in the Funding Rewards Page of the PTD2 Trading Center. A good week overall in my book!

            Live Streaming Update
            I had a lot of fun live streaming for you guys, unfortunately as you might have experienced my computer couldn't handle it. Thankfully I will be getting a new computer thanks to your guy's support! Once I get that and set it up then I will be streaming all the time! Wooo! 

            Cosmoids Win or Lose
            If you have played the Cosmoids Early Alpha you will notice that you can't win or lose. The game just kinda stops there. So this week I will be adding Win and Lose conditions. Win or Lose screens are a staple in all video games and it's about time they come to Cosmoids. On top of that Evan, one of our freelance artist, did some grass graphics that I will implement. I will also be adding more graphics to the caterpillar's small bite attack as well as other small tweaks to the level. The game is progressing nicely and I can't wait until more of it is done!

            10% Reached in the Fundraiser!
            It's a great day today! We reached (and passed) the 10% mark of our fundraiser. With over 6,037 funders we have reached this goal. It is only the beginning and we will slowly reach our goal. The thing to remember that it's just Dan and I working on things here and with taxes coming up we have been busy taking care of that part of the business. Anyways.. Looking at the poll right now Heatran is winning to be the 10 dollar giveaway legendary. On top of getting the legendary, people who donate 10 dollars will also get their choice of Cosmoids starter for their PTD2 account!

            Pink Pokemon!
            When choosing this week's PTD1 to PTD2 transfers I noticed something. All the ones I picked are pink! That was awkward! Anywho the main thing here is that they all have evolutions that are from different generations. The three that I choose were: Chansey, Lickitung and Clefairy! Naturally all their evolutions will show up if the items/attacks are implemented in the game (meaning no Happiny for now).

            Route 32 Continued..
            I promised another story level this week and well I'm keeping my promise. This week we will wrap things up in Ruins of Alph and head back to Route 32. This time we will meet with a peculiar Fisherman who seems to be catching different water pokemon depending on the day of the week. The way I hope it works out is that the battle you will face will change every few days based on who can be fished in that spot.

            Egg Hunt
            It's Easter! Easter has many meanings to different people, but for PTD2 it means an Egg hunt and a new pokemon prize at the end of it. This egg hunt will only be available for one week so make sure to be part of it and receive your Buneary!

            Mystery Gift
            Like every week we will also have a Mystery Gift! Psychic has won and it looks like Ralts will be the mystery gift but the giveaway pokemon (the runner up) is not as clear yet.

            Weekly Progress
            Now that we looked at everything that is coming this week (possibly over 20 new pokemon!) let's look at the list.

            Cosmoids Released!
            • Win/Lose Screen (100%) 
            • Adding Subtle Grass Graphics (100%)
            • Adding Small Bite Graphics (100%)
            • Not allowing the player to place their tower outside of the screen or close to the outside (100%)
            PTD2 v1.40.1 Released!
            • Mystery Gift (100%)
            • Female Avatars will now be able to enter Route 32's second section (100%)
            PTD2 v1.40 Released!
            • PTD1 to PTD2 Transfers (100%)
            • Egg Hunt (100%)- Egg hunts starts in New Bark Town, talk to the Scientist in the middle of the town!
            • New Story Level (100%)
              • Intro (100%)
              • Map (100%)
              • Level Layout (100%)
              • Level Waves (100%)
              • Ending (100%) 
            • Police Battle 2 (100%)
              • Add a way to repeat the battle with normal Unown (100%)
                • Test New Pokemon, Attacks, Abilities and Evolutions (100%)
                  • New Pokemon (100%) - Chansey, Blissey, Lickitung, Lickilicky, Clefairy, Clefable, Cleffa, Tentacool, Tentacruel, Magikarp, Gyarados, Qwilfish, Buneary, Lopunny, Heatran, Ralts, Kirlia, Gardevoir, Gallade, Solosis, Duosion, Reuniclus! SO MANY! 22!
                    • Graphics (100%)
                    • Stats (100%)
                    • Attacks (100%)
                      • Bestow (100%)
                      • Cosmic Power (100%)
                      • Metronome (100%)
                      • Stomp (100%)
                      • Softboiled (100%)
                      • Fling (100%)
                      • Bubblebeam (100%)
                      • Barrier (100%)
                      • Spikes (100%)
                      • Brine (100%)
                      • Frustration (100%)
                      • Jump Kick (100%)
                      • Mirror Coat (100%)
                      • Magic Coat (100%)
                      • Return (100%)
                      • Teleport (100%)
                      • Heal Pulse (100%)
                      • Calm Mind (100%)
                      • Healing Wish (100%) 
                      • Psywave (100%)
                      • Snatch (100%)
                      • Recover (100%)
                      • Psyshock (100%)
                      • Future Sight (100%)
                      • Pain Split (100%)
                    • Abilities (100%)
                      • Healer (100%)
                      • Own Tempo (100%)
                      • Magic Guard (100%)
                      • Liquid Ooze (100%)
                      • Trace (100%)
                      • Telepathy (100%) 
                      • Regenerator (100%)
                    • Evolutions (100%)
                    • Add to Breeding Center (100%)
                    • Add to Trading Center (100%)
                  • Bug Fixes (100%)
                    • You can only pickup certain items using the Pickup ability (100%)
                  So much to do, so little time! As always let me know what you think! Twitter, comments below or email. Thanks for visiting!

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