Showing posts with label Keeping. Show all posts

Pokemon Tower Defense: v5.1 is out! Keeping Multiplayer free! and you decided what's on this next update! PTD Sneak Peak with GraphicForce!

Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Purchase some SnD coins and get Ninja-ja bonus items free! Click here for more info.

Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar! 


What's new in v5.1

  • Level cap to 70
    • New Moves
      • Me First - Mew
  • Missing Moves for Victini, Entei, Raikou, and Suicune
    •  Lava Plume - Entei
    • Searing Shot - Victini
    • Incinerate - Victini
    • Endure - Victini
    • Flame Charge - Victini
    • V-create will be learned at level 98 for Victini.
    • Fusion Bolt will be learned at level 99 for Victini.
    • Fusion Flare will be learned at level 100 for Victini.
  • Added Seadra and Horsea properly to the Pokedex
  • Removed Shiny Horsea that are hacked, and then adding Shiny Horsea for adoption
  • First version of Multiplayer - First map, premade teams, can't change moves, randomly either attack or defend, attackers win if they carry the old rod back. Attackers have 1000 energy to use. Defenders win if they don't let the attacker carry the old rod back and the attacker is out of energy. Winning or losing has no rewards or penalties.
  • Put a new pokemon up for trade on my Account samO - Shiny Horsea is now up for trade on my samO account!
  • Added new moves to the Pokemon Center Move List
  • Removed odd looking reflection on pokeball on the main menu - It looked funny, ;)

Where can I play?
WE MADE IT! Well almost... Multiplayer v1 is now up and ready to play. But I will be the first to say that while it's okay it's nowhere near what it should be. The reality is that one week is not enough to build a multiplayer feature. The fact that I got it working to this point is really a miracle. Just to make an example the first version of PTD took me 5 months of work on and off to just have about 11 pokemon, even less moves, level cap at 10, and only 3 levels. Multiplayer is a whole other beast, you have to deal with latency, match making, trying to keep the games in sync. Instead of saying hey it's not done please wait another week, I got to a good stopping point and released it as it was. So the way I see it multiplayer can only get better. But I've had worries about being able to keep it up for free and for all players. Well.. I have good news!

Thanks to our great sponsor we will be able to have free multiplayer for everybody! With one condition! That the multiplayer is exclusive to his website. So while you can still play here for the story mode, and challenge mode, the multiplayer will take you to the playtowerdefense.com website to play there. A small price to pay for getting your multiplayer for free!

In other news, like you guys know I always enjoy hearing from you guys and letting you guys experience the content as soon as possible. My friend GraphicForce suggested an idea of having a preview youtube video of what the weekly update will have, and I agreed. So each week GraphicForce will make a video previewing whatever is new on the update for that week before the update comes out. Click here to see the first PTD First Look!



In other other news, you guys decided what I should work on this week! The winners are story mode level and more achievements. So let's start there.

Version 5.2 is now available in the blog, with new mystery gift avatar and apk,swf,exe v5.2.1 coming out on Monday! Enjoy!

Story Mode Level (100%) - After saving Meowth and defeating Sabrina you must now train against your past opponents. Can you get past them?
  • Level Intro (100%)
  • Level Layout (100%)
  • Level Waves (100%)
  • Level Ending (100%)
  • New Mechanic (100%) - Picking different path to send your attacking pokemon to.
New Pokemon to capture (100%)
  • New Moves (12) (100%)
  • Implement Graphics (100%)
  • Implement Shiny Graphic (100%)
  • Implement TMs (100%)
  • Implement Moveset (100%)
  • Implement stats in game (100%)
  • Implement in Trading Center (100%)
New Achievements (100%)
New Mystery Gift (100%)
New Pokemon up for trade on my account samO (0%)
Deciding who will get my Shiny Horsea from trade (0%)
Adding new moves into pokemon center move list (100%)
Fix abilities text being messed up when you pause the game (100%)
It is no longer possible to have space or special characters in the avatar chat room (100%)
It is no longer possible to have 2 people with the same name in the avatar chat room (100%)
The chat will no longer scroll automatically if you have scrolled up to read something, if you are scrolled all the way down the chat will still scroll automatically (100%)
Making multiplayer point to the PlayTowerDefense Website (100%)
Creating a new database to hold user data, the current ones are getting filled (0%)


I will keep updating the blog with the progress so keep coming back for more. As always let me know what you think! Top 10 questions will come back for next week.

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Pokemon Tower Defense: v5.1 is out! Keeping Multiplayer free! and you decided what's on this next update! PTD Sneak Peak with GraphicForce!

Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Purchase some SnD coins and get Ninja-ja bonus items free! Click here for more info.

Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar! 


What's new in v5.1

  • Level cap to 70
    • New Moves
      • Me First - Mew
  • Missing Moves for Victini, Entei, Raikou, and Suicune
    •  Lava Plume - Entei
    • Searing Shot - Victini
    • Incinerate - Victini
    • Endure - Victini
    • Flame Charge - Victini
    • V-create will be learned at level 98 for Victini.
    • Fusion Bolt will be learned at level 99 for Victini.
    • Fusion Flare will be learned at level 100 for Victini.
  • Added Seadra and Horsea properly to the Pokedex
  • Removed Shiny Horsea that are hacked, and then adding Shiny Horsea for adoption
  • First version of Multiplayer - First map, premade teams, can't change moves, randomly either attack or defend, attackers win if they carry the old rod back. Attackers have 1000 energy to use. Defenders win if they don't let the attacker carry the old rod back and the attacker is out of energy. Winning or losing has no rewards or penalties.
  • Put a new pokemon up for trade on my Account samO - Shiny Horsea is now up for trade on my samO account!
  • Added new moves to the Pokemon Center Move List
  • Removed odd looking reflection on pokeball on the main menu - It looked funny, ;)

Where can I play?
WE MADE IT! Well almost... Multiplayer v1 is now up and ready to play. But I will be the first to say that while it's okay it's nowhere near what it should be. The reality is that one week is not enough to build a multiplayer feature. The fact that I got it working to this point is really a miracle. Just to make an example the first version of PTD took me 5 months of work on and off to just have about 11 pokemon, even less moves, level cap at 10, and only 3 levels. Multiplayer is a whole other beast, you have to deal with latency, match making, trying to keep the games in sync. Instead of saying hey it's not done please wait another week, I got to a good stopping point and released it as it was. So the way I see it multiplayer can only get better. But I've had worries about being able to keep it up for free and for all players. Well.. I have good news!

Thanks to our great sponsor we will be able to have free multiplayer for everybody! With one condition! That the multiplayer is exclusive to his website. So while you can still play here for the story mode, and challenge mode, the multiplayer will take you to the playtowerdefense.com website to play there. A small price to pay for getting your multiplayer for free!

In other news, like you guys know I always enjoy hearing from you guys and letting you guys experience the content as soon as possible. My friend GraphicForce suggested an idea of having a preview youtube video of what the weekly update will have, and I agreed. So each week GraphicForce will make a video previewing whatever is new on the update for that week before the update comes out. Click here to see the first PTD First Look!



In other other news, you guys decided what I should work on this week! The winners are story mode level and more achievements. So let's start there.

Version 5.2 is now available in the blog, with new mystery gift avatar and apk,swf,exe v5.2.1 coming out on Monday! Enjoy!

Story Mode Level (100%) - After saving Meowth and defeating Sabrina you must now train against your past opponents. Can you get past them?
  • Level Intro (100%)
  • Level Layout (100%)
  • Level Waves (100%)
  • Level Ending (100%)
  • New Mechanic (100%) - Picking different path to send your attacking pokemon to.
New Pokemon to capture (100%)
  • New Moves (12) (100%)
  • Implement Graphics (100%)
  • Implement Shiny Graphic (100%)
  • Implement TMs (100%)
  • Implement Moveset (100%)
  • Implement stats in game (100%)
  • Implement in Trading Center (100%)
New Achievements (100%)
New Mystery Gift (100%)
New Pokemon up for trade on my account samO (0%)
Deciding who will get my Shiny Horsea from trade (0%)
Adding new moves into pokemon center move list (100%)
Fix abilities text being messed up when you pause the game (100%)
It is no longer possible to have space or special characters in the avatar chat room (100%)
It is no longer possible to have 2 people with the same name in the avatar chat room (100%)
The chat will no longer scroll automatically if you have scrolled up to read something, if you are scrolled all the way down the chat will still scroll automatically (100%)
Making multiplayer point to the PlayTowerDefense Website (100%)
Creating a new database to hold user data, the current ones are getting filled (0%)


I will keep updating the blog with the progress so keep coming back for more. As always let me know what you think! Top 10 questions will come back for next week.

Posted in , , , , , , , , , , | Leave a comment

Getting back on track! Keeping it simple!

Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

Welcome! Last week there was no update, I got really busy with College Final Exams and taking some Engagement photos. So this week I'm getting back on track!

Instead of packing this week up with more things to do I will keep it simple so I can finish everything in the list. We already have the Mystery Gift set up which is Shiny Chimchar! Somebody ask if this was a good idea since I regretted having the Shiny Charmander gift. The difference here is that a lot of people payed to get Shiny Charmander before it was a gift so it was a mistake to add it after people had bought it. Chimchar is not available to purchase so it's not a problem adding him to players that are playing now.

Creature Universe
I've had some moments to think about Creature Universe. Whenever I think of a new project, for example PTD2, I think what changes in gameplay I can bring to the new game to make it more interesting or different. That is the stage that we are in with Creature Universe. I'm putting together some prototypes with different gameplay ideas and then playing with them, sending them to Dan and then we talk about what works and what doesn't work. The graphics in the prototype are extremely basic so we can focus on the gameplay and not the look. So making changes comes really easy. What you end up learning is that a lot of ideas sound great on paper but don't work as good when you actually play with it in the game. You also don't want to lose what made the game great just to put in new ideas. It is a tricky balance that all game developers must learn.

Pokemon Tower Defense Fan Film: Episode 5!
Joel has been working extra hard to get the next episode out. I saw it and it looks great! Check it out!



Alpha v1.27.1 Released!
  • Added Experience Points to the Checkpoint in 1v1 mode
  • Breeding Feature - Out now! Note: Getting moves from parents is not implemented yet.
  • Added Igglybuff to the game - Obtainable by breeding.
    • New Attacks
      • Charm
      • Sweet Kiss
    • Stats
    • Move List
    • Evolution Info
    • Graphics
      • Normal
      • Shiny
      • Shadow
    • Add to Breeding Center
      • Add to proper Egg Group
      • Add to proper Family
    • Add to Trading Center 
      • Add to Search List
      • Add to Request List

    Thanks for coming by and checking us out! Keep checking back to see how we are progressing during the week! As always let me know what you think!

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