Showing posts with label Getting. Show all posts

Getting Married! Going on Honeymoon!

Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

Welcome to the Sam and Dan Games Developer Blog! Moving forward one step at a time.

Sam and Dan Games: Fundraiser! Phase 3
Help us keep making games and earn awesome prizes like Shiny Rayquaza and Shiny Heatran!  
Our Goal: $50,000

Getting Married! Going on Honeymoon!
As the title suggest this Saturday 7/27 I will be getting married around 5PM Eastern Time. It has been a long year of planning, blood, sweat and tears but it is finally here! I'm incredibly happy about this step in my life and I wouldn't do it with anybody else but Zaira, my fiance.

For our honeymoon we will be traveling for 2 weeks so I won't be around to make update for you guys :(. Like I mentioned on Twitter I will be doing the 3 Mystery Gifts in advance and the sponsor will release them on 8/2 and 8/9 on his blog. Once you find the code put it in and the gifts will be available to play on v1.48 of PTD2.

I didn't have enough time to do both the Mystery Gifts and the Giveaways so I will have to do the giveaway when I return.

Thanks!
Honestly without you guys this wedding would have not happened, so I wanted to say Thank you for playing our games and for always supporting us.

Soon I will be back and with the wedding behind me I will be able to refocus on the game and work harder than I ever had.

I will miss you guys!

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Weekly Progress: Pokemon Tower Defense v5.6.1 release, Shadow Pokemon, Safari Zone released, finishing the Pokemon Center look and getting rest!

Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar! 


WOW, what that was a crazy week! So many new pokemon to catch! I think we have all been waiting for the Safari Zone just for the vast amount of new pokemon. Many of you wanted a Rock Tunnel kind of level but in the end of it I felt that it wasn't really needed. I thought the "Joey" mechanic would be enough to make the level feel fresh.Granted it wasn't perfect on the first try... Due to the quick feedback of you guys I was able to tweak how it works and I think it's in a pretty good spot. Some of you think it's too easy now but I still think that it's providing enough challenge without being incredibly frustrating.

So last week we also had a poll about shadow pokemon's experience gain. While the results were clearly in favor of giving shadow pokemon the similar experience boost as shiny, there was a big public outcry about it so I wanted to tell you guys how I felt about the whole thing and what I ended up doing.

Okay so what I ended up doing was that Shadow pokemon will earn the same experience as a Normal pokemon. COMPROMISE! Some will say "Sam I can't believe you did that, the poll was clear! Why did you give in again!" To understand my reasoning we have to look at why I added Shadow pokemon in the first place. Shadow pokemon were added so that people that people had something to trade to people that had hard to catch or adoption only pokemon. Also to add another layer of collection, something to reward the player, and to promote trading. So when doing this I thought what can I do to make them different in a way that they wouldn't be overpowered in battle. The reason I don't want them to be overpowered in battle is that I don't want player to feel like they need to use a shadow pokemon to gain the greatest edge in battle. I want the player to choose which type of pokemon they want to use in battle. So since shiny gain more experience I thought wouldn't it be kinda cool if shadow pokemon earned less. It seemed to fit the whole shadow motif. Unfortunately people viewed shadows in a negative light because of the decrease in experience. So I decided to remove this negative factor in them. I hope that explains what is in my head.

After such a long week of things to do I broke a promise.. and this week I will do it! I will finish the Pokemon Center's new look! Besides that we are going to take it a little easy so that I can finish that darn thing and so I can rest a little bit.

Weekly  Progress for PTD:

Finding a way to make players be able to get 1 Shadow Pokemon per week on their account (100%) - Essentially the new Daily Gift Rare prizes will enable you to get one in at least 7 days or sooner.
Give out my current pokemon that is being traded, Shiny Shellder (100%) - Traded it to "newtothegame"! He traded my Shadow Gyarados, Shiny Starmie, Shiny Goldeen, Shiny Tentacruel, Shiny Gyarados, Shadow Starmie!
Put out a new trading pokemon on my account samO (100%) - I put a Shiny Tauros! Give me your best offers!
Rework Daily Code prizes (100%)- This is coming thanks to all your feedback! I simplified the prizes, to just casino coins and SnD Coins. That way you can use the coins to buy what you want instead of getting something that you already have.
New Pokemon added on v5.6 (100%)
  • Implement in Adoption (shiny and battle ready) (100%)
  • Implement Shadow in Daily Gift and Casino Corner (100%)
Remove Shadow NPC Trade pokemon from the Daily Gift and Casino Corner (100%) - Meaning the only way to get Shadow Mr. Mime, Shadow Jynx, and so on will be from trading a shadow for it in game. All who have those pokemon already will keep them.
Remove Shadow Pokemon that you can get from achievements from the Daily Gift and Casino Corner (100%)
Pokemon Center new look (85%)
Fix a bug with the move Eruption (0%)
New Mystery Gift (100%) - Pokemon Tangela!
  • Add stats to game (100%)
  • Add Graphic (100%)
  • Add Shiny Graphic (100%)
  • Add Shadow Graphic (100%)
  • Add New Moves (2) (100%)
    • Ingrain (100%)
    • Tickle (100%)
  • Implement TM/Relearn moves (100%)
  • Implement in Adoption (Battle Ready and Shiny) (100%) - Note that you will need to play v5.7 for Tangela to properly work.
  • Implement in Shadow in Game Corner (100%) - Note that you will need to play v5.7 for Tangela to properly work.
  • Implement in Trading Center (100%)
  • Implement in Save Code (100%)
Level Cap Raised To 90 (100%) - JabXIII asked for it!
  • New Move: Eruption (100%) - Entei level 85 
  • Implement in Game (100%)
  • Implement in Save Code (100%)
Implement New Moves in Pokemon Center's list (100%)

Fixed a problem on the Daily Gift, when you win an SnD Coin it would show the wrong message (100%)

Weekly Progress for HTD:
Show move cooldown in the UI (100%)
Have some units have Fire skills and some have Shadow skills, the last one have a random combination of both (100%)
Add new Whelp Behavior (100%)
Implement new graphics for the Shadow Moves and Shadow Icons (100%)


Let's keep this going guys, we are close to the end! As always let me know what you think!

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Getting back on track! Keeping it simple!

Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

Welcome! Last week there was no update, I got really busy with College Final Exams and taking some Engagement photos. So this week I'm getting back on track!

Instead of packing this week up with more things to do I will keep it simple so I can finish everything in the list. We already have the Mystery Gift set up which is Shiny Chimchar! Somebody ask if this was a good idea since I regretted having the Shiny Charmander gift. The difference here is that a lot of people payed to get Shiny Charmander before it was a gift so it was a mistake to add it after people had bought it. Chimchar is not available to purchase so it's not a problem adding him to players that are playing now.

Creature Universe
I've had some moments to think about Creature Universe. Whenever I think of a new project, for example PTD2, I think what changes in gameplay I can bring to the new game to make it more interesting or different. That is the stage that we are in with Creature Universe. I'm putting together some prototypes with different gameplay ideas and then playing with them, sending them to Dan and then we talk about what works and what doesn't work. The graphics in the prototype are extremely basic so we can focus on the gameplay and not the look. So making changes comes really easy. What you end up learning is that a lot of ideas sound great on paper but don't work as good when you actually play with it in the game. You also don't want to lose what made the game great just to put in new ideas. It is a tricky balance that all game developers must learn.

Pokemon Tower Defense Fan Film: Episode 5!
Joel has been working extra hard to get the next episode out. I saw it and it looks great! Check it out!



Alpha v1.27.1 Released!
  • Added Experience Points to the Checkpoint in 1v1 mode
  • Breeding Feature - Out now! Note: Getting moves from parents is not implemented yet.
  • Added Igglybuff to the game - Obtainable by breeding.
    • New Attacks
      • Charm
      • Sweet Kiss
    • Stats
    • Move List
    • Evolution Info
    • Graphics
      • Normal
      • Shiny
      • Shadow
    • Add to Breeding Center
      • Add to proper Egg Group
      • Add to proper Family
    • Add to Trading Center 
      • Add to Search List
      • Add to Request List

    Thanks for coming by and checking us out! Keep checking back to see how we are progressing during the week! As always let me know what you think!

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