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Weekly Update: What's coming next for PTD, Ninja-ja's update, and taking a break!

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Happy Monday!

Ninja-ja's update will be coming this week, we apologize for the lateness.

I will be taking a break from updating PTD this week, meaning there won't be an update this weekend. Constantly updating a game can put a lot of strain so every once in a while I will take a weekly break to recharge my batteries.

Update: I'm considering adding a new mode called "Classic". Basically in this mode your pokemon's attacks will have the same stats as the original game or as close as possible. You will be able to use the same pokemon for both "Classic" and regular mode but there will be different achievements for each mode. In regular mode the attacks will be more balanced and towers will have health. In classic mode towers won't have health and attacks will do the attack power that the original games have (based on Gen 5). Vote on the poll and let me know what you think. 

But I want to talk about what's coming next for the game and just comment in more detail about a lot of the questions and concerns you guys are all having.

First about the move balancing. By looking at the poll I can see that a lot of you guys liked the balancing except for a few special moves that could use some more love or uniqueness.

So for the next update you can expect quick attack and extremespeed (to name a few) will have a lower cooldown.

I will also be looking at how difficult or how high of a level you need to reach to get a move in order to figure out the appropriate damage it should do. If you can just buy a TM then chances are the move won't get significantly stronger, but there are some specific exceptions.

Let's look at Earthquake! It hits everybody on the field while it has a target in range for 20 attack power. Most of you think this is too low, which I can understand seeing as how powerful the move is in the real game. I can make it stronger (40 attack power) but there needs to be a drawback to such strength. I tried longer cooldowns but I just don't like how it makes some moves useless. Some people in the chat actually mentioned something that I originally sorta brushed off as I won't be adding that to the game. But today thinking about it, I think it can work. So for the next update I will be introducing.... Tower Health!

That's right your towers will now have a health bar, just like the enemy! But slow down a bit... the enemy isn't going to stop and do attacks towards you. The point is that a move like double-edge can now actually have a recoil damage (and much higher attack power). A move like recover is useful while defending, and best of all, defense moves will be useful both in attacking and defending, a defense move will lower the amount of damage received from all sources.

Another big thing is the duration of defense and offense buffs. It is a pain to keep using rage every time it runs out on one pokemon, imagine keeping it up on all 6! Therefore I'm drastically increasing the duration of these buffs. They won't last forever but you won't have to re apply them nearly as often making it more manageable to use in battle.

Now let's talk about trading. Trading is going to change radically. The trading center is coming, and no more trade codes! You will be able to search for the pokemon you want or search for somebody that wants your pokemon, also transferring pokemon from one save to another will be easier than ever.

Next update will also include two new story mode levels one being the S.S. Anne level and the other being the Vermillion Gym level. You can expect to get the HM Cut, and you can expect to use it on different levels to find secrets.

Lastly I haven't forgotten about Daily Codes, Missing Relearner moves, so those will be coming also.

Below is my progress on these things, keep checking back to see how I'm doing!

Tower Health (50%)
Move Balancing (0%)
Buff Durations (0%)
Trading Center (0%)
Story Levels (0%)
Daily Codes (0%)
New TMs (0%)
Relearn Moves (0%)
New Pokemon (0%)
New achievements (0%) (old ones won't get removed ever)

That's all I have for now, as always let me know what you think, read the FAQ and also read the comments on this blog post before you post as I won't be publishing comments that have already been asked.

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Pokemon Tower Defense: v5.3.1 release! Hero Tower Defense week! Taking a break!

Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Purchase some SnD coins and get Ninja-ja bonus items free! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar! 


What's new in v5.3.1
  • New Multiplayer Map - Multiplayer gets an upgrade, more paths, more choices.
  • New Achievements - Go back to older gyms and win special shadow pokemon.
  • New Level Cap to 72 - Getting close to 100!
  • New Mystery Gift Elf Avatar! - Thanks Kimmy Lube!
  • New Daily Gift Prizes! - Snd Coins and Shadow pokemon have been added to the prize list!
  • New Game Corner Prizes - Shadow Pokemon have been added to the prize list!
  • New Ability - Added Guts to the game, more will come in future updates.
  • Shadow Pokemon! - Added a shadow pokemon a new kind of rare pokemon to collect, exclusively available in the game corner and daily gift. They earn experience at a lower pace and can learn an exclusive TM Shadow Rush.
Where can I play?
Hey guys! Merry Christmas and Happy Holidays! I'm happy to say that almost everything has been added for this update. The layout will be coming this week along with the new features. Let's talk a little bit about Shadow Pokemon.

Shadow pokemon are meant to be like an anti-shiny. You can't catch them in the wild, you can't buy them with SnD coins and they get less experience per kill. You can get them by completing certain achievements, buying a random one in the game corner or winning one in the daily gift prize. This prevents them from being hackable and it also encourages trading any repeated shadow pokemon with other players. Many have been wondering which pokemon you can get in shadow form. Well pretty much any pokemon that you can get in the game will have a shadow version. This include shadow mew, raikou, entei, suicune, and victini! Also every shadow pokemon has the same chance of showing up. Many of you have asked for me to add new moves and different mechanics from the pokemon video games that came out with shadow pokemon but that was never my intent. These shadow pokemon are just special, they don't need to be cleansed... on this game... Also these pokemon retain their type and they have STAB with their original type. Their only shadow move "Shadow Rush" has the advantage of hitting every type as normal effectiveness.

Other than that this week is going to be about getting Hero Tower Defense out! Because of this my weekly progress will be about different things in HTD. So expect HTD to come out before the 25th and then the week after that I will be taking a break to just spend time with loved ones in bringing in the New Year.

I'll be fleshing out this list as the week goes on.

New Pokemon Center Layout and Features (70%)
Trading my pokemon from my account samO (100%)
Adding a new pokemon for trade (100%) - Shadow Victini!
Finish the first HTD version (100%)

I hope you guys are enjoying your holiday break and as always let me know what you think and thanks for sticking by us!

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