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Weekly Progress, PTD v5.5 official release, Safari Zone!

Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Purchase some SnD coins and get Ninja-ja bonus items free! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar! 


This is an exciting week here at Sam and Dan Games! Safari Zone is coming! SEVEN new pokemon to catch! Tons of new moves, new evolutions, new level and more! I also just released version 5.5, it has a new gym level Fuchsia Gym, a new mystery gift pokemon, Grimer, new achievements and a new ability. I added the swf, apk, and exe. So go ahead and play that and enjoy the level. We are still searching for our programmer so read below if you are interested in applying.

This programmer position will let you work with Dan, Kevin and I on all the latest projects that we have here on Sam & Dan games have going. Be a part of our team! We are in need of programming in pretty much all the areas of game development so if you are an expert in gameplay,  interfaces, or tool building apply today!

Here are the requirements.
  • Must be 18 years or older.
  • Must have at least a year experience using Action Script 3.
  • Must have mastery of OOP.
  • Must have Adobe Professional CS5.5 or compatible software.
  • Must have a passion for Gaming.
  • Must speak and write fluent English.
These next ones are things are pluses that will make you more likely to be considered:
  • Have published a successful Action Script 3 Flash game on the web.
  • Have worked on a published game using different languages and engines.
    • C++, Java, C#
So there you go, like the artist position this is a paid position. Here is what we want to know from you:
  • Email to sotero86@gmail.com with subject "Programming Job Opening for SnD Games" (Can you follow simple instructions?)
  • Your experience in programming: What languages, how long, etc (Do you meet the requirements?)
  • Examples of your work: Published games, tools, widgets, etc (Do you have any of the plusses that we are looking for)
  • Why you want to work with us? and why should we pick you? (We want to see your passion!)
So let the search begin! I'm looking forward to the applications!

PTD Firstlook by GraphicForce


Weekly Progress for PTD:

New Story Level (100%) - Safari Zone!
  • Level Intro (100%)
  • Level Layout (100%)
  • Level Wave (100%)
  • Level Ending (100%)
  • New moves for Joey - Bait and Rock (100%)
  • New Pokemon "Joey" (100%)
New Pokemon to Catch (84%)
  • Normal Graphic (100%)
  • Shiny Graphic (100%)
  • Shadow Graphic (100%)
  • New moves (14) (100%)
    • Uproar (100%) 
    • Acupressure (100%) 
    • Slack Off (100%) 
    • Heal Pulse (100%) 
    • Memento (100%) - Forgot to add it for Grimer, but here it is :)
    • Wood Hammer (100%) 
    • Egg Bomb (100%) 
    • Bullet Seed (100%) 
    • Barrage (100%) 
    • Softboiled (100%) 
    • Refresh (100%) 
    • Hammer Arm (100%) 
    • Dizzy Punch (100%) 
    • Work Up (100%)
  • Implement Stats (100%)
  • Implement Evolutions (100%)
  • Implement in Pokedex (100%)
  • Implement TM/Relearn Moves (100%)
  • Implement in Save Code (100%)
  • Implement in Trading Center (100%)
  • Implement Shadow in Daily Code and Game Corner (0%)
  • Implement in Adoption (shiny and battle ready) (0%)
  • Implement Move Names in the Pokemon Center's list (100%)
New Achievement (100%)
  • Implement in game (100%)
  • Implement in server (100%)
New Ability (100%) - Inner Focus
  • Implement and add to Zubat, Golbat, and Dragonite (100%)
New Mystery Gift (92%) - Pokemon (Will come out on Tuesday!)
  • Normal Graphic (100%)
  • Shiny Graphic (100%)
  • Shadow Graphic (100%)
  • New Moves (100%)
  • Implement Stats (100%)
  • Implement in Pokedex (100%)
  • Implement TM/Relearn Moves (100%)
  • Implement in Save Code (100%)
  • Implement in Trading Center (100%)
  • Implement in Adoption (shiny and battle ready) (0%)
  • Implement Move Names in the Pokemon Center's list (100%)
Pokemon Center new look (70%)
New Multiplayer features (100%) - You can now see who you are battling against, you can see their account Nickname and current profile avatar.
Rework Daily Code prizes (0%)- This is coming thanks to all your feedback!
Fix Shadow Pokemon not staying on the pokedex after you trade them (100%) - It's actually fixed now! I promise! (On v5.6)
Fix Rock Tunnel sending you to the wrong chapter if you lose the level (100%)
Pokemon with moves such as Celebi's Heal, Muk's Gas, Kyogre's Rest will have their move turned into Protect (100%)  
Fix Exeggcute having two Sleep Powder in his relearn list (100%) - Thanks to those who pointed it out!
Change Shadow pokemon's experience gain (100%)
Fixed bug that would revert new pokemon to pre-evolutions once you reloaded your game (100%)
Using Bait in the Safari Zone will now make the pokemon heavy and tired (100%) - Bait will now also lower their speed, so your first rock hit will take them back to normal since it cancels out the lower speed debuff.
Make Bait and Rock move have a faster moving animation (100%)
Rock now has a 30% chance of making the pokemon speed up. Down from 100% (100%)
Fixed restoring your last picked party after ending the Safari Zone Level (100%) - Thanks Link!

Weekly Progress for HTD:
 New Shadow Skills (100%)
Add Wand for fireball skill (100%)
Add new selection graphic (100%)

I promise this week I will finish the Pokemon Center Look! I will keep updating this blog post during the week as I finish things. Also look forward to the PTD Firstlook video made my GraphicForce!

Let me know what you think!

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Weekly Progress and v4.4.2 official release

Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Purchase some SnD coins and get Ninja-ja bonus items free! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

 
v4.4.2 has been out for a while but here is the official post about it.

Possible Solution to not being able to log in: Thanks Anon!

SOLVING LOG IN ERROR:

right click on the game,
click local settings editor (flash settings editor window should pop up),
click local storage settings by site.
Delete www.snd-storage.com from that list and confirm,
refresh the page (or restart your browser, just to make sure) and now your error page is gone, log in like always.

What's new in v4.4.2

New Story Level - Poke Tower 1 - Begin your climb up he poke tower, catch yourself a Gastly and Cubone!
Level Cap up to 55 - New moves are introduced into the game because of this level cap increase. It is now possible to get Dragonite!
Fast-Forwarding x2 - No longer must you wait for waves upon waves at their slow pace. Speed up the game to level up faster. (This also caused a huge bug with evolving, but it now fixed :D )
New Mystery Gift Avatar -Get your very own Cubone Helmet!
New Adoption Pokemon -Shiny Gastlly, Cubone and Magnemite are now available.
19 new moves added to the game.
New Pokemon Evolutions (4) - Marowak, Haunter, Gengar, and Dragonite.
Fixes:
  • Daily Code will give out more casino coins.
  • Fixed issue with Chapter five showing as chapter 4, and chapter 4 having the wrong picture when locked.
  • Levels and Chapters that are locked are now faded out more to hide details of that level. - Thanks Andy!
  • Psybeam causing confusion on a target before completing the attack- Thanks LaserLuke4 from Twitter!
  • Shiny Blastoise Graphic fix.
  • The achievement Star Wars will only trigger on Cerulean Gym.
Where can I play?
Okay well down to business. Tomorrow as you all know will be Hero Tower Defense Tuesday, Dan will be bringing you some more new info on the game and some art from our artist Kevin. I addition to that I will be giving HTD it's own tab up on the blog. It will be an easy way to access all the information so far on the game and eventually you will be able to play the game there.

Another tab that I will be adding soon is a "Labs" tab. The mind of a creative person never shuts down. As a game designer I'm always looking for what's next. While juggling due dates and updates, I constantly think of ideas for games that I want to work on. The "Labs" tab will provide a place where I can post some of those ideas that are floating in my head for you guys to check out and tell me which ones kinda sound like something you might want to play or you think other people might like. I don't have a specific date for the Labs tab but you should expect it some time this week. Also keep in mind that not all ideas will be gold, I assure you they all won't be. :D

Weekly Progress: 

This week I will be taking it a little bit slow. Trying to get the chat up while still giving you guys something to do.

New Mystery Gift Pokemon (100%) - Had to fish this guy out for you guys!
  • Graphics (100%)
  • Shiny Graphics (100%)
  • Add Stats for this Pokemon (100%)
  • New Moves (4) (100%)
    • Metal Claw (100%)
    • Stomp (100%)
    • Brine (100%)
    • Crabhammer (100%)
  • Evolution (100%)
    • Graphics (100%)
    • Shiny Graphics (100%)
    • Add Stats for this Pokemon (100%)
New Level Cap 60 (100%) - Last Level Cap increase until chapter 6 of the story mode.
  • New Moves (8) (100%)
    • Flare Blitz (100%) - Growlithe
    • Magic Coat (100%) - Porygon
    • Psyshock (100%) - Drowzee
    • Trump Card (100%) - Eevee
    • Smog (100%) - Flareon
    • Megahorn (100%) - Nidoking
    • Zap Cannon (100%) - Magnemite
    • Amnesia (100%) - Mew
Adding hints on how to get Flash to the Rock Tunnel level (100%)
Fix an issue with not being able to put Gastly on the field after catching it (100%)
Fix Perish Song (100%)
Dragon Tail makes the target turn around before hitting them (100%)
Earthquake's attack info will now include that it will hit your own towers (100%)
Adding more space on Mt. Moon 2 and Cerulean Gym so that you can see pokemon coming before attacking (100%)
Adding Speed x3 and x4 (100%)
Using a Shiny Golem and Steamroller, the regular golem graphic shows up (100%)
Dragonite not learning Wing Attack at 55 (100%)
Lick Attack's text color is the wrong one (100%)
Fix Shiny Sprites for Ivysaur, Magnemite, Venusaur, Electrode (100%)
Pokemon evolving will say Bulbasaur evolved into Ivysaur (100%)
Add Scope to inventory list in the Pokemon Center (100%)
If a pokemon faints while you are dragging it, it will now not be able to be placed on the field (100%)
Give Curse a different effect if a ghost pokemon uses it (100%)
Fix move description for Outrage, the cooldown is off (100%) 
You guys voted! Speed will slow down to x1 when a shiny or legendary popup shows up (100%)

More Security stuff (100%)
Avatar Chat (0%) - Let's see if I can start working on this!
Pokedex Remember what you can and seen (0%) - Let's see if I can have time for this!
Trading Center - if a user doesn't log in to the trading center after 3 days all their offers and trades will be taken off the trading center (0%)
Trading Center - Sort the pokemon when you are offering a trade by number (0%)


That's what we have for this week, let me know what you think! I'm crossing my fingers I won't have anymore evolution bugs!

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Pokemon Tower Defense: Weekly Progress and v4.6.1 official release

Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Purchase some SnD coins and get Ninja-ja bonus items free! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!


I'm aware of the people losing their pokemon.

To help resolve this issue I have added Battle Ready Non-Shiny Pokemon to the adoption center that are free of charge for this week ONLY. I will not be able to return any shiny pokemon. I will only be able to refund SnD coins to those who bought them and lost their pokemon.

Also I'm aware of new profiles not being able to save or press many buttons like the back button I will fix this on v4.6.2. Coming out shortly.

v4.6.2 is now out and fixes the saving issue with new profiles.

Thanks,
Sam


What's new in v4.6.1

Avatar Chat v1.0 - The avatar chat is now open, click on the blog tab to enter and chat with your other players.
New Mystery Gift Pokemon Goldeen -Get your own Goldeen!
2 new moves added to the game - For Goldeen.
New Pokemon Evolutions (1) - Seaking.
Pokedex Remembering what you catch even if you release or trade away. 
New Feature - Abilities:
  • Overgrow - Bulbasaur, Ivysaur, Venusaur - Increased damage by x1.5 on Grass attacks when you are below or at 1/3 of your total life. Your pokemon will glow Green when this ability is activated.
  • Blaze - Charmander,Charmeleon, Charizard - Increased damage by x1.5 on Fire attacks when you are below or at 1/3 of your total life. Your pokemon will glow Orange when this ability is activated.
  • Torrent - Squirtle, Wartortle, Blastoise - Increased damage by x1.5 on Water attacks when you are below or at 1/3 of your total life. Your pokemon will glow Blue when this ability is activated.
Trading Center - trades will last a max of 10 days before being taken down - Logging into the trading center will refresh the days left of your trades back to 10 days.
Trading Center - Sort the pokemon when you are offering a trade by number
The move Spark now correctly shows the right attack color when attacking 
Slow down speed to x1 when an achievement shiny pokemon shows up 
Fixed an issue with not being able to play a new game.

Where can I play?
Are you ready for another week of Sam and Dan Games?! Well I am! We haven't had much content here lately for PTD mainly due to building the avatar chat from scratch. But now that that's done I'm ready to ramp it up again on the single player for PTD. But before I get into that, the great members of our forum have provided me with the top 10 questions of the week.

Weekly Questions from the Forums!

1. Samzy: What do you think attracts players to PTD so much? And have you ever looked at PTD and thought, I made this popular creation, well done me :-) ?
Sam: It's not easy to see the game as a player but my opinion is that there are a lot of low quality fan made pokemon games out there. So when a player starts playing this game they might think it's just another bad fan game but when they see that it's fun and doesn't just slap pokemon in they really appreciate it. I am proud of this game and how far it has come :).


2. Mastersnowy: In HTD, will you be adding PTD benefits for beating levels? Or the other way around?
Sam: Yeah, this is something that Dan and I want to do eventually. Both ways.

3. Crazymerio: How do you decide which game suggestions to add, when you add new suggestion from the suggestions tab or from somewhere else?

Sam: This is a good question since there is really no right or wrong way of doing this. I basically look at a lot of variables. For example if we haven't had a new pokemon to catch in a while, when was the last time the level cap went up, what location do we have to visit next, is there major bugs that need to be fixed, is there a hack going around. After all of those are fufilled then I look the list of things I have in my head and the list on the site and which you guys have been asking for and I try to do those.

4. PikachuEevee: Where do you know Dan from?

Sam: We both worked at this warehouse, thats how we first meet.

5. King Slaughter House: Are you as motivated right now as you were when you first developed this game? And if not, what could get your gears grinding again ;-) ?

Sam: Yes and no, I'm still very excited about adding more to the game but when you are starting a new project the motivation is at the highest level. I think just the support of everybody and people playing the game week after week gets my gears grinding.

6. 1superheld: Do you think you will add a style (CSS) to the tradecenter?

Sam: Yes, a fan (Nssvelocity) made a layout a while ago that I want to implement soon.

7. NinjaGod: So, avatar chat is basically useless when someone is spamming... Can we get a kick for flooders and a ban for repeat-offenders?

Sam: Yes, I agree, more features will be added in v4.7.

8. Ume: Are you gonna add a halloween special event/level/story?
Sam: Yes, v4.7 will have some goodies :D

9.Link: How many people BOUGHT ninja-ja... and how many downloaded it after it became free. I'd like to see that comparison.
Sam: We don't actually keep track of how many people downloaded the free version but a little over 3,000 have submitted high scores. Less than 2,000 people have bought it since it came out. I think the big issue is that you have to download Ninja-ja, we have to put a version here on the blog that you can play right on the site.

10. MMaester: Roughly how many games have you already made before PTD? On Newgrounds there are 2 others available (Cannon Challenge and eTheatre), but are there more, and are they playable somewhere?
Sam: I've started tons of games before those two but never finished any of them.


If you want your question to show up on next week's blog go to our forum now (look at the fan links tab up top) and submit your question.

Okay just a quick thing with people getting scammed in the Trading Center. NEVER give anybody the url of any of your trades, only give them the trade ID. If you do accidentally do it log into your game and save. This will make the link not work anymore. I will be patching it up this week so that the url no longer contains sensitive information.

Okay so this week we have it all!

New Story Level - Poke Tower 2 (100%) - What awaits us at the next level of the tower!?
  • Level Intro (100%)
  • Level Layout (100%)
  • Level Waves (100%)
  • Level Ending (100%)
New Pokemon to capture (100%) - It's a surprise!
  • Graphic (100%)
  • Shiny Graphic (100%)
  • New Moves (5) (100%)
  • Add this pokemon's stats into the game (100%)
Level cap up to 62 (100%) - Why not!
New Special Halloween Avatars to collect (100%) - Thanks Kimmy Lube and Zyon!
  • Graphics (100%)
  • Add Graphics to game (100%)
  • Add to Avatar Chat (100%)
  • Implement for Mystery Gift (100%)
  • Implement for Daily Code (100%)
  • Implement for SnD Store (100%)
  • Implement for Game Corner (100%)
  • Implement on Change Avatar (100%)
Implementing Accuracy and Evasion properly (100%) - Meaning attacks that lower or raise accuracy/evasion will affect the chances of hitting the target. This will work with your attacks and the enemy's.
Add a new effect similar to Black and White when an ability is triggered (100%)
Adding more abilities for other pokemon (100%)
  • Keen Eye (100%) - For Pidgey, Pidgeotto, Pidgeot, Spearow, Fearow, Farfetch'd
    • Prevents other pokemon from lowering the accuracy of this pokemon. 
    Changing the way saving works to prevent pokemon from being lost due to server errors (100%)
    Fixed a duplication exploit (100%) 
    Fixed an issue that was preventing the lowering of special attack debuff from working (100%) 
    The Lower (Special) Attack Debuff will now last 1800 (100%) 
    Attacks that lower the target's (special) attack will no longer make them drop the candy. Only attacks that lower accuracy will make them drop the candy. This results in a shorter cooldown for these attacks (100%) 
    Adding more features to the chat to prevent spamming (Postponed)
    Adding a new layout to the trading center (Postponed) - Thanks Nssvelocity!
    Going back and making the game less grindy for new players (Postponed) - This might not make it to this update. The newest level will always be top end and require a high level team.
    Allow players to change their email and/or password in the pokemon center (Postponed) - You will have to supply your own email and password in order to change them to prevent hackers from changing it.
    Change the way getting shiny pokemon in the wild works to prevent hacking of shiny pokemon (Postponed) - It is no longer possible to get shiny pokemon in the wild. A new way of hunting for them will be adding in the near future.

    That's what we have so far, as always let me know what you think, and keep coming back during the week to see how my progress on the update is going. As I work/finish parts I will update the blog.

    Have a good week and Hero Tower Defense Tuesday is tomorrow so look forward to that!

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    Weekly Progress, our growth and answering fans, what's the deal with shinies and v4.8.1 official release

    Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Purchase some SnD coins and get Ninja-ja bonus items free! Click here for more info.


    Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!


    What's new in v4.8.1

    Pokemon Fan Film Part 2 - Check it out if you haven't! Short by Joel Otero (My brother :D ) - Check out part 2 of the PTD Fan Film!

    New Story Level - Route 12 - Relax by the pier, train and catch some water pokemon.
    New Pokemon to capture - Lapras!
    Level cap up to 64
    Added more features to the chat to prevent spamming
    • Added names being in a blue color to prevent users from impersonating other people.
    • Satoshi users will now have name Satoshi1, Satoshi2... etc.
    • It is now possible to ignore somebody by typing in /ignore nickname (Replace nickname with the users nickname)
    New TM - Ice Beam

    Made the Waterfall attack animation quicker
    Made Waterfall attack show the correct attack type (not effective, super effective or normal
    Fixed Zap Cannon doing Shadow Ball instead of Zap Cannon
    Make Destiny Bond and moves like that only work on pokemon that are at lower level than you
    Fixed Onix learning Double-Edge twice and not learning Stone-Edge
    Made both Nidorans have a unique name ingame (Nidoran F and Nidoran M)
    It is no longer possible to put pokemon in type specific spots if they don't match the type
    Added the attack power to the attack description of Snore

    Where can I play?
    Welcome to another week of Sam and Dan Games! Woooooo! Let's get started, yeahhh! Okay.. enough of that... So I was looking back at the first folder I made to start working on PTD and it's been over a year since I first started coding this game. The year anniversary release of the game is coming up in March and it's just incredible how far we have come in less than a year. I went from being able to answer every single comment, every single email and single twitter to barely being able to do so. I really wish I could but the amount that comes in everyday is just impossible. I'm not complaining I'm ecstatic knowing how big we are and how big we are going to become but I'm also kinda sad that I'm not able to keep up with the closeness that I had before. I'm still really open to all suggestions and I try to answer those that can't my eye or that offer something that hasn't been brought up before. So if you have tried to get in touch with me before and never got a response I'm really sorry about that, if it is really important then send me a new email and I will try to answer it.

    Speaking of fan emails, an email I get a lot is "Hey I had like 20 Enteis and 10 Mews but I lost them in a recent patch" then I usually ask did you get it in a trade or did you buy it. Now let's stop for a second and look at why I ask that. The reason I ask that is SCAMMING! Not you getting scammed, but somebody scamming me. There is no possible way I can tell that you actually had that. It's even possible somebody let you borrow it so you could take a screenshot. The only possible way I know that you had it is if you bought it cause I can see the receipt. Most of the time if this happened to you I'm sorry to say that I can't return it to you.

    Okay next let's talk about shinies! Taking them out of the game is something that I know everybody will not feel comfortable with. The fact of the matter is that shinies isn't supposed to be something that everybody has. Heck in the original games you barely saw them, I've played a lot of pokemon and have only seen like 2 shinies. You might ask well what about the mystery gift shiny pokemon? Well I try to say this often but I'm really appreciative and thankful for all the fans that visit us week after week, and I always like rewarding you guys for sticking with me. Mystery Gift is a way to reward players that keep coming back. Then you might ask well what about adoption? You just want money! You are being greedy! You only care about paying users! (Now I know most of you don't feel this way but I want to show you the extreme version.) The SnD coins is a way for you to contribute to us to help us make better games for you. But instead of just donating you are getting something in return, something that is not exclusive. But you might say well all the adoption shiny pokemon are exclusive right now! To that I say... well you are right. So my main priority this week is getting the "new" way of getting shinies up and running.

     Okay so you might still be confused, shinies were hard to find, they had a low chance of showing up why take them away just to make a new way of getting them? what's the point? Well this kinda goes into the next thing I want to talk about and that is HACKING! Listen I know some of you out there use speed hacks, money hacks, and previously shiny hacks. I know it's pretty impossible to stop a lot of these but shiny hacks I just won't stand for them. There are players out there supporting me with their hard earned money and I just can't allow players to get the same thing just but running a program that let's them hack. I'm always going to try my best to try to stop this. That is why I had to take shinies out of the wild. Okay I know this is a long post but we haven't had one in a while so let's keep going! I'm going to talk about the new method of getting shinies.

    UPDATE: Because of a large amount of the player base (about 40%) didn't really like the Shiny hunt idea I have decided to put it on hold, shiny pokemon will return to the wild but in a more secure way, in the future I will add something like the shiny hunt to give players an additional way of hunting shinies but for now it will have to wait. Thank you all for your feedback and support!

    Sam

    Okay I'm calling it... *drumroll*... SHINY HUNT!! Okay so now for the explanation. First is location, location, location. The shiny hunt will only take place in one location per week and everybody will be in the same location. For example the first week might be on Route 1, from there I will post a poll with some options on where to go next and we will go where you guys decide. So week by week you guys get to decide where you want the hunt to take place. So obviously the location will dictate who you can hunt. Using Route 1 as an example you will have a chance of getting shiny pidgey or shiny rattata. Right so let's talk about the "hunting" aspect of this. The hunting aspect is similar to something like the daily code. You come in see if you got lucky and receive your prize. But there are major differences. One is I'm adding a new thingy for the pokemon center that will let you pick a "team". You pick 6 pokemon that will be your current team. In the future you will be able to have your first pokemon in the team follow you in the avatar chat. But talking about shinies this team will show up with you when you shiny hunt. Your avatar will also be there. Having certain avatars and certain team combination will raise your chance of getting the shiny for that location. There won't be any clues and once the information is spread on what combination works I will change the combination. So to summarize:
    • Everybody has the same shiny hunt location every week.
    • There will be  weekly poll about where to go next.
    • You pick a team of 6 pokemon that you own to be your designated "team".
    • You go to the shiny hunt section of the pokemon center and see if you found a shiny.
    • You do this once a day (like the daily code).
    • Picking certain combinations can raise your chance at getting the shiny.
    • If a shiny shows up it will be placed in your pickup spot on the pokemon center instantly.
    Also the dogs will also be available to be found on every location that you can hunt in so keep that in mind.

    Okay so that's how it's going to be, no more grinding out your shinies and never getting them now you try different combinations of teams and avatars and see if you strike gold. If you find a combination that works well shhhh don't tell anybody or I will change it ;)

    On a side note, not sure if you noticed but I added two new tabs to the blog. One is the HTD Tuesdays! tab and it just contains links to the past blog post about HTD in an easy to find way. The other one is the Labs tab and that one contains any ideas that we come up with but aren't officially working on yet. Let me know what you think of them.

    Because this blog isn't long enough yet here are this week's questions!

    Weekly Questions from the Forums!

    1.matepokemon11: Hey, can you add a music option to change music, because i am getting bored of listening to the same music. And since you've added tons of music to the game, could you please make an option to change the music after each song has finished?
    Sam: I wouldn't mind doing this but it really isn't a high priority, there is so much to do still. Good idea though.


    2. Ninjaoety: As a game developer, do you work on your games 24/7, or do you have alot of spare time?  You do finish releases for PTD quite fast in my opinion, so you must be working alot on them.
    Sam: I don't have a set schedule, but it feels like I'm working all the time, I do take some time off in the weekends after the update is out to relax but during the week I work on the blog, answering twitter, emails, and the update constantly.

    3. Robert Conley: Would you consider making a level builder so that anyone, including those w/ little to no coding knowledge, could make custom levels that others can play?

    Sam: This would also be cool, but like the sound thing it's not really a high priority yet.

    4. Ninja God: Can you make Avatars tradeable? I know some, like the dogs, are easily obtained by everyone, but I would like to be able to trade for both the mystery gift ones and the new Halloween ones that I'm missing.

    Sam: Yes, I'm heavily considering this especially since some people have been getting duplicates, it would be cool if you could trade to complete the set.

    5. KimmyLube: When are you putting me in PTD? LAWL JK JK SAM <3 But in all seriousness, when HTD comes out, how is armor going to work? Will it be something interchangeable in classes, or just one set outfit?

    Sam: Sure send me a some sprites of yourself. We want pretty much everybody to wear everything. If you want to be a mage with plater armor go ahead. You will sacrifice some stats since plate armor will feature more strength but you will be more durable.

    6. Ume/MMaester: Could you please stop raising the level?  Why do you want us to be so strong before we even get to the supposedly hard gyms? i figure we will be able to beat the next gym in one try at this rate. thats how easy PokéTower was. You could make it, so you will only be able to level up until a certain level if you haven't gotten a certain badge yet. Like in the games Pokémon would not obey you if you didn't have a certain badge. For example, until you win the Cascade badge, the limit is 30. And until you win the Rainbow badge, the limit is 50, etc.

    Sam: The reason I raise the cap is to give you guys something to do, plus some people get stuck in the game and out leveling a level is the easiest way out.

    7. Ume: When are you gonna be more active in the forums? We are official...aren't we? >insert puppydogface here<

    Sam: I really want to be more active but like I talked about earlier in the blog it's really hard to find time to do that.

    8. Ume: Oh, I also want your opinion on this.. Who do you think is the best Pokémon between Rhydon, Scyther, Gengar and Lickitung?
    Sam: Gengar > Scyther > Rhydon > Lickitung.

    9. JohtoTrainer: Will we eventually get to play mini-games for casino coins?
    Sam: It sounds like something that would be pretty cool but it falls into that priority list issue.

    10. Link: Do you realistically think HTD will be even a bigger hit than PTD, or do you think that when both are finished, PTD will still be bigger?
    Sam: I think HTD has the potential to be bigger just because more websites will be able to talk about it and I will be able to put it on more devices (Ipad, iphone, android etc). So I think it has potential to be bigger but it's up to us to execute the idea properly. PTD is already big so we will see.

    If you want your question to show up on next week's blog go to our forum now (look at the fan links tab up top) and submit your question.

    Okay so finally let's talk about this week.

    Added shinies back in the wild (100%)
    Going back and making the game less grindy for new players (100%) -  Each level has bonus exp for pokemon under a certain level. If you pokemon training on that level is under the bonus cap then he will receive twice the experience.
    New Story Level (100%) - Arrival at Saffron City
    • Level Intro (100%)
    • Level Layout (100%)
    • Level Waves (100%)
    • Level Ending (100%)
    New Mystery Gift (100%) - New Avatar - Thanks Kimmy Lube! <3
    • Avatar Art (100%)
    • Implemented in Game (100%)
    • Implemented in Avatar Chat (100%) v1.4 is now out!
    • Implement in Pokemon Center (100%)
    • Set up Mystery Gift Code (100%) - Coming on Monday!
    Added Zoom In and Out (100%) 
    You can now choose from the speed options independently instead of having to cycle them (100%) 
    Fixed Thunder missing when it's raining (100%)
    Fixed Solarbeam graphic when the speed is not x1 (100%)
    Fixed Doubleslap not being removed from the target in certain occations (100%)
    Added an Opening Song to the game (100%)
    Allow players to change their email and/or password in the pokemon center (0%) - You will have to supply your own email and password in order to change them to prevent hackers from changing it.
    Adding pokemon attacks to the trading center pokemon (0%) - Thanks Nssvelocity!
    Silver Wing is missing buffs (0%)

    That's what we have so far, as always let me know what you think, and keep coming back during the week to see how my progress on the update is going. As I work/finish parts I will update the blog.

    Have a good week and Hero Tower Defense Tuesday is tomorrow so look forward to that!

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    Story Choices: Who should fight?, Official PTD Forum, Creature Universe Power Glove and Weekly Progress!

    Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


    Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

    Welcome welcome welcome!  Triple welcomes for everybody! To another week of Sam and Dan games. My name is Sam and I am your captain for the week.

    Latest PTD2 Update
    Our last update included a new story level and a new mystery gift along with some balance changes to the game. The level had you helping the monks in the Sprout Tower with their shadow Bellsprout problem. A lot of you have talked about wanting to repeat levels and having done a rematch level for the gym battle I thought it would be cool to have most levels be able to be repeated over and over in a more challenging versions of that level.  The first time you play the levels they will be tuned to what I'm expecting the skill of the player will be when they reach that level from the beginning so I'm not expecting them to have pokemon over level 12 at that point. The rematches should provide with more challenge yet aren't meant to be impossible.

    Official PTD Forum
    So the guys over at the PTD Fan forums thought it would be a great idea if instead of being a fan forum they could become the official PTD Forum and I think considering the Avatar Chat is no more that this is a good idea. I encourage you guys to go there. I will also be working with them to make contest and special events on the forum. They will have a trading chat (if they haven't made it already) and it is moderated! Check it out http://pandoragaming.co.uk

    User Choices: Who should fight?
    I talked about letting you guys choose more things for the game and so here we are. On this next story level there will be a chance for either Ash, Gary or Silver Jr to fight in an important battle. Which one do you think should do the battling? You only have one day to vote so that I will have enough time to work on the level.

    Creature Universe TD - Gauntlet Preview
    For our CUTD we got to the point when we wanted to figure out how the character in the game would capture creatures and how he will be able to use his different abilites. Kevin one of our artist came up with a cool way of making all these things happen. Introducing the Gauntlet!
    Kevin's Concept Images for the Gauntlet
    This Gauntlet will serve as your pokedex, pokeballs, and more!

    Weekly Progress
    Last week I asked you guys what you wanted to be worked on. A good amount of you wanted to see more story, and the soft cap increased. A lot also wanted the buildings filled up but there is a reason why they aren't that has to do with the story so they will fill up at the right time. So there will be a new story level and a soft level cap increase to 16. This will bring 11 new moves into the game. I'm also tossing a critical bug fix into the breeding center. On top of that we will have a mystery gift.


    Alpha v1.31.1: Released!
    • Mystery Gift - Out now!
      • Change link in game
      • Change Graphic in game
      • Change Server Code
      • Get link and code from sponsor
      • Change Blog Links
    •  New Pokemon- Trapinch
      • Graphics
      • New Abilities
        • Hyper Cutter
      • Stats
        • Move List
        • Evolutions 
        • Add to Breeding Center
        • Add to Trading Center
      • Making it no longer possible to put your pokemon to breed if you only have 2
      Alpha v1.31: Released!
        • Story Level
          • Concept & Script
          • Intro
          • Ending
            • New NPC Character Graphic
            • Dialog
          • Level Background
          • Level Layout
          • Enemy Attacks
          • Enemy Abilities
          • Rematch Battle
        • Fixed a bug that show attack numbers as critical hits (yellow color) even if they were not critical hits
        • Soft Level Cap Increase to 16 - 11 new moves!
          • Bug Bite
          • Magnitude
          • Night Shade
          • Helping Hand
          • Reflect
          • Feint
          • Safeguard
          • Twineedle
          • Hyper Fang
          • Fury Cutter
          • Mist
        That's all your captain has for you this week, keep checking back to see how I'm doing on the update. Thanks and as always let me know what you think!

         

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