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Pokemon Tower Defense: Weekly Progress for v4.3, Avatar Chat, Scams, Top 10 forum questions of the week!

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Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar! 

Hey guys, Sam here, v4.2 was released recently, here is a small summary of what is in it.

What's new in v4.2 

New Challenge Level - Celadon City Gym, can you win the shiny magnemite without the help of Celebi and not using your own pokemon?
Level Cap up to 50 - New moves are introduced into the game because of this level cap increase.
New Mystery Gift Pokemon -Magnemite and it's evolution Magneton!
17 new moves added to the game.
New Pokemon Evolutions (1) - Magneton.
New TMs
  • Iron Tail
  • Stone Edge
Fixes:
  • Added Aerial Ace to Scyther's TM List
  • Pikachu can now learn and relearn Thunder at level 50
  • Game Corner now takes 5 coins to play, you only get 50 turns, but you win x10 more coins on each prize (80, 150, 1000, 3000) - This change was made to alleviate the server from too many request. Since you only get 50 turns instead of 100.
Where can I play?
Top 10 Forum Questions of the Week:

I talked last week about our community forums merging and adding some new features. One of the features is that every week the forum moderators will gather 10 questions that they want to ask me or Dan and we answer them each week. So here are the questions and answers.

1) xplay10: In the most recent level, "Celadon City", Celebi has mentioned that Mewtwo's triumph will end and won't be coming back for the sequels to come, along with Joey. Do you plan on having Pokemon like Mewtwo in terms of strength become the main villains for the upcoming sequels? If so, will they be shown in PTD following the main storyline?


I haven't decided if I will make a sequel yet, but if I did I would definitely have a strong main villain in the game that compares to Mewtwo. If I do make a sequel it would be a different game so PTD will stop once it reaches it's last level. You won't see the next villain on PTD.

2) Muncho11/Budgetspaner: What is the chance of actually finding a legendary beast (Suicune, Raikou, Entei) in the wild? And will we be able to catch multiple legendaries (Zapdos, Moltres, Articuno, Mewtwo), or will it be only one per profile?



I get asked this question about once per day lol. I'm not revealing the exact encounter rate of the Legendary Beast since it can lead to hacking. I'm still deciding on the second part of this question. But I would think that you can't get more than one of each of those per profile. (Unless you trade)

3) blastoise 889: What is your favorite Pokemon?

I have a soft spot for Bulbasaur, since he was my first pokemon. I also like Poliwag, which happens to be the first created pokemon.

4) Trainer Red: Where do you get your inspiration for PTD and what was your first acquaintance with Pokemon?

I've always liked Pokemon since I first saw it on a comic on the Nintendo Power Magazine. I bought the game before it became insanely popular in the States and I've really liked it since but I haven't liked how they have continued to make the same game over and over. I got inspired to make PTD when I noticed a bunch of other Pokemon Apps on the Android Marketplace. I figured I would make a Pokedex or a virtual pet simulator. As I was making the simulator I noticed that I might as well do something more enjoyable. So I saw that the highest grossing android game at the time was a tower defense. Immediately I thought about capturing your enemy and using them as towers.

5) almostpro: Do you plan on changing Pokemon adoption prices? (10 for a starter seems high because all other non-legendary are 5 at most. People would rather buy new game corner Pokemon than starters. I believe there should be a clearer distinction between Pokemon in terms of trade value and I believe dogs and Mews should be different in price as well.)

There is a possibility that the prices might change in the future, but it's not in my plans at this time.

6) gogogogo99: Will you ever let new PTD players get the past mystery gift avatars?

I'll find ways to re introduce the past avatars, without boring the people that already have them.

7) ZKS: Have you ever considered buying your own server? (As an accountant, I see how much my company spends on them. They don't have a massive start up cost, especially since our data is relatively small and upkeep is negligible)

I do have a host that I pay monthly for the server that hold the Pokemon Center, I think the game corner really slowed everything down, but now with the change on it I hope it will help the issue.

8) KimmyLube: Real world question - outside of PTD, what exactly is your real world job?

Outside of PTD, I'm a programmer, I work remotely from home. Hopefully soon I will be able to leave the job and focus completely on Sam and Dan Games.

9) Link: How do you think the cooperation with S&D Central will continue? Do you have any ideas for future cooperation plans?
I think think the cooperation between us and the Forums can only get better from now. I don't have anything specific but I'm sure we can work on some contest :)

10) PokeFan Gen. 1: Since the safari zone will be coming within the next month or so I was wondering will the level layout be similar to Rock Tunnel? With multiple rooms (zones) where you catch certain Pokemon? I feel like safari zone is such a key section it may take two weeks to actually put it together

Yeah the Safari Zone is a big deal, a lot of new pokemon will show up there. Right now I'm thinking of an idea for it that not everybody will get every pokemon but that each profile will get it's own pokemon out of a list. This is to encourage more trading. I also like the idea that your profile is unique from another. The layout itself might be similar to Rock Tunnel or it might be something new.

Well that was fun! Head to the forums if you want to submit your question and have them posted next week.

About Scams: 

I want to talk about something that I have been receiving some emails about. I've been receive a lot of emails about people being Scammed. I know that Scams are a terrible thing, but it's one of the things that I really can't stop since most scams aren't doing anything illegal. So here are some tips to protect yourself.
  • If the person wants more than 6 pokemon, avoid the trade unless you personally know this person is trustworthy.
  • Do all trades through the Trading Center's system. Use the request feature that way you know that what you are getting is what it's supposed to be.
  • If the pokemon's picture doesn't show up on the Trading Center then that pokemon is not what it seems to be, do not trade for this pokemon.
I hope that those simple tips can help somebody out there from being Scammed. I can't really help you with scams cause there is really no proof of it happening. For all I know you are trying to scam me!

Weekly Progress List: 

So let's talk about this next week coming up.

New Story Level  (100%)- Team Rocket's Secret Base
We managed to beat Erika and get our fourth badge! Now it's time to head to Team Rocket's Secret base and grab the supply of Silph Scopes, but there is somebody in the way!

Level Cap up to 52 (100%) - Getting closer and closer to Dragonite!
  • Extrasensory (100%) - Vulpix
  • Heat Wave (100%) - Growlithe
  • After You (100%) - Clefairy
  • Superpower (100%) - Pinsir

New Mystery Gift Pokemon (100%) - It doesn't bug me to add this new pokemon into the game.
  • Graphic (100%)
  • Shiny Graphic (100%)
  • Add Stats to Game (100%)
  • New Evolution (100%)
    • Graphic (100%)
    • Shiny Graphic (100%)
    • Add Stats to Game (100%)

Avatar Chat (0%) - Use your avatar to enter a virtual room and chat with other trainers. This is the first step towards Multiplayer.

Potion Upgrade (100%) - Receive the upgrade when you beat the new story level!
Adding Steamroller to Golem (100%) 
Adding leveling up will restore your pokemon's health (100%) 
Added Arrow key/WASD controls to move the level maps (100%) 

TMs
  • Hyper Beam (100%)

Bug Fixes
  • Added Swagger to Hypno and Drowzee at level 45 (100%)- Thanks Tyd from the blog comment!
  • Geodude now properly learns Stone Edge at level 50 (100%)  
  • Make Tri attack faster so it shows all the components and lower the amount of particles in the attack so it will hit faster (100%)
  • Using the attack Double Hit, freeze the game (100%)
Distribution (0%)

That's all I have for now as always, let me know what you think!

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Story Choices: Who should fight?, Official PTD Forum, Creature Universe Power Glove and Weekly Progress!

Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

Welcome welcome welcome!  Triple welcomes for everybody! To another week of Sam and Dan games. My name is Sam and I am your captain for the week.

Latest PTD2 Update
Our last update included a new story level and a new mystery gift along with some balance changes to the game. The level had you helping the monks in the Sprout Tower with their shadow Bellsprout problem. A lot of you have talked about wanting to repeat levels and having done a rematch level for the gym battle I thought it would be cool to have most levels be able to be repeated over and over in a more challenging versions of that level.  The first time you play the levels they will be tuned to what I'm expecting the skill of the player will be when they reach that level from the beginning so I'm not expecting them to have pokemon over level 12 at that point. The rematches should provide with more challenge yet aren't meant to be impossible.

Official PTD Forum
So the guys over at the PTD Fan forums thought it would be a great idea if instead of being a fan forum they could become the official PTD Forum and I think considering the Avatar Chat is no more that this is a good idea. I encourage you guys to go there. I will also be working with them to make contest and special events on the forum. They will have a trading chat (if they haven't made it already) and it is moderated! Check it out http://pandoragaming.co.uk

User Choices: Who should fight?
I talked about letting you guys choose more things for the game and so here we are. On this next story level there will be a chance for either Ash, Gary or Silver Jr to fight in an important battle. Which one do you think should do the battling? You only have one day to vote so that I will have enough time to work on the level.

Creature Universe TD - Gauntlet Preview
For our CUTD we got to the point when we wanted to figure out how the character in the game would capture creatures and how he will be able to use his different abilites. Kevin one of our artist came up with a cool way of making all these things happen. Introducing the Gauntlet!
Kevin's Concept Images for the Gauntlet
This Gauntlet will serve as your pokedex, pokeballs, and more!

Weekly Progress
Last week I asked you guys what you wanted to be worked on. A good amount of you wanted to see more story, and the soft cap increased. A lot also wanted the buildings filled up but there is a reason why they aren't that has to do with the story so they will fill up at the right time. So there will be a new story level and a soft level cap increase to 16. This will bring 11 new moves into the game. I'm also tossing a critical bug fix into the breeding center. On top of that we will have a mystery gift.


Alpha v1.31.1: Released!
  • Mystery Gift - Out now!
    • Change link in game
    • Change Graphic in game
    • Change Server Code
    • Get link and code from sponsor
    • Change Blog Links
  •  New Pokemon- Trapinch
    • Graphics
    • New Abilities
      • Hyper Cutter
    • Stats
      • Move List
      • Evolutions 
      • Add to Breeding Center
      • Add to Trading Center
    • Making it no longer possible to put your pokemon to breed if you only have 2
    Alpha v1.31: Released!
      • Story Level
        • Concept & Script
        • Intro
        • Ending
          • New NPC Character Graphic
          • Dialog
        • Level Background
        • Level Layout
        • Enemy Attacks
        • Enemy Abilities
        • Rematch Battle
      • Fixed a bug that show attack numbers as critical hits (yellow color) even if they were not critical hits
      • Soft Level Cap Increase to 16 - 11 new moves!
        • Bug Bite
        • Magnitude
        • Night Shade
        • Helping Hand
        • Reflect
        • Feint
        • Safeguard
        • Twineedle
        • Hyper Fang
        • Fury Cutter
        • Mist
      That's all your captain has for you this week, keep checking back to see how I'm doing on the update. Thanks and as always let me know what you think!

       

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      Sam's Graphics Edition, things you want done, and forum contest!

      Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


      Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

      Welcome to another AMAZING week of Sam and Dan Games! It is me Sam and with my game development partner Dan bringing you the latest news on what we are thinking about and what our goals are for this week. Read on to find this and more out!

      Last Week's PTD2 Update
      Last week we had a nice little update we got to see more of the story for PTD2. Since PTD2 has such a fast development speed the story is actually made as we go. I try to stay 2-3 steps ahead and I also try to think about how the whole story will end. To me the story is about the evil in each person and how it can come out but also how we can control and stop it. I haven't seen a lot of comments or emails about the story itself, I'm curious to hear what some of you think about it so far. I'm not oblivious enough to know that a good amount of people just skip over all the text and just play the level which is why I tend to highlight very important bits so that even people skipping can get the hints. Next!

      Forum Contest
      The Fan forum is now the Official PTD forum and it's getting a ton of new members, you should check it out to connect with other fans. If that is not enough then you will be happy to know that the forum is throwing a contest that is giving away shiny mews! Here is a video of Link's Collection http://youtu.be/9xP5Mfohp1o !
      If you are interested in the contest go here: http://pandoragaming.co.uk/topic/9801977/1/ 

      Sam's Graphic Edition
      So making a game can be a very challenging task. As a game designer you want to test out gameplay ideas as fast as possible. You want to see how your idea looks like when you can actually play it. Usually what I do is that I will think about an idea and I will do my best to visualize the idea in my head. If the idea seems good enough then the next step is to program it into the game and play with it to see if its as good as you thought it was. For PTD2 this process is pretty easy, all of the graphics are already made I just need to cut them out and place them on the right spot. This makes it real fast and easy to try out new ideas and it makes the weekly updates possible. For Creature Universe TD since the graphics are not done then it becomes a lot harder to develop. Also using different languages and frameworks (programming stuff) that I have no experience with can start making simple things harder to do. Good quality graphics take many hours and hours to make. So how can I focus on the gameplay when I'm waiting for graphics and have to deal with programming issues. Well you make your own graphics and you stick with the programming that you know!

      The goal here is to make an alpha version of the game that focuses on the gameplay while having what people call "programmer's graphics" in this case we are calling them "Sam's Graphics" so while the nice graphics are being carefully crafted I can still move on with design ideas and development and then at some point start swapping in the finished graphics.

      So what does it mean to you? Well as you might have read (or not) before we will be doing some funding to keep PTD2, CUTD and Sam and Dan games alive pretty soon and one of the prizes will be to get access to this Sam's Graphic Edition of the game. You will get the game before anybody else and you get to see how AMAZING I draw! You will be able to give valuable feedback that will help shape the game and you will be helping us continue our work, which is to make games for you to enjoy! Sounds like a win-win! Oh and here is a sample of the title screen :)
      Amazing, right?!
      Time for the Weekly Progress!

      Weekly Progress- Things you want done!
      Every week I ask you guys to post what you want to get done for the next week in the blog comments. One of the things that I read a lot is to expand the Pokedex to include a lot of the pokemon that you are getting in the game and on Mystery Gifts. So this week I will start that process with the Generation 1 pokedex being added. Just like when the pokedex came out it will count what you have right now as if you had all the previous stages. For example if you have a shiny raticate it will count as if you also had a shiny rattata at some point. After the first time you log in it will no longer do this and only count what you have with you. So after that if you traded for a shadow Blastoise (not possible yet) it would only count as a Shadow Blastoise in the pokedex but not as a Shadow Squirtle and Wartortle. So pretty much don't worry about it!

      For Mystery Gift this week we will have the remaining types: Poison, Rock and Bug to choose from and then I will pick a selection from that for you guys to vote on.

      Finally I will be adding part of Route 32. You won't be able to access all of it right away since it is a big route with a bunch of things on it. Instead of rushing it and it being empty I will do it in parts as needed for the story. It will include new pokemon to catch! Something that I want to do for catching these new pokemon is to give them more interesting waves, instead of just a free roam type of level it might be a level that you can lose in but still have things to catch. Very similar to PTD1 levels.

      I'm also fixing some critical bugs. The ability Hyper Cutter not showing up properly when you go to switch Trapinch's ability.  A problem with Night Shade and a problem with Falkner's dialog showing up when you beat Lugia.

      On top of all this I will make the first level when you pick the grass starter for our Creature game using my graphics :)

      As I do every week the list below is how I'm doing in all these different areas and if I'm currently working. I update this throughout the week so keep checking back to see how I'm doing.

      PTD2 v1.32.1 Alpha Released!
      • Mystery Gift  - Skorupi
        • Change link in game
        • Change Graphic in game
        • Change Server Code
        • Get link and code from sponsor
        • Change Blog Links
        • New Pokemon
          • Graphics
          • New Abilities
            • Battle Armor
          • New Attacks
            • Knock Off
            • Pin Missile
          • Stats
          • Move List
          • Evolutions
          • Add to Breeding Center
          • Add to Trading Center
      • Dunsparce should only show up in waves inside Dark Cave not outside
      • Added Fearow's missing pokedex description
        • Sceptile can no longer incorrectly relearn the missing move X-Scissor

          PTD2 v1.32 Alpha Released!
            • Added the New Wild Pokemon to the Research Mode List
            • Pokedex Upgrade - Adding Generation 1 Pokedex tracking
              • Client
              • Server
            • Wild Dunsparce have been seen wandering around Zubat and Geodude waves in the Dark Cave 
                • Story Level - Route 32 Part 1 
                  • Updated waves for Hoothoot, Hoppip, Pidgey, Rattata - Higher level pokemon
                  • Map
                    • Graphics
                    • Triggers and Interactive Objects
                  • Wild Pokemon
                    • Spawns
                    • Behaviors
                  • Battle Map
                  • Battle Layout
                  • Battle Waves
                  • Dialog
                  • New Pokemon
                    • Graphics
                    • New Abilities
                      • Plus
                      • Damp
                      • Water Absorb
                      • Unaware
                    • New Attacks
                      • Mud Shot
                      • Slam
                      • Yawn
                    • Stats
                    • Move List
                    • Evolutions 
                    • Add to Breeding Center
                    • Add to Trading Center
                  • Bugs
                    • Hyper Cutter name and description is missing when you are trying to select your ability
                    • Hyper Cutter Ability preventing Attack increases
                    • Fix some issues with Night Shade that are cause the game to stop working
                    • Beating Lugia will show the wrong dialog in certain cases
                    • Fixed Flygon's Shiny Sprite
                  That's what we have for you this week. Check back often to see how we are doing and as always let us know what you think and what you want. Sam out!

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