Showing posts with label Gift. Show all posts

Pokemon Tower Defense: v4.9.6 is out! Birthday gift! Multiplayer! Weekly Progress!

Want to get the legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Purchase some SnD coins and get Ninja-ja bonus items free! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!


What's new in v4.9.6

  • Level Cap Raised to 66
  • New Mystery Gift Pokemon- Horsea and Seadra!
  • Added pokemon attacks to the trading center pokemon  - Thanks Nssvelocity!
  • Added Shiny Icons to the Trading Center so you can identify shiny pokemon easier
  • Added a better description to Silver Wind - It wasn't missing buffs, the attack excludes accuracy and evasion. Changed the attack text.
  • Added Hydro Pump as a TM (only usable after you beat Saffron City)
  • When a pokemon faints don't remove him from your party turn their button red, except on the 3rd challenge level - Thanks George C and others that suggested this in the past!
  • Haze not removing the accuracy drop-Thank to all that reminded me of this.
  • Fixed Stealth Rock being able to miss - Thanks Justin for letting me know!
  • Fixed a bug with Trading Poliwhirl for Jynx  - Thanks Micah and others for letting me know!
  • Highlight which speed and zoom you are currently in - Thanks all who suggested this!
  • Added Dig as a TM (only usable after you beat Pewter Gym)
  • Fixed Sand Tomb not showing the correct weakness color - Thanks MagZ!
  • Added Dark Pulse as a TM (only usable after you beat Saffron City)  - Thanks Jarret!
  • Fixed not being able to put secondary type Flying types into Flying only spots - Thanks Arturo!
  • Added a better description to Moves that can cause instant KO, detailing that they won't hit pokemon higher level than you.
  • Fixed Harden being misspelled in the Trading Center
  • Added a minor security fix - Nothing to see here, move along.
  • Added a star next to shiny pokemon in the Pokemon Center
  • Fixed a typo on the move Acrobatics - Thanks Daniel!
  • Fixed an issue with prize pokemo
  • Fixed an issue with not being able to request a pokemon past level 62 in the Pokemon Center  - Thanks Anon! 
  • Fixed an issue with moves like Fire Blast, Shadow Ball, and Zap Cannon from working properly in faster speeds
  • Allow players to change their password in the pokemon center - You will have to supply your own email and password in order to change them to prevent hackers from changing it.

Where can I play?
Hello! Welcome to the weekly PTD blog, it's a day late but better late than never. What started off as a small update to give me time for multiplayer became something HUGE! As you can see above I tried to kill off as many little bugs as possible. (There are still a bunch running around!) Game Bugs are funny, because for as many that you squash, many more appear when you add more new content. That's life for you.

As you might or might not know the plan is to have a multiplayer map available for the next update. You can read a lot more about it on the previous PTD blog. I'm not sure when the update will be done, there is much to code, design, and test before it can come to light and last week I didn't even get to start on it. This week is even more difficult due to the Thanksgiving here in the states. Also my birthday is this Saturday, so you can say that I will be busy this week besides working on the update. I will try my best but I'm not sure when it will be done.

Speaking of Birthdays! So instead of asking you guys for a gift (I want a jet plane! lol jk) I want to give you guys a gift for just being awesome and supporting us here. I can't decide on what to give you guys so I will make a poll as usual. The gifts I have in mind are:

Celebi - Psychic/Grass - Gen 2
Jirachi - Psychic/Steel - Gen 3
Shaymin - Grass - Gen 4
Victini - Psychic/Fire - Gen 5

I can guarantee you these pokemon will not show up in a different mystery gift so choose wisely. Also you get to keep them forever once you get it!

On to the weekly progress list:

Multiplayer Map (10%) - This is not happening this week.
Special Birthday Mystery Gift (100%)
  • Graphics (100%)
  • New Moves (Postponed) - New Moves are Postponed until next week
  • Implement Stats in game (100%)
  • Implement TM/HM (100%)
  • Implement in Trading Center (100%)
Level Cap up to 68 (100%)
  • Implement in-game (100%)
  • Implement in saving code (100%)
  • Implement in trading center (100%)
Added Raikou, Entei, and Suicune's level up attacks and relearn attacks (100%) - Any attacks that were not in the game yet have not been added. For example Entei's Lava Plume. Those will be added next week along with Victini's moves.
Bug Fixes (100%)
  • When a shiny shows up highlight the speed back to 1x (100%) 
  • Change the background color of fainted pokemon so that it doesn't match the leveling up color (100%)

That's all I have for now, have a fun week, as always let me know what you think! Sam out! I will let you guys get first this time :D

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Weekly Progress: Working, PTD 2 improvements, small games, pick your first Mystery Gift!

Want to get the Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!


Working
Work, work, work! That is what we are all about right now here at Sam and Dan Games. Let us look at what everybody is working on!

First the artist, since all the graphics in Pokemon Tower Defense are taken from the actual games we don't really need artist for PTD2, I mean admit it you love my attack graphics! So all of them are working on Hero Tower Defense. Kevin, our first artist, made a great blog post about what the artist have been making this past month. Check it out here. Not in the blog is the work that Joel has done. Joel while working on the PTD Fan film and his other projects was able to complete some weapon designs and a weapon model. Dan will also be lending his hand at helping with the 3D models.

Second the programmers. Yes there is more than one! I've been talking to him for a long time now about joining us and now he is finally ready. I would like to welcome Jonathan to the team. He will be helping with the programming starting off with some new game prototypes that I will talk about down below. I'm also a programmer, I'm working on HTD, PTD2, and also some prototypes.

Lastly the designers. Dan as you might know is in charge of designing and managing HTD, with feedback from the team. He is also in charge of the HTD blog post and answering SnD Coin orders. I'm in charge of PTD, PTD 2, and the weekly progress blog. Dan and I work together to figure out what we should focus on and which paths should we take as a company.

PTD 2 Improvements
Believe it or not I can't just copy and paste all the code from PTD to PTD 2! A lot of it needs to be refined and some critical parts drastically changed. This is why it has taken so long for the 1v1 mode to come out. I'm here to tell you about some of the improvements that I have been able to make to PTD that I hope you will enjoy. So here we go.

1. You can now swap tower positions by dropping a tower in the other tower's spot.
2. Attack's cooldown won't reset if you change the move, return the pokemon or move a tower from its spot.
3. Damage text will now be white and have a dark background behind it to make it easier to read the text. Also all types of damage will have the same color. Super effective damage will be larger, and ineffective damage will be smaller font. Also critical damage will show up as slightly bigger and in a yellow color. So that its easier to see when you get a critical hit or when somebody critically hits you.
4. When you change the size of the map it will now center itself. (See HTD's map)
5. You can't drag the map so that it will be off screen. (See HTD's map)
6. Many other improvements to the level code.

When you play PTD2 you will notice a bunch of small changes to almost every area in the game. I hope you guys will enjoy them when the time comes. (I'm still working on it!)

Small Games
So last week I talked about small games. Not sure if I mentioned it before but Dan and I are about big complex ideas. We like games with a lot of depth. I tend to go for the more easy to pick up and hard to master, and he tend to go for the hardcore from the start games. A good example would be my love for the Super Smash Bros series and Dan's love for the Street Fighter series. The problem is we don't have the money to make the big complex games, and even something of medium size (like HTD) will take us a good long while to make. So it is with this in mind that we want to produce some smaller but fun games for you guys to play. Three prototypes we are looking at are: A beat em up game designed by Kevin. A barrel jumping game (like the original donkey kong) inspired by the a concept from Joel. A simple RPG designed by me inspired by the 3DS RPG Find Mii. These will be fun games that will be connected in an interesting way that I'm not ready to reveal at this time.

Pick your first Mystery Gift!
So the 5th Generation of pokemon won for the first poll and you guys gave a lot of great comment as to who you wanted from different generations. I gathered up all the names and I picked the top 3 plus I added my own suggestion (Sandile) to the poll. Make your pick!

That's all I have for you this week, thanks for the support and as always let me know what you think!

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Weekly Progress 10/16: New Mystery Gift, Story Level, Creature Universe: Pick your side! Light vs Dark!

Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

Welcome back guys and gals! Another week to see the evolution of Sam and Dan games has arrived. Sorry about wait for the blog but better late than never. This week I'm pretty excited about what is coming. We will have a new mystery gift, new story level that will actually have a story to it! (Finally! I know right!) I will finish up the 1v1 changes and a few more things. This week I have to meet with the photographer for my wedding and I have class on Wednesday so instead of packing up the week and then not being able to deliver I'm keeping it short but with meaningful content. So let's get into more detail about this update and then talk a little bit about Creature Universe.


New Mystery Gift
For the first Mystery Gift we made a poll to figure out which Pokemon you guys wanted to have and as we all know Zorua won. This week we will have a new poll! The choices will be: Riolu, Axew, Sandile, or Klink. You will have a couple of days to vote so I have enough time to add it to the game.

New Story Level
We will finally head to Cherrygrove City but all is not well. There is a report that the Legendary Birds have been spotted but they are causing havoc! I'm pretty excited about this level since it develops the story a little more.  

Small Level Cap Increase to 12
Increasing the level cap a bit, note that the new level won't require you to be at level 12 to beat the game will be balanced properly for what level you should be at that point. The level will make use of the effective level mechanic that will temporarily delevel your pokemon on that level but they can still earn experience for their actual level and keep their moves and evolutions. 

Saving your pokemon's position in storage and party
Right now when you move people around in your party or storage that information is not saved when you log back in. This update will now save that position information and hopefully fix the bug that will give your pokemon the wrong moves.

Better Map UI
Making the Map UI look more like the Battle UI and having information like the current time of the game.   

Weekly Progress:
Okay so lets look at the list that I have for this week! Keep checking back as I work on these to see my progress and cheer me on.

Alpha v1.22.1: Released! Evolution Bug Fixes
  • Fixed showing the wrong graphic if the pokemon that is following you evolves
  • Fixed pokemon evolving not getting saved properly
Alpha v1.22: Released! Have questions about Effective Leveling? Check the FAQ.
  • New Story Level -  Panic at Cherrygrove City 
    • New Map Cherrygrove City
      • Rip Sprites
      • Create Map Objects and Hitboxes
      • Create Map Layout
    • New Characters
      • Rip Sprites
      • Create Character Object
    • Intro
      • Movie Scene
      • NPC Character Dialog Changes
    • Level Layout
      • Background
      • Spots
    • Level Waves
      • Set up pokemon
      • Pokemon Graphics
      • Pokemon Attacks
      • Arrangements and timing
    • Ending
      • Movie Scene
      • NPC Character Dialog Changes
      • Cherrygrove NPCs
      • Cherrygrove Interactive Objects
      • Add new pokemon to trading search and request
  • Level cap to 12
  • New Mystery Gift
    • Pokemon Graphics
    • Pokemon Stats
    • New Attacks
      • Endure
      • Counter
      • Force Palm
    • New Abilities
      • Steadfast
      • Inner Focus
      • Prankster 
    • Add to Pokemon Center Trading Search and Request 
    • Change Link and Graphic
    • Change Server Code  
Creature Universe: Pick your side! Light vs Dark!
A couple of weeks ago in our development team meeting we talked about how your character can make choices. These choices would have a big impact on the world around you. Would you keep thing in order or would you bring things into chaos? We talked about it a lot and many ideas came out of it. So I want to talk a bit about it. In previous blogs we talked about the Neutral, Light and Dark types. These are creature types but they also represent three sides that you can take in the game. There will be two organizations in the game that are after something and they both go about it in two separate ways. If you mostly only help one of them you will join their side. If you help both out pretty equally you will stay Neutral. Which side you join will also determine a few other things. Some creatures when they reach an evolution might evolve in 3 different directions either neutral, light or dark. It totally depends on how your character is aligned. Also some evolution will only happen if you are really deep into Dark or Light. So some creatures will be out of reach if you don't go fully into one alignment. Keep in mind that if you are Light aligned you can still have Dark creatures. There are only a few exceptions.

Another thing that I wanted to mention is that Light or Dark neither of them are evil. They are both after something and they both have evil people inside of their organizations that you will have to stop. So don't think okay Light = good and Dark = evil.

As you progress with that organization you might even make it to the top and become its leader!

So that is all we have for this week. Keep checking back, subscribe to our twitter, leave us a comment. Let me know what you think!

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SnD Weekly 10/30: Spooky Mystery Gift! Day of the Week Events! Meteor Crisis in Creature Universe!

Want to get the Shiny Starters? Shiny Zorua? Shiny legendary dogs? Shiny Mew? or any other shiny pokemon in the game? Adopt them today using SnD coins! Click here for more info.


Visit the PTD: Pokemon Center - a place to trade pokemon, get your Daily Code, adopt Pokemon, view your items and change your avatar!

Hey everyone! I hope all is well for you. Things are running right along here at Sam and Dan Games, and I'm here to bring you the goodies for this week. So let's get started!

Mystery Gift
This being the last week of October it would be a shame not to have a Ghost pokemon be the mystery gift so I put up a bunch of different Ghost to pick from. Let's the best one win! Golett is the winner!

Day Of the Week Events
In some Pokemon games you will get trainer battles, contest or some events that only happen during a certain day of the week. This feature is coming to PTD2 and CUTD. The first of such events will be a Spooky one that will only happen a certain day of the week and only at night! Look forward to it and the reward that it will bring.

New Route 31
I'm also adding a new Route that will come with a few new Pokemon to capture.

Pokedex!
Finally we will get the Pokedex! The Pokedex will keep track of what you have caught, now that we have evolution I need to add the Pokedex that will more accurately keep track of what you have instead of giving you credit for things just because you have the evolution.

Level cap to 100! (Sorta)
This one is sort of a bold move, but with the Effective Level mechanic this can work. So you might ask what about moves and evolutions? Well this is where the sorta part of it works out. Getting all the moves done quickly is out of the questions so what will happen is that you will level up but you won't learn any new moves passed the soft level cap (12). Evolutions on the other hand are pretty easy to put in so you will be able to Evolve! I think it's a good trade off. Instead of playing a lot and not gaining exp you will be able to keep leveling up your creature while you try to get the Daily Challenge or just shiny hunting. With the Effective Level mechanic levels will still provide some challenge without me having to make them extremely hard for anybody who doesn't level up or is just starting to play.

Daily Challenge and Other things..
You can read last week's blog post to find out more about Daily Challenges. I will also be working on these to get them out as soon as I can.

Okay so now that we talked about what I'm working on, let's look at the weekly progress list.

Alpha v1.24.1: Released!
  • Golett Mystery Gift should only give out one pokemon and it should be genderless
  • Geodude in Swarm battles should not have the attack Take Down
  • Fixed a bug with not being able to pick your starter when starting a new game
  • Fixed a bug with certain pokemon's TM list
  • Bug with Jigglypuff's swarm battle
  • Problem with Gastly learning curse
Alpha v1.24:  Released!
  • Give Metapod and Kakuna Relearn moves so they can level up
  • Fix issue with a Shiny or Shadow Evolving and losing it's shininess if you save after evolving and not before
  • Fix issue with the map not scrolling when you walk around while being caught in Spinarak's Web
  • Display Force Palm's Damage in the info box
  • Level 100 cap
  • New Evolutions from Current Pokemon Added to the game (19)
    • Graphics
    • Stats/Info
    • Attack Info
    • Evolution Info
  • New Pokemon Added to the game (5)
    • Graphics
    • Stats/Info
    • Attack Info
    • Evolution Info
  • New Evolutions Added to the game (12)
    • Graphics
    • Stats/Info
    • Attack Info
    • Evolution Info
  • Route 31
    • Map Graphics
    • Map Triggers
    • Map Spawn Locations
    • Map Spawns
  • Dark Cave
    • Map Graphics
    • Map Triggers
    • Map Spawn Locations
    • Map Spawns
  • Route 46
    • Map Graphics
    • Map Triggers
    • Map Spawn Locations
    • Map Spawns
  • New Map Behaviors (7)
    • Zubat
    • Bellsprout
    • Gastly
    • Phanpy
    • Geodude
    • Spearow
    • Jigglypuff
  • New Wild Pokemon Battles (7)
    • Swarm Style
    • 1v1 Style
  • New Abilities Added to the game
    • Iron Fist
    • Klutz
    • No Guard
    • Pickup
    • Levitate
    • Gluttony
  • New Attacks Added to the game
    • Rollout
    • Odor Sleuth
    • Flail
    • Take Down
    • Lick
    • Spite
    • Curse
    • Growth
    • Mean Look
  • Fixed a bug when trying to check your items when you didn't have any in 1v1 mode
  • Mystery Gift
    • Add Pokemon and Evolutions
    • Change Server Code
    • Change Client Code and Graphic
Meteor Crisis in Creature Universe!
I always like to end the blog post with a little bit of Creature Universe. A few weeks ago I had a meeting with the crew and we came up with this idea, and this week we developed it some more. When you start playing Creature Universe a big event will happen that will shake the planet and affect everybody that lives there. A great Meteor has crashed into the planet, but didn't destroy it!!! Everybody is overjoyed that they are still alive but in a few days strange events start happening all throughout the world. The grass starter island called "Pillar Island" is now swarming with bugs! Will you help in this hour of need? Check out one of the bugs that you will face on Pillar Island.
Work In Progress Toxic Creature
I hope you guys enjoyed that little preview and that you keep coming back every day to check out my progress on the update. As Always let me know what you think!

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