The return of the progress list! Personal matters!

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Hi guys, I'm feeling a lot better thanks for your concern and support.

So last week I talked about making a non-gaming announcement this week. After 6 years of being with my girlfriend I proposed to her this weekend! and she said yes! I actually made her a very small game as part of the proposal since I am a game developer after all. She loved it and we are very happy, next step is to plan the wedding >.< haha so lets get back to games!

Okay so PTD 2, this week I'm gearing up to work all out on getting this ready. Like always I like to be very open about what I'm working on so I will post a progress list of what I have to do and will be updating it all this week as I make progress on it.

Party Selection Screen (100%)- Slightly refined, added new sorting options that you guys requested, plus additional settings to each sorting option as seen in the pictures below.

New Party Screen Sorting Options
Showing the sub options for sorting options
Pokemon Upgrade Screen (60%) - Adding the two suggestions that you guys requested, being able to change your pokemon in the screen and showing the pokemon's stats. Other additions are showing the nickname of the pokemon along with its name, showing the gender by symbol and background color. Also you can see that you can see your abilities and their description and also change them before the level. Finally I added a new pokedex button that will take you to the pokedex information of this pokemon. It will be more detailed than in ptd 1. You can see a work in progress shot below. (Note: I'm using pokemon with random moves in them for testing purposes, you can't learn these move on Onix without hacking)

Newer version, female onix, pokedex button, and ability window

Pokemon Store Screen (0%)
Level 1 (0%)
Any attacks that need to be modified (50%) - Setting up the new stacking debuff mechanics. No longer will stat changing attack run out. They will also stack so you have to keep applying it to get the max effect. Watch the video below for a small preview. The graphic will get slightly bigger and stack as the debuff stacks. Also your pokemon will prioritize targets that have the lowest stack or no stack at all.


Level User Interface (0%)
Saving (0%)
Loading (0%)

During the week I will keep adding more things and updating what I'm working on. This will give you a better look at where I am at with getting the release done.

That is all I have for today, keep checking back for more. As always let me know what you think!


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